| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400 |
- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using LuaInterface;
- public class UnityEngine_AudioClipWrap
- {
- public static void Register(LuaState L)
- {
- L.BeginClass(typeof(UnityEngine.AudioClip), typeof(UnityEngine.Object), "AudioClip");
- L.RegFunction("LoadAudioData", LoadAudioData);
- L.RegFunction("UnloadAudioData", UnloadAudioData);
- L.RegFunction("GetData", GetData);
- L.RegFunction("SetData", SetData);
- L.RegFunction("Create", Create);
- L.RegFunction("__eq", op_Equality);
- L.RegFunction("__tostring", ToLua.op_ToString);
- L.RegVar("length", get_length, null);
- L.RegVar("samples", get_samples, null);
- L.RegVar("channels", get_channels, null);
- L.RegVar("frequency", get_frequency, null);
- L.RegVar("loadType", get_loadType, null);
- L.RegVar("preloadAudioData", get_preloadAudioData, null);
- L.RegVar("ambisonic", get_ambisonic, null);
- L.RegVar("loadState", get_loadState, null);
- L.RegVar("loadInBackground", get_loadInBackground, null);
- L.RegFunction("PCMReaderCallback", UnityEngine_AudioClip_PCMReaderCallback);
- L.RegFunction("PCMSetPositionCallback", UnityEngine_AudioClip_PCMSetPositionCallback);
- L.EndClass();
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int LoadAudioData(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- UnityEngine.AudioClip obj = (UnityEngine.AudioClip)ToLua.CheckObject(L, 1, typeof(UnityEngine.AudioClip));
- bool o = obj.LoadAudioData();
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int UnloadAudioData(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- UnityEngine.AudioClip obj = (UnityEngine.AudioClip)ToLua.CheckObject(L, 1, typeof(UnityEngine.AudioClip));
- bool o = obj.UnloadAudioData();
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetData(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 3);
- UnityEngine.AudioClip obj = (UnityEngine.AudioClip)ToLua.CheckObject(L, 1, typeof(UnityEngine.AudioClip));
- float[] arg0 = ToLua.CheckNumberArray<float>(L, 2);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
- bool o = obj.GetData(arg0, arg1);
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SetData(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 3);
- UnityEngine.AudioClip obj = (UnityEngine.AudioClip)ToLua.CheckObject(L, 1, typeof(UnityEngine.AudioClip));
- float[] arg0 = ToLua.CheckNumberArray<float>(L, 2);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
- bool o = obj.SetData(arg0, arg1);
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int Create(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
- if (count == 5)
- {
- string arg0 = ToLua.CheckString(L, 1);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
- int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
- int arg3 = (int)LuaDLL.luaL_checknumber(L, 4);
- bool arg4 = LuaDLL.luaL_checkboolean(L, 5);
- UnityEngine.AudioClip o = UnityEngine.AudioClip.Create(arg0, arg1, arg2, arg3, arg4);
- ToLua.PushSealed(L, o);
- return 1;
- }
- else if (count == 6)
- {
- string arg0 = ToLua.CheckString(L, 1);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
- int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
- int arg3 = (int)LuaDLL.luaL_checknumber(L, 4);
- bool arg4 = LuaDLL.luaL_checkboolean(L, 5);
- UnityEngine.AudioClip.PCMReaderCallback arg5 = (UnityEngine.AudioClip.PCMReaderCallback)ToLua.CheckDelegate<UnityEngine.AudioClip.PCMReaderCallback>(L, 6);
- UnityEngine.AudioClip o = UnityEngine.AudioClip.Create(arg0, arg1, arg2, arg3, arg4, arg5);
- ToLua.PushSealed(L, o);
- return 1;
- }
- else if (count == 7)
- {
- string arg0 = ToLua.CheckString(L, 1);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
- int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
- int arg3 = (int)LuaDLL.luaL_checknumber(L, 4);
- bool arg4 = LuaDLL.luaL_checkboolean(L, 5);
- UnityEngine.AudioClip.PCMReaderCallback arg5 = (UnityEngine.AudioClip.PCMReaderCallback)ToLua.CheckDelegate<UnityEngine.AudioClip.PCMReaderCallback>(L, 6);
- UnityEngine.AudioClip.PCMSetPositionCallback arg6 = (UnityEngine.AudioClip.PCMSetPositionCallback)ToLua.CheckDelegate<UnityEngine.AudioClip.PCMSetPositionCallback>(L, 7);
- UnityEngine.AudioClip o = UnityEngine.AudioClip.Create(arg0, arg1, arg2, arg3, arg4, arg5, arg6);
- ToLua.PushSealed(L, o);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.AudioClip.Create");
- }
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int op_Equality(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
- UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
- bool o = arg0 == arg1;
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_length(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.AudioClip obj = (UnityEngine.AudioClip)o;
- float ret = obj.length;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index length on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_samples(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.AudioClip obj = (UnityEngine.AudioClip)o;
- int ret = obj.samples;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index samples on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_channels(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.AudioClip obj = (UnityEngine.AudioClip)o;
- int ret = obj.channels;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index channels on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_frequency(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.AudioClip obj = (UnityEngine.AudioClip)o;
- int ret = obj.frequency;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index frequency on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_loadType(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.AudioClip obj = (UnityEngine.AudioClip)o;
- UnityEngine.AudioClipLoadType ret = obj.loadType;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index loadType on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_preloadAudioData(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.AudioClip obj = (UnityEngine.AudioClip)o;
- bool ret = obj.preloadAudioData;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index preloadAudioData on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_ambisonic(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.AudioClip obj = (UnityEngine.AudioClip)o;
- bool ret = obj.ambisonic;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index ambisonic on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_loadState(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.AudioClip obj = (UnityEngine.AudioClip)o;
- UnityEngine.AudioDataLoadState ret = obj.loadState;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index loadState on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_loadInBackground(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.AudioClip obj = (UnityEngine.AudioClip)o;
- bool ret = obj.loadInBackground;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index loadInBackground on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int UnityEngine_AudioClip_PCMReaderCallback(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
- LuaFunction func = ToLua.CheckLuaFunction(L, 1);
- if (count == 1)
- {
- Delegate arg1 = DelegateTraits<UnityEngine.AudioClip.PCMReaderCallback>.Create(func);
- ToLua.Push(L, arg1);
- }
- else
- {
- LuaTable self = ToLua.CheckLuaTable(L, 2);
- Delegate arg1 = DelegateTraits<UnityEngine.AudioClip.PCMReaderCallback>.Create(func, self);
- ToLua.Push(L, arg1);
- }
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int UnityEngine_AudioClip_PCMSetPositionCallback(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
- LuaFunction func = ToLua.CheckLuaFunction(L, 1);
- if (count == 1)
- {
- Delegate arg1 = DelegateTraits<UnityEngine.AudioClip.PCMSetPositionCallback>.Create(func);
- ToLua.Push(L, arg1);
- }
- else
- {
- LuaTable self = ToLua.CheckLuaTable(L, 2);
- Delegate arg1 = DelegateTraits<UnityEngine.AudioClip.PCMSetPositionCallback>.Create(func, self);
- ToLua.Push(L, arg1);
- }
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- }
|