ChangeHeadFrameItem_Generate.lua 4.7 KB

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  1. ---@class ChangeHeadFrameItem__Generate_used
  2. ---@field public gameObject UnityEngine.GameObject
  3. ---@field public image UnityEngine.UI.Image
  4. ---@class ChangeHeadFrameItem__Generate_frameImg
  5. ---@field public gameObject UnityEngine.GameObject
  6. ---@field public image UnityEngine.UI.Image
  7. ---@field public button UnityEngine.UI.Button
  8. ---@class ChangeHeadFrameItem__Generate_icon
  9. ---@field public gameObject UnityEngine.GameObject
  10. ---@field public image UnityEngine.UI.Image
  11. ---@class ChangeHeadFrameItem__Generate
  12. ---@field private gameObject UnityEngine.GameObject
  13. ---@field private transform UnityEngine.Transform
  14. ---@field private button UnityEngine.UI.Button
  15. ---@field private selected UnityEngine.GameObject
  16. ---@field private icon ChangeHeadFrameItem__Generate_icon
  17. ---@field private frameImg ChangeHeadFrameItem__Generate_frameImg
  18. ---@field private locked UnityEngine.GameObject
  19. ---@field private lock UnityEngine.GameObject
  20. ---@field private limited UnityEngine.GameObject
  21. ---@field private used ChangeHeadFrameItem__Generate_used
  22. ---@field private redPoint UnityEngine.GameObject
  23. local ChangeHeadFrameItemView = class("ChangeHeadFrameItemView")
  24. function ChangeHeadFrameItemView:ctor()
  25. end
  26. ---@private
  27. function ChangeHeadFrameItemView:SetActive(result)
  28. self.gameObject:SetActive(result)
  29. end
  30. ---@private
  31. function ChangeHeadFrameItemView:InitGenerate(Root, data)
  32. self.transform = Root
  33. self.inited = true
  34. local tmp
  35. self:InitGenerate__1(Root,data)
  36. self:InitGenerate__2(Root,data)
  37. self:InitGenerate__3(Root,data)
  38. self:InitGenerate__4(Root,data)
  39. self:InitGenerate__5(Root,data)
  40. self:InitGenerate__6(Root,data)
  41. self:InitGenerate__7(Root,data)
  42. self:InitGenerate__8(Root,data)
  43. self:InitGenerate__9(Root,data)
  44. end
  45. ---@private
  46. function ChangeHeadFrameItemView:InitGenerate__1(Root, data)
  47. --[[
  48. Root
  49. --]]
  50. self.button = Root:GetComponent(Enum.TypeInfo.Button)
  51. end
  52. ---@private
  53. function ChangeHeadFrameItemView:InitGenerate__2(Root, data)
  54. --[[
  55. Selected
  56. --]]
  57. local tmp = Root:Find("Selected").gameObject
  58. if tolua.getpeer(tmp) == nil then
  59. tolua.setpeer(tmp, {})
  60. end
  61. self.selected = tmp
  62. end
  63. ---@private
  64. function ChangeHeadFrameItemView:InitGenerate__3(Root, data)
  65. --[[
  66. Icon
  67. --]]
  68. local tmp = Root:Find("Icon").gameObject
  69. if tolua.getpeer(tmp) == nil then
  70. tolua.setpeer(tmp, {})
  71. end
  72. self.icon = tmp
  73. tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
  74. end
  75. ---@private
  76. function ChangeHeadFrameItemView:InitGenerate__4(Root, data)
  77. --[[
  78. FrameLead
  79. --]]
  80. local tmp = Root:Find("FrameLead").gameObject
  81. if tolua.getpeer(tmp) == nil then
  82. tolua.setpeer(tmp, {})
  83. end
  84. self.frameImg = tmp
  85. tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
  86. tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
  87. end
  88. ---@private
  89. function ChangeHeadFrameItemView:InitGenerate__5(Root, data)
  90. --[[
  91. Locked
  92. --]]
  93. local tmp = Root:Find("Locked").gameObject
  94. if tolua.getpeer(tmp) == nil then
  95. tolua.setpeer(tmp, {})
  96. end
  97. self.locked = tmp
  98. end
  99. ---@private
  100. function ChangeHeadFrameItemView:InitGenerate__6(Root, data)
  101. --[[
  102. Locked/lock
  103. --]]
  104. local tmp = Root:Find("Locked/lock").gameObject
  105. if tolua.getpeer(tmp) == nil then
  106. tolua.setpeer(tmp, {})
  107. end
  108. self.lock = tmp
  109. end
  110. ---@private
  111. function ChangeHeadFrameItemView:InitGenerate__7(Root, data)
  112. --[[
  113. Limited
  114. --]]
  115. local tmp = Root:Find("Limited").gameObject
  116. if tolua.getpeer(tmp) == nil then
  117. tolua.setpeer(tmp, {})
  118. end
  119. self.limited = tmp
  120. end
  121. ---@private
  122. function ChangeHeadFrameItemView:InitGenerate__8(Root, data)
  123. --[[
  124. Used
  125. --]]
  126. local tmp = Root:Find("Used").gameObject
  127. if tolua.getpeer(tmp) == nil then
  128. tolua.setpeer(tmp, {})
  129. end
  130. self.used = tmp
  131. tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
  132. end
  133. ---@private
  134. function ChangeHeadFrameItemView:InitGenerate__9(Root, data)
  135. --[[
  136. RedPoint
  137. --]]
  138. local tmp = Root:Find("RedPoint").gameObject
  139. if tolua.getpeer(tmp) == nil then
  140. tolua.setpeer(tmp, {})
  141. end
  142. self.redPoint = tmp
  143. end
  144. ---@private
  145. function ChangeHeadFrameItemView:GenerateDestroy()
  146. if tolua.getpeer(self.used) ~= nil then
  147. tolua.setpeer(self.used, nil)
  148. end
  149. if tolua.getpeer(self.selected) ~= nil then
  150. tolua.setpeer(self.selected, nil)
  151. end
  152. self.selected = nil
  153. if tolua.getpeer(self.icon) ~= nil then
  154. tolua.setpeer(self.icon, nil)
  155. end
  156. self.icon = nil
  157. if tolua.getpeer(self.frameImg) ~= nil then
  158. tolua.setpeer(self.frameImg, nil)
  159. end
  160. self.frameImg = nil
  161. if tolua.getpeer(self.locked) ~= nil then
  162. tolua.setpeer(self.locked, nil)
  163. end
  164. self.locked = nil
  165. if tolua.getpeer(self.lock) ~= nil then
  166. tolua.setpeer(self.lock, nil)
  167. end
  168. self.lock = nil
  169. if tolua.getpeer(self.limited) ~= nil then
  170. tolua.setpeer(self.limited, nil)
  171. end
  172. self.limited = nil
  173. if tolua.getpeer(self.redPoint) ~= nil then
  174. tolua.setpeer(self.redPoint, nil)
  175. end
  176. self.redPoint = nil
  177. self.transform = nil
  178. self.gameObject = nil
  179. self.inited = false
  180. end
  181. return ChangeHeadFrameItemView