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- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using LuaInterface;
- public class GameRoleInfoWrap
- {
- public static void Register(LuaState L)
- {
- L.BeginClass(typeof(GameRoleInfo), typeof(System.Object), "GameRoleInfo");
- L.RegFunction("Valid", Valid);
- L.RegFunction("New", _CreateGameRoleInfo);
- L.RegFunction("__tostring", ToLua.op_ToString);
- L.RegVar("openId", get_openId, set_openId);
- L.RegVar("serverId", get_serverId, set_serverId);
- L.RegVar("serverName", get_serverName, set_serverName);
- L.RegVar("roleId", get_roleId, set_roleId);
- L.RegVar("roleLv", get_roleLv, set_roleLv);
- L.RegVar("roleCreateTime", get_roleCreateTime, set_roleCreateTime);
- L.RegVar("roleUpLvTime", get_roleUpLvTime, set_roleUpLvTime);
- L.RegVar("vipLv", get_vipLv, set_vipLv);
- L.RegVar("gender", get_gender, set_gender);
- L.RegVar("jobId", get_jobId, set_jobId);
- L.RegVar("jobName", get_jobName, set_jobName);
- L.RegVar("guildId", get_guildId, set_guildId);
- L.RegVar("guildName", get_guildName, set_guildName);
- L.RegVar("fightPower", get_fightPower, set_fightPower);
- L.RegVar("balance", get_balance, set_balance);
- L.RegVar("lastLogoutTime", get_lastLogoutTime, set_lastLogoutTime);
- L.RegVar("loginTime", get_loginTime, set_loginTime);
- L.RegVar("openServerTime", get_openServerTime, set_openServerTime);
- L.RegVar("roleName", get_roleName, set_roleName);
- L.EndClass();
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _CreateGameRoleInfo(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
- if (count == 0)
- {
- GameRoleInfo obj = new GameRoleInfo();
- ToLua.PushObject(L, obj);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: GameRoleInfo.New");
- }
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int Valid(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameRoleInfo obj = (GameRoleInfo)ToLua.CheckObject<GameRoleInfo>(L, 1);
- bool o = obj.Valid();
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_openId(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- string ret = obj.openId;
- LuaDLL.lua_pushstring(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index openId on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_serverId(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- int ret = obj.serverId;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index serverId on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_serverName(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- string ret = obj.serverName;
- LuaDLL.lua_pushstring(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index serverName on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_roleId(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- string ret = obj.roleId;
- LuaDLL.lua_pushstring(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index roleId on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_roleLv(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- int ret = obj.roleLv;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index roleLv on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_roleCreateTime(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- long ret = obj.roleCreateTime;
- LuaDLL.tolua_pushint64(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index roleCreateTime on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_roleUpLvTime(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- long ret = obj.roleUpLvTime;
- LuaDLL.tolua_pushint64(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index roleUpLvTime on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_vipLv(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- int ret = obj.vipLv;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index vipLv on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_gender(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- int ret = obj.gender;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index gender on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_jobId(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- int ret = obj.jobId;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index jobId on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_jobName(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- string ret = obj.jobName;
- LuaDLL.lua_pushstring(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index jobName on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_guildId(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- long ret = obj.guildId;
- LuaDLL.tolua_pushint64(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index guildId on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_guildName(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- string ret = obj.guildName;
- LuaDLL.lua_pushstring(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index guildName on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_fightPower(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- int ret = obj.fightPower;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index fightPower on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_balance(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- string ret = obj.balance;
- LuaDLL.lua_pushstring(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index balance on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_lastLogoutTime(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- long ret = obj.lastLogoutTime;
- LuaDLL.tolua_pushint64(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index lastLogoutTime on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_loginTime(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- long ret = obj.loginTime;
- LuaDLL.tolua_pushint64(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index loginTime on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_openServerTime(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- long ret = obj.openServerTime;
- LuaDLL.tolua_pushint64(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index openServerTime on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_roleName(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- string ret = obj.roleName;
- LuaDLL.lua_pushstring(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index roleName on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_openId(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- string arg0 = ToLua.CheckString(L, 2);
- obj.openId = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index openId on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_serverId(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.serverId = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index serverId on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_serverName(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- string arg0 = ToLua.CheckString(L, 2);
- obj.serverName = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index serverName on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_roleId(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- string arg0 = ToLua.CheckString(L, 2);
- obj.roleId = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index roleId on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_roleLv(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.roleLv = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index roleLv on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_roleCreateTime(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- long arg0 = LuaDLL.tolua_checkint64(L, 2);
- obj.roleCreateTime = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index roleCreateTime on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_roleUpLvTime(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- long arg0 = LuaDLL.tolua_checkint64(L, 2);
- obj.roleUpLvTime = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index roleUpLvTime on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_vipLv(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.vipLv = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index vipLv on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_gender(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.gender = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index gender on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_jobId(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.jobId = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index jobId on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_jobName(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- string arg0 = ToLua.CheckString(L, 2);
- obj.jobName = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index jobName on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_guildId(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- long arg0 = LuaDLL.tolua_checkint64(L, 2);
- obj.guildId = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index guildId on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_guildName(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- string arg0 = ToLua.CheckString(L, 2);
- obj.guildName = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index guildName on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_fightPower(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.fightPower = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index fightPower on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_balance(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- string arg0 = ToLua.CheckString(L, 2);
- obj.balance = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index balance on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_lastLogoutTime(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- long arg0 = LuaDLL.tolua_checkint64(L, 2);
- obj.lastLogoutTime = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index lastLogoutTime on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_loginTime(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- long arg0 = LuaDLL.tolua_checkint64(L, 2);
- obj.loginTime = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index loginTime on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_openServerTime(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- long arg0 = LuaDLL.tolua_checkint64(L, 2);
- obj.openServerTime = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index openServerTime on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_roleName(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameRoleInfo obj = (GameRoleInfo)o;
- string arg0 = ToLua.CheckString(L, 2);
- obj.roleName = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index roleName on a nil value");
- }
- }
- }
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