ChangeGuildBadgeItem_Generate.lua 3.6 KB

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  1. ---@class ChangeGuildBadgeItem__Generate_used
  2. ---@field public gameObject UnityEngine.GameObject
  3. ---@field public image UnityEngine.UI.Image
  4. ---@class ChangeGuildBadgeItem__Generate_frame
  5. ---@field public gameObject UnityEngine.GameObject
  6. ---@field public image UnityEngine.UI.Image
  7. ---@class ChangeGuildBadgeItem__Generate_badge
  8. ---@field public gameObject UnityEngine.GameObject
  9. ---@field public image UnityEngine.UI.Image
  10. ---@class ChangeGuildBadgeItem__Generate_bg
  11. ---@field public gameObject UnityEngine.GameObject
  12. ---@field public image UnityEngine.UI.Image
  13. ---@class ChangeGuildBadgeItem__Generate
  14. ---@field private gameObject UnityEngine.GameObject
  15. ---@field private transform UnityEngine.Transform
  16. ---@field private button UnityEngine.UI.Button
  17. ---@field private bg ChangeGuildBadgeItem__Generate_bg
  18. ---@field private badge ChangeGuildBadgeItem__Generate_badge
  19. ---@field private frame ChangeGuildBadgeItem__Generate_frame
  20. ---@field private used ChangeGuildBadgeItem__Generate_used
  21. ---@field private selected UnityEngine.GameObject
  22. local ChangeGuildBadgeItemView = class("ChangeGuildBadgeItemView")
  23. function ChangeGuildBadgeItemView:ctor()
  24. end
  25. ---@private
  26. function ChangeGuildBadgeItemView:SetActive(result)
  27. self.gameObject:SetActive(result)
  28. end
  29. ---@private
  30. function ChangeGuildBadgeItemView:InitGenerate(Root, data)
  31. self.transform = Root
  32. self.inited = true
  33. local tmp
  34. self:InitGenerate__1(Root,data)
  35. self:InitGenerate__2(Root,data)
  36. self:InitGenerate__3(Root,data)
  37. self:InitGenerate__4(Root,data)
  38. self:InitGenerate__5(Root,data)
  39. self:InitGenerate__6(Root,data)
  40. end
  41. ---@private
  42. function ChangeGuildBadgeItemView:InitGenerate__1(Root, data)
  43. --[[
  44. Root
  45. --]]
  46. self.button = Root:GetComponent(Enum.TypeInfo.Button)
  47. end
  48. ---@private
  49. function ChangeGuildBadgeItemView:InitGenerate__2(Root, data)
  50. --[[
  51. Bg
  52. --]]
  53. local tmp = Root:Find("Bg").gameObject
  54. if tolua.getpeer(tmp) == nil then
  55. tolua.setpeer(tmp, {})
  56. end
  57. self.bg = tmp
  58. tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
  59. end
  60. ---@private
  61. function ChangeGuildBadgeItemView:InitGenerate__3(Root, data)
  62. --[[
  63. Badge
  64. --]]
  65. local tmp = Root:Find("Badge").gameObject
  66. if tolua.getpeer(tmp) == nil then
  67. tolua.setpeer(tmp, {})
  68. end
  69. self.badge = tmp
  70. tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
  71. end
  72. ---@private
  73. function ChangeGuildBadgeItemView:InitGenerate__4(Root, data)
  74. --[[
  75. Frame
  76. --]]
  77. local tmp = Root:Find("Frame").gameObject
  78. if tolua.getpeer(tmp) == nil then
  79. tolua.setpeer(tmp, {})
  80. end
  81. self.frame = tmp
  82. tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
  83. end
  84. ---@private
  85. function ChangeGuildBadgeItemView:InitGenerate__5(Root, data)
  86. --[[
  87. Used
  88. --]]
  89. local tmp = Root:Find("Used").gameObject
  90. if tolua.getpeer(tmp) == nil then
  91. tolua.setpeer(tmp, {})
  92. end
  93. self.used = tmp
  94. tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
  95. end
  96. ---@private
  97. function ChangeGuildBadgeItemView:InitGenerate__6(Root, data)
  98. --[[
  99. Selected
  100. --]]
  101. local tmp = Root:Find("Selected").gameObject
  102. if tolua.getpeer(tmp) == nil then
  103. tolua.setpeer(tmp, {})
  104. end
  105. self.selected = tmp
  106. end
  107. ---@private
  108. function ChangeGuildBadgeItemView:GenerateDestroy()
  109. if tolua.getpeer(self.used) ~= nil then
  110. tolua.setpeer(self.used, nil)
  111. end
  112. if tolua.getpeer(self.frame) ~= nil then
  113. tolua.setpeer(self.frame, nil)
  114. end
  115. if tolua.getpeer(self.badge) ~= nil then
  116. tolua.setpeer(self.badge, nil)
  117. end
  118. if tolua.getpeer(self.bg) ~= nil then
  119. tolua.setpeer(self.bg, nil)
  120. end
  121. self.bg = nil
  122. if tolua.getpeer(self.selected) ~= nil then
  123. tolua.setpeer(self.selected, nil)
  124. end
  125. self.selected = nil
  126. self.transform = nil
  127. self.gameObject = nil
  128. self.inited = false
  129. end
  130. return ChangeGuildBadgeItemView