buff_10015_3_5_2_2.xml 3.5 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
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  10. </param>
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  13. <param name="sound" valueType="string" value="Skill/Chant_10015">
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  28. </param>
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  31. </event>
  32. <event type="2" endFrame="40" startFrame="25">
  33. <param name="sound" valueType="string" value="Hit/Hit_10001">
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  35. <param name="soundPath" valueType="string" value="Assets/Content/Audio/Fight/Hit/Hit_10001">
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  53. <param name="acceleration" valueType="int" value="0">
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  55. <param name="moveDist" valueType="int" value="0">
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  61. <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/Acolyte/Shenshengxinxing/FX_Hero_Acolyte_SSXX_Hit.prefab">
  62. </param>
  63. <param name="hitEffectLink" valueType="string" value="Hit_Point">
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  65. <param name="buffid" valueType="int" value="0">
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  75. <param name="moveDist" valueType="int" value="0">
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  78. </buff>
  79. </FrameEvent>