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- ---@class GuildPeopleHurtItem__Generate_damageTxt
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class GuildPeopleHurtItem__Generate_nameTxt
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class GuildPeopleHurtItem__Generate_headItem
- ---@field public gameObject UnityEngine.GameObject
- ---@field public layoutElement UnityEngine.UI.LayoutElement
- ---@class GuildPeopleHurtItem__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private rectTransform UnityEngine.RectTransform
- ---@field private layoutElement UnityEngine.UI.LayoutElement
- ---@field private headItem GuildPeopleHurtItem__Generate_headItem
- ---@field private nameTxt GuildPeopleHurtItem__Generate_nameTxt
- ---@field private damageTxt GuildPeopleHurtItem__Generate_damageTxt
- local GuildPeopleHurtItemView = class("GuildPeopleHurtItemView")
- function GuildPeopleHurtItemView:ctor()
- end
- ---@private
- function GuildPeopleHurtItemView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function GuildPeopleHurtItemView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- end
- ---@private
- function GuildPeopleHurtItemView:InitGenerate__1(Root, data)
- --[[
- Root
- --]]
- self.rectTransform = Root:GetComponent(Enum.TypeInfo.RectTransform)
- self.layoutElement = Root:GetComponent(Enum.TypeInfo.LayoutElement)
- end
- ---@private
- function GuildPeopleHurtItemView:InitGenerate__2(Root, data)
- --[[
- HeadItem
- --]]
- local tmp = Root:Find("HeadItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.headItem = CommonUtil.BindGridViewItem2LuaStatic("HeadItem", tmp)
- self.headItem.prefabName = "HeadItem"
- tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement)
- end
- ---@private
- function GuildPeopleHurtItemView:InitGenerate__3(Root, data)
- --[[
- NameTxt
- --]]
- local tmp = Root:Find("NameTxt").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.nameTxt = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function GuildPeopleHurtItemView:InitGenerate__4(Root, data)
- --[[
- DamageTxt
- --]]
- local tmp = Root:Find("DamageTxt").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.damageTxt = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function GuildPeopleHurtItemView:GenerateDestroy()
- if self.headItem.GenerateDestroy ~= nil then
- self.headItem:GenerateDestroy()
- end
- if tolua.getpeer(self.headItem) ~= nil then
- tolua.setpeer(self.headItem, nil)
- end
- self.headItem = nil
- if tolua.getpeer(self.nameTxt) ~= nil then
- tolua.setpeer(self.nameTxt, nil)
- end
- self.nameTxt = nil
- if tolua.getpeer(self.damageTxt) ~= nil then
- tolua.setpeer(self.damageTxt, nil)
- end
- self.damageTxt = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return GuildPeopleHurtItemView
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