UIActivityDailyRechargeView.lua 6.7 KB

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  1. local UIActivityDailyRechargeView = require("UIActivity/UIActivityDailyRechargeView_Generate")
  2. local IconItemCtr = require("Common/IconItemCtr")
  3. function UIActivityDailyRechargeView:OnAwake(data)
  4. self.controller = require("UIActivity/UIActivityDailyRechargeCtr"):new()
  5. self.controller:Init(self)
  6. self.controller:SetData(data)
  7. end
  8. function UIActivityDailyRechargeView:AddEventListener()
  9. ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name)
  10. ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name, UIEventNames.EID_Activity_Data_Change,self,self.ActivityRefresh);
  11. ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name, UIEventNames.EID_Activity_Daily_Comulative_Refresh, self, self.Refresh)
  12. ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name, UIEventNames.PAY_DAY_RECHARGE_CHANGED, self, self.Refresh)
  13. ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name, UIEventNames.UI_CLOSE_COMPELETED, self, self.OnUICloseCompleted)
  14. end
  15. function UIActivityDailyRechargeView:FillContent(data, uiBase)
  16. self.uiBase = uiBase
  17. local gameObject = self.uiBase:GetRoot()
  18. if gameObject ~= nil then
  19. self.gameObject = gameObject
  20. self.transform = gameObject.transform
  21. end
  22. self:InitGenerate(self.transform, data)
  23. self:Init()
  24. end
  25. function UIActivityDailyRechargeView:InitGrid()
  26. self.rewards.loopListView:InitListView(0, function(gridView, itemIndex, row, column)
  27. return self:GetRankItemByRowColumn(gridView, itemIndex, row, column)
  28. end, nil)
  29. end
  30. function UIActivityDailyRechargeView:Init()
  31. self:InitGrid()
  32. self:Refresh()
  33. end
  34. function UIActivityDailyRechargeView:OnPageInEnd()
  35. self.super.OnPageInEnd(self)
  36. if self.rewardList then
  37. local length = #self.rewardList + 1
  38. self.rewards.scrollRect.enabled = length > 5
  39. end
  40. end
  41. function UIActivityDailyRechargeView:ActivityRefresh(actid)
  42. if self.controller:GetActId() == actid then
  43. self:Refresh()
  44. end
  45. end
  46. function UIActivityDailyRechargeView:Refresh()
  47. local rewardState, curDay = self.controller:GetDailyRewardState()
  48. local displayCfgData = ManagerContainer.CfgMgr:GetNextActivitiesTiredChargeCfgById(rewardState, curDay)
  49. local realCfgData = self.controller:GetNextTiredChargeCfgData()
  50. self.rewards:SetActive(displayCfgData ~= nil)
  51. local dailyTiredCount = self.controller:GetDailyTiredChargeCount()
  52. self.text1:SetActive(displayCfgData and rewardState < displayCfgData.Id and dailyTiredCount < displayCfgData.RechargeAmount)
  53. self.text2:SetActive(displayCfgData == nil)
  54. self.text3:SetActive(displayCfgData and rewardState < displayCfgData.Id and dailyTiredCount >= displayCfgData.RechargeAmount)
  55. self.text2.text.text = dailyTiredCount
  56. self.text3.text.text = dailyTiredCount
  57. if displayCfgData then
  58. local needChargeCount = self.controller:GetNeedChargeCount()
  59. local count = dailyTiredCount >= displayCfgData.RechargeAmount and displayCfgData.RechargeAmount or needChargeCount
  60. self.text1.text.text = count
  61. if dailyTiredCount >= displayCfgData.RechargeAmount then
  62. self.bottomDsc.uILocalizeScript:SetContentAndValues("DscRecharge01", {dailyTiredCount})
  63. else
  64. self.bottomDsc.uILocalizeScript:SetContentAndValues("DscRecharge02", {dailyTiredCount, count})
  65. end
  66. self:RefreshReward(displayCfgData)
  67. else
  68. self.bottomDsc.uILocalizeScript:SetContentAndValues("DscRecharge01", {dailyTiredCount})
  69. end
  70. self.btnConfirm:SetActive(displayCfgData == nil)
  71. self.btnReceive:SetActive(displayCfgData and rewardState < displayCfgData.Id and dailyTiredCount >= displayCfgData.RechargeAmount)
  72. self.btnRecharge:SetActive(displayCfgData and rewardState < displayCfgData.Id and dailyTiredCount < displayCfgData.RechargeAmount)
  73. self.btnReceive.uIRedPointRP:SetActive(self.controller:GetDailyRPState())
  74. end
  75. function UIActivityDailyRechargeView:RefreshReward(cfgData)
  76. self.rewardList = clone(cfgData.Reward)
  77. --LogError("==================="..Inspect(cfgData))
  78. for i = #self.rewardList, 1, -1 do
  79. local cfgId = self.rewardList[i][1]
  80. local itemCfgData = ManagerContainer.CfgMgr:GetItemById(cfgId)
  81. if itemCfgData.ItemTime > 0 and itemCfgData.ItemTime ~= 5 then
  82. table.remove(self.rewardList, i)
  83. elseif itemCfgData.ItemTime == 5 then
  84. local isIn = self.controller:IsInActivityDrops(cfgId)
  85. if not isIn then
  86. table.remove(self.rewardList, i)
  87. end
  88. end
  89. end
  90. local length = #self.rewardList + 1
  91. self.rewards.loopListView:SetListItemCount(length, true)
  92. self.rewards.loopListView:RefreshAllShownItem()
  93. end
  94. function UIActivityDailyRechargeView:GetRankItemByRowColumn(gridView, itemIndex, row, column)
  95. local item
  96. if itemIndex == 0 then
  97. item = gridView:NewListViewItem('Empty')
  98. else
  99. local reward = self.rewardList[itemIndex]
  100. local cfgId = reward[1]
  101. item = gridView:NewListViewItem('IconItem')
  102. local itemLua = CommonUtil.BindGridViewItem2Lua(self, 'IconItem', item.gameObject)
  103. local data = {cfgId = cfgId, num = reward[2]}
  104. IconItemCtr:SetData(self, itemLua, data, Enum.ItemIEnterType.Bag, self, self.ShowItemClick)
  105. end
  106. item.gameObject.name = itemIndex
  107. return item
  108. end
  109. function UIActivityDailyRechargeView:RemoveEventListener()
  110. ManagerContainer.LuaEventMgr:Unregister(self.uiData.name)
  111. end
  112. function UIActivityDailyRechargeView:AddUIEventListener()
  113. self.uiBase:AddButtonEventListener(self.AnyBtn.button, self, self.OnCloseClick)
  114. self.uiBase:AddButtonEventListener(self.backBtn.button, self, self.OnCloseClick)
  115. self.uiBase:AddButtonEventListener(self.btnConfirm.button, self, self.OnCloseClick)
  116. self.uiBase:AddButtonEventListener(self.btnReceive.button, self, self.OnRewardReceive)
  117. self.uiBase:AddButtonEventListener(self.btnRecharge.button, self, self.OnGotoPay)
  118. end
  119. function UIActivityDailyRechargeView:ShowItemClick(button, params)
  120. local data = params[0]
  121. ManagerContainer.LuaUIMgr:OpenTips(data)
  122. end
  123. function UIActivityDailyRechargeView:OnCloseClick()
  124. ManagerContainer.LuaUIMgr:OpenSourceUI(self)
  125. end
  126. function UIActivityDailyRechargeView:OnRewardReceive()
  127. self.controller:SendRewardReq(self.uiData.id)
  128. end
  129. function UIActivityDailyRechargeView:OnUICloseCompleted(owner)
  130. if owner.uiData.id ~= Enum.UIPageName.UIRuneShopBT then return end
  131. if ManagerContainer.LuaUIMgr:PageInHideStack(self.uiBase) then
  132. ManagerContainer.LuaUIMgr:Show(Enum.UIPageName.UIActivityDailyRecharge)
  133. end
  134. end
  135. function UIActivityDailyRechargeView:OnGotoPay()
  136. ManagerContainer.LuaUIMgr:Open(Enum.UIPageName.UIRuneShopBT, {Enum.RuneShopType.Gifts, Enum.RuneShopSubType.Gold})
  137. ManagerContainer.LuaUIMgr:Hide(Enum.UIPageName.UIActivityDailyRecharge)
  138. end
  139. function UIActivityDailyRechargeView:OnHide()
  140. end
  141. function UIActivityDailyRechargeView:OnShow(data)
  142. self.controller:SetData(data)
  143. end
  144. function UIActivityDailyRechargeView:OnClose()
  145. self.rewards.loopListView:Dispose()
  146. end
  147. function UIActivityDailyRechargeView:OnDispose()
  148. self.controller:OnDispose()
  149. end
  150. return UIActivityDailyRechargeView