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- local UIGuildDemonRankView = require("UIGuild/UIGuildDemonRankView_Generate")
- local RankList = {}
- local LoadStatusLoopListCtr = require('Common/LoadStatusLoopListCtr')
- local DemonGuildRankItemCtr = require('Common/DemonGuildRankItemCtr')
- local DemonChampRankItemCtr = require('Common/DemonChampRankItemCtr')
- function UIGuildDemonRankView:OnAwake(data)
- self.controller = require("UIGuild/UIGuildDemonRankCtr"):new()
- self.controller:Init(self)
- self.controller:SetData(data)
- end
- function UIGuildDemonRankView:AddEventListener()
- ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name)
- ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name, UIEventNames.REFRESH_DEMON_RANK_INFO, self, self.RefreshPlayerInfo)
- end
- function UIGuildDemonRankView:FillContent(data, uiBase)
- self.uiBase = uiBase
- local gameObject = self.uiBase:GetRoot()
- if gameObject ~= nil then
- self.gameObject = gameObject
- self.transform = gameObject.transform
- end
- self:InitGenerate(self.transform, data)
- self:Init()
- end
- function UIGuildDemonRankView:InitGrid()
- if self.loadStatusLoopListCtr then
- self.loadStatusLoopListCtr:Dispose()
- self.loadStatusLoopListCtr = nil
- end
- self.loadStatusLoopListCtr = LoadStatusLoopListCtr:new(self, self.scrollView.loopListView, 0, 50,
- false, nil, nil,
- true, 'LoadingItem', Enum.ListLoadingStatus.WaitLoad,
- self.GetItemByIndex, nil, self.OnBeginLoad)
- self.scrollView.scrollRect.enabled = false
- end
- function UIGuildDemonRankView:RefreshPlayerInfo()
- self:InitData()
- local page = self.controller:GetPageType()
- local maxLength = 0
- local dataLength = 0
- if page == 1 then
- RankList = ManagerContainer.DataMgr.GuildDemonData:GetGuildInfos()
- maxLength = ManagerContainer.DataMgr.GuildDemonData:GetGuildRankLimit()
- dataLength = ManagerContainer.DataMgr.GuildDemonData:GetGuildInfosLength()
- elseif page == 2 then
- RankList = ManagerContainer.DataMgr.GuildDemonData:GetGuildMvpInfos()
- maxLength = ManagerContainer.DataMgr.GuildDemonData:GetGuildRankMvpLimit()
- dataLength = ManagerContainer.DataMgr.GuildDemonData:GetGuildMvpInfosLength()
- end
- self.noRankList:SetActive(RankList and #RankList == 0)
- self.noRankListTxt.text.text = page == 1 and I18N.SetLanguageValue('DemonRankDesc01') or I18N.SetLanguageValue('DemonRankDesc02')
- self.loadStatusLoopListCtr:OnAllLoaded()
- self.loadStatusLoopListCtr:RefreshMaxDataLength(maxLength)
- self.loadStatusLoopListCtr:RefreshDataLength(dataLength)
- end
- function UIGuildDemonRankView:OnBeginLoad(isLeft)
- local page = self.controller:GetPageType()
- if page == 1 then
- ManagerContainer.DataMgr.GuildDemonData:SendGetGuildDemonRankInfoReq()
- elseif page == 2 then
- ManagerContainer.DataMgr.GuildDemonData:SendGetGuildDemonMvpRankInfoReq()
- end
- end
- function UIGuildDemonRankView:GetItemByIndex(gridView, idx, itemIndex)
- local item = nil
- local itemLua = nil
- local page = self.controller:GetPageType()
- local showData = RankList[itemIndex + 1]
- if page == 1 then
- item = gridView:NewListViewItem('DemonGuildRankItem')
- itemLua = CommonUtil.BindGridViewItem2Lua(self, 'DemonGuildRankItem', item.gameObject)
- elseif page == 2 then
- item = gridView:NewListViewItem('DemonChampRankItem')
- itemLua = CommonUtil.BindGridViewItem2Lua(self, 'DemonChampRankItem', item.gameObject)
- end
- CommonUtil.UpdateItemPrefab(self, itemLua, showData)
- return item
- end
- function UIGuildDemonRankView:Init()
- self.controller:SetPageType(1)
- self.guildRank.toggle.isOn = true
- self:InitGrid()
- local page = self.controller:GetPageType()
- if page == 1 then
- ManagerContainer.DataMgr.GuildDemonData:SendGetGuildDemonRankInfoReq()
- elseif page == 2 then
- ManagerContainer.DataMgr.GuildDemonData:SendGetGuildDemonMvpRankInfoReq()
- end
- end
- function UIGuildDemonRankView:InitData()
- local page = self.controller:GetPageType()
- self.mvpRank:SetActive(page == 2)
- self.myGuildRank:SetActive(page == 1)
- if page == 1 then
- RankList = ManagerContainer.DataMgr.GuildDemonData:GetGuildInfos()
- local guildInfo = ManagerContainer.DataMgr.GuildDemonData:GetRankSelfGuildBrief()
- if guildInfo then
- local rank = guildInfo.rank
- local harmValue = guildInfo.damage
- local brief = guildInfo.data.brief
- local data = {rank = rank,damage = harmValue,brief = brief}
- DemonGuildRankItemCtr:SetData(self,self.myGuildRank,data)
- else
- self.myGuildRank:SetActive(false)
- end
- elseif page == 2 then
- local mvpInfo = ManagerContainer.DataMgr.GuildDemonData:GetRankSelfMvpInfo()
- if mvpInfo then
- local data = {rank = mvpInfo.rank,damage = mvpInfo.damage,guildName = mvpInfo.guild_name,guildBadeg =mvpInfo.guild_badge,isSelf = true}
- DemonChampRankItemCtr:SetData(self,self.mvpRank,data)
- else
- self.mvpRank:SetActive(false)
- end
- end
- if not RankList then
- return
- end
- end
- function UIGuildDemonRankView:OnClickOtherHeadBtn(button,params)
- local uid = params[0]
- local selfUid = ManagerContainer.DataMgr.UserData:GetUserId()
- if selfUid == uid then
- ManagerContainer.LuaUIMgr:ErrorNoticeDisplay("ChatError1")
- return
- end
- ManagerContainer.LuaUIMgr:OpenRoleMessagePanel(uid)
- end
- function UIGuildDemonRankView:OnPageInEnd()
- self.super.OnPageInEnd(self)
- self.scrollView.scrollRect.enabled = true
- end
- function UIGuildDemonRankView:OnValueChangedToggle(toggle, PageType, isOn)
- if not isOn then return end
- if self.controller:SetPageType(PageType) then
- local page = self.controller:GetPageType()
- if page == 1 then
- ManagerContainer.DataMgr.GuildDemonData:ClearGuildMvpRankViewInfos()
- ManagerContainer.DataMgr.GuildDemonData:SendGetGuildDemonRankInfoReq()
- elseif page == 2 then
- ManagerContainer.DataMgr.GuildDemonData:ClearGuildRankViewInfos()
- ManagerContainer.DataMgr.GuildDemonData:SendGetGuildDemonMvpRankInfoReq()
- end
- end
- end
- function UIGuildDemonRankView:RemoveEventListener()
- ManagerContainer.LuaEventMgr:Unregister(self.uiData.name)
- end
- function UIGuildDemonRankView:AddUIEventListener()
- ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name)
- self.uiBase:AddButtonUniqueEventListener(self.closeBtn.button, self, self.OnClickCloseBtn)
- self.uiBase:AddToggleEventListener(self.guildRank.toggle, self, self.OnValueChangedToggle, 1)
- self.uiBase:AddToggleEventListener(self.playerRank.toggle, self, self.OnValueChangedToggle, 2)
- end
- function UIGuildDemonRankView:OnHide()
- end
- function UIGuildDemonRankView:OnClickCloseBtn()
- self:UIClose()
- end
- function UIGuildDemonRankView:OnShow(data)
- self.controller:SetData(data)
- end
- function UIGuildDemonRankView:OnClose()
- end
- function UIGuildDemonRankView:OnDispose()
- self.controller:OnDispose()
- if self.loadStatusLoopListCtr then
- self.loadStatusLoopListCtr:Dispose()
- self.loadStatusLoopListCtr = nil
- end
- ManagerContainer.DataMgr.GuildDemonData:ClearGuildRankViewInfos()
- ManagerContainer.DataMgr.GuildDemonData:ClearGuildMvpRankViewInfos()
- end
- return UIGuildDemonRankView
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