buff_45328_3_5_2_2.xml 9.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277
  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <FrameEvent>
  3. <buff gender="3" jobBranch="2" jobType="5" name="铁砂掌" jobStage="2" endFrame="120" id="45328">
  4. <event type="45" endFrame="88" startFrame="0">
  5. <param name="animName" valueType="string" value="f_skill12_01">
  6. </param>
  7. <param name="hiteffect" valueType="int" value="10084">
  8. </param>
  9. </event>
  10. <event type="7" endFrame="70" startFrame="0">
  11. <param name="buffid" valueType="int" value="15940">
  12. </param>
  13. <param name="rate" valueType="int" value="100">
  14. </param>
  15. </event>
  16. <event type="49" endFrame="32" startFrame="19">
  17. </event>
  18. <event type="9" endFrame="120" startFrame="20">
  19. <param name="leftright" valueType="int" value="0">
  20. </param>
  21. <param name="updown" valueType="int" value="0">
  22. </param>
  23. <param name="forwardbackward" valueType="int" value="7">
  24. </param>
  25. <param name="time" valueType="int" value="7">
  26. </param>
  27. <param name="cycle" valueType="int" value="10">
  28. </param>
  29. </event>
  30. <event type="4" endFrame="71" startFrame="20">
  31. <param name="effect" valueType="int" value="10737">
  32. </param>
  33. <param name="effectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/Acolyte/YiHuaJieMu/Fx_YiHuaJieMu_01.prefab">
  34. </param>
  35. <param name="effectLink" valueType="string" value="Foot_Point">
  36. </param>
  37. </event>
  38. <event type="46" endFrame="30" startFrame="20">
  39. <param name="hiteffect" valueType="int" value="10084">
  40. </param>
  41. <param name="buffid" valueType="int" value="0">
  42. </param>
  43. <param name="rate" valueType="int" value="0">
  44. </param>
  45. <param name="moveType" valueType="int" value="0">
  46. </param>
  47. <param name="initSpeed" valueType="int" value="0">
  48. </param>
  49. <param name="acceleration" valueType="int" value="0">
  50. </param>
  51. <param name="moveDist" valueType="int" value="0">
  52. </param>
  53. </event>
  54. <event type="49" endFrame="37" startFrame="22">
  55. </event>
  56. <event type="46" endFrame="83" startFrame="23">
  57. <param name="hiteffect" valueType="int" value="10084">
  58. </param>
  59. <param name="buffid" valueType="int" value="0">
  60. </param>
  61. <param name="rate" valueType="int" value="0">
  62. </param>
  63. <param name="moveType" valueType="int" value="0">
  64. </param>
  65. <param name="initSpeed" valueType="int" value="0">
  66. </param>
  67. <param name="acceleration" valueType="int" value="0">
  68. </param>
  69. <param name="moveDist" valueType="int" value="0">
  70. </param>
  71. </event>
  72. <event type="49" endFrame="52" startFrame="26">
  73. </event>
  74. <event type="46" endFrame="77" startFrame="27">
  75. <param name="hiteffect" valueType="int" value="10084">
  76. </param>
  77. <param name="buffid" valueType="int" value="0">
  78. </param>
  79. <param name="rate" valueType="int" value="0">
  80. </param>
  81. <param name="moveType" valueType="int" value="0">
  82. </param>
  83. <param name="initSpeed" valueType="int" value="0">
  84. </param>
  85. <param name="acceleration" valueType="int" value="0">
  86. </param>
  87. <param name="moveDist" valueType="int" value="0">
  88. </param>
  89. </event>
  90. <event type="49" endFrame="43" startFrame="29">
  91. </event>
  92. <event type="46" endFrame="70" startFrame="30">
  93. <param name="hiteffect" valueType="int" value="10084">
  94. </param>
  95. <param name="buffid" valueType="int" value="0">
  96. </param>
  97. <param name="rate" valueType="int" value="0">
  98. </param>
  99. <param name="moveType" valueType="int" value="0">
  100. </param>
  101. <param name="initSpeed" valueType="int" value="0">
  102. </param>
  103. <param name="acceleration" valueType="int" value="0">
  104. </param>
  105. <param name="moveDist" valueType="int" value="0">
  106. </param>
  107. </event>
  108. <event type="49" endFrame="50" startFrame="32">
  109. </event>
  110. <event type="46" endFrame="63" startFrame="33">
  111. <param name="hiteffect" valueType="int" value="10084">
  112. </param>
  113. <param name="buffid" valueType="int" value="0">
  114. </param>
  115. <param name="rate" valueType="int" value="0">
  116. </param>
  117. <param name="moveType" valueType="int" value="0">
  118. </param>
  119. <param name="initSpeed" valueType="int" value="0">
  120. </param>
  121. <param name="acceleration" valueType="int" value="0">
  122. </param>
  123. <param name="moveDist" valueType="int" value="0">
  124. </param>
  125. </event>
  126. <event type="49" endFrame="49" startFrame="35">
  127. </event>
  128. <event type="46" endFrame="87" startFrame="37">
  129. <param name="hiteffect" valueType="int" value="10084">
  130. </param>
  131. <param name="buffid" valueType="int" value="0">
  132. </param>
  133. <param name="rate" valueType="int" value="0">
  134. </param>
  135. <param name="moveType" valueType="int" value="0">
  136. </param>
  137. <param name="initSpeed" valueType="int" value="0">
  138. </param>
  139. <param name="acceleration" valueType="int" value="0">
  140. </param>
  141. <param name="moveDist" valueType="int" value="0">
  142. </param>
  143. </event>
  144. <event type="49" endFrame="55" startFrame="39">
  145. </event>
  146. <event type="46" endFrame="57" startFrame="40">
  147. <param name="hiteffect" valueType="int" value="10084">
  148. </param>
  149. <param name="buffid" valueType="int" value="0">
  150. </param>
  151. <param name="rate" valueType="int" value="0">
  152. </param>
  153. <param name="moveType" valueType="int" value="0">
  154. </param>
  155. <param name="initSpeed" valueType="int" value="0">
  156. </param>
  157. <param name="acceleration" valueType="int" value="0">
  158. </param>
  159. <param name="moveDist" valueType="int" value="0">
  160. </param>
  161. </event>
  162. <event type="49" endFrame="62" startFrame="46">
  163. </event>
  164. <event type="46" endFrame="66" startFrame="49">
  165. <param name="hiteffect" valueType="int" value="10084">
  166. </param>
  167. <param name="buffid" valueType="int" value="0">
  168. </param>
  169. <param name="rate" valueType="int" value="0">
  170. </param>
  171. <param name="moveType" valueType="int" value="0">
  172. </param>
  173. <param name="initSpeed" valueType="int" value="0">
  174. </param>
  175. <param name="acceleration" valueType="int" value="0">
  176. </param>
  177. <param name="moveDist" valueType="int" value="0">
  178. </param>
  179. </event>
  180. <event type="49" endFrame="62" startFrame="49">
  181. </event>
  182. <event type="46" endFrame="59" startFrame="50">
  183. <param name="hiteffect" valueType="int" value="10084">
  184. </param>
  185. <param name="buffid" valueType="int" value="0">
  186. </param>
  187. <param name="rate" valueType="int" value="0">
  188. </param>
  189. <param name="moveType" valueType="int" value="0">
  190. </param>
  191. <param name="initSpeed" valueType="int" value="0">
  192. </param>
  193. <param name="acceleration" valueType="int" value="0">
  194. </param>
  195. <param name="moveDist" valueType="int" value="0">
  196. </param>
  197. </event>
  198. <event type="49" endFrame="60" startFrame="53">
  199. </event>
  200. <event type="46" endFrame="59" startFrame="53">
  201. <param name="hiteffect" valueType="int" value="10084">
  202. </param>
  203. <param name="buffid" valueType="int" value="0">
  204. </param>
  205. <param name="rate" valueType="int" value="0">
  206. </param>
  207. <param name="moveType" valueType="int" value="0">
  208. </param>
  209. <param name="initSpeed" valueType="int" value="0">
  210. </param>
  211. <param name="acceleration" valueType="int" value="0">
  212. </param>
  213. <param name="moveDist" valueType="int" value="0">
  214. </param>
  215. </event>
  216. <event type="49" endFrame="62" startFrame="55">
  217. </event>
  218. <event type="46" endFrame="63" startFrame="57">
  219. <param name="hiteffect" valueType="int" value="10084">
  220. </param>
  221. <param name="buffid" valueType="int" value="0">
  222. </param>
  223. <param name="rate" valueType="int" value="0">
  224. </param>
  225. <param name="moveType" valueType="int" value="0">
  226. </param>
  227. <param name="initSpeed" valueType="int" value="0">
  228. </param>
  229. <param name="acceleration" valueType="int" value="0">
  230. </param>
  231. <param name="moveDist" valueType="int" value="0">
  232. </param>
  233. </event>
  234. <event type="49" endFrame="66" startFrame="59">
  235. </event>
  236. <event type="46" endFrame="66" startFrame="60">
  237. <param name="hiteffect" valueType="int" value="10084">
  238. </param>
  239. <param name="buffid" valueType="int" value="0">
  240. </param>
  241. <param name="rate" valueType="int" value="0">
  242. </param>
  243. <param name="moveType" valueType="int" value="0">
  244. </param>
  245. <param name="initSpeed" valueType="int" value="0">
  246. </param>
  247. <param name="acceleration" valueType="int" value="0">
  248. </param>
  249. <param name="moveDist" valueType="int" value="0">
  250. </param>
  251. </event>
  252. <event type="49" endFrame="78" startFrame="67">
  253. </event>
  254. <event type="46" endFrame="72" startFrame="68">
  255. <param name="hiteffect" valueType="int" value="10084">
  256. </param>
  257. <param name="buffid" valueType="int" value="0">
  258. </param>
  259. <param name="rate" valueType="int" value="0">
  260. </param>
  261. <param name="moveType" valueType="int" value="0">
  262. </param>
  263. <param name="initSpeed" valueType="int" value="0">
  264. </param>
  265. <param name="acceleration" valueType="int" value="0">
  266. </param>
  267. <param name="moveDist" valueType="int" value="0">
  268. </param>
  269. </event>
  270. <event type="5" endFrame="100" startFrame="71">
  271. <param name="animName" valueType="string" value="f_skill12_03">
  272. </param>
  273. <param name="animSpeed" valueType="int" value="100">
  274. </param>
  275. </event>
  276. </buff>
  277. </FrameEvent>