| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713 |
- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using LuaInterface;
- public class GameMgrWrap
- {
- public static void Register(LuaState L)
- {
- L.BeginClass(typeof(GameMgr), typeof(SingletonMono<GameMgr>), "GameMgr");
- L.RegFunction("DoTaskByCorutine", DoTaskByCorutine);
- L.RegFunction("StartDetector", StartDetector);
- L.RegFunction("SetOnSceneLoadedLuaFunc", SetOnSceneLoadedLuaFunc);
- L.RegFunction("ReLogin", ReLogin);
- L.RegFunction("ReLoginClearData", ReLoginClearData);
- L.RegFunction("SetLuaPlayStoryFunc", SetLuaPlayStoryFunc);
- L.RegFunction("LoadCurrentBattle", LoadCurrentBattle);
- L.RegFunction("CloseLoading", CloseLoading);
- L.RegFunction("SetTeamData", SetTeamData);
- L.RegFunction("RefreshTeamData", RefreshTeamData);
- L.RegFunction("UpdateTeamSkills", UpdateTeamSkills);
- L.RegFunction("CreateRoleViewComplete", CreateRoleViewComplete);
- L.RegFunction("RefreshRoleViewComplete", RefreshRoleViewComplete);
- L.RegFunction("NotifyRefreshRoleView", NotifyRefreshRoleView);
- L.RegFunction("SetMapLevelId", SetMapLevelId);
- L.RegFunction("PreloadCreateRoleScene", PreloadCreateRoleScene);
- L.RegFunction("GotoLogin", GotoLogin);
- L.RegFunction("PreloadGuildLobby", PreloadGuildLobby);
- L.RegFunction("PreloadAllFellows", PreloadAllFellows);
- L.RegFunction("PreloadBattle", PreloadBattle);
- L.RegFunction("StartNewbieBossBattle", StartNewbieBossBattle);
- L.RegFunction("PreloadViewTeam", PreloadViewTeam);
- L.RegFunction("PreloadVersusBattle", PreloadVersusBattle);
- L.RegFunction("PreloadBossBattle", PreloadBossBattle);
- L.RegFunction("PreloadTimeBattle", PreloadTimeBattle);
- L.RegFunction("ReplayTimeBattle", ReplayTimeBattle);
- L.RegFunction("ForceStopBattle", ForceStopBattle);
- L.RegFunction("ShutDownBattle", ShutDownBattle);
- L.RegFunction("DisposeBattle", DisposeBattle);
- L.RegFunction("SetGameSpeed", SetGameSpeed);
- L.RegFunction("SaveGameSpeed", SaveGameSpeed);
- L.RegFunction("GetGameSpeed", GetGameSpeed);
- L.RegFunction("Random", Random);
- L.RegFunction("CalcPassedTime", CalcPassedTime);
- L.RegFunction("QuitGame", QuitGame);
- L.RegFunction("PlayDialog", PlayDialog);
- L.RegFunction("RequestHttpServer", RequestHttpServer);
- L.RegFunction("CleanUnusedAssets", CleanUnusedAssets);
- L.RegFunction("OpenUrl", OpenUrl);
- L.RegFunction("CopyBuff", CopyBuff);
- L.RegFunction("EnableAntiAliasing", EnableAntiAliasing);
- L.RegFunction("DisableAntiAliasing", DisableAntiAliasing);
- L.RegFunction("SdkInitFunc", SdkInitFunc);
- L.RegFunction("SdkLoginFunc", SdkLoginFunc);
- L.RegFunction("SdkLoginFuncOtherArg", SdkLoginFuncOtherArg);
- L.RegFunction("SdkLogoutFunc", SdkLogoutFunc);
- L.RegFunction("SdkPayFunc", SdkPayFunc);
- L.RegFunction("SdkQuestionFunc", SdkQuestionFunc);
- L.RegFunction("SdkCanEnterServerJudgeFunc", SdkCanEnterServerJudgeFunc);
- L.RegFunction("SdkInit", SdkInit);
- L.RegFunction("SdkLogin", SdkLogin);
- L.RegFunction("SdkPay", SdkPay);
- L.RegFunction("SdkLogout", SdkLogout);
- L.RegFunction("SdkExit", SdkExit);
- L.RegFunction("SdkShowToolbar", SdkShowToolbar);
- L.RegFunction("SdkHideToolBar", SdkHideToolBar);
- L.RegFunction("ClearDifAttr", ClearDifAttr);
- L.RegFunction("AddDifAttr", AddDifAttr);
- L.RegFunction("AddDifAttrs", AddDifAttrs);
- L.RegFunction("__eq", op_Equality);
- L.RegFunction("__tostring", ToLua.op_ToString);
- L.RegVar("VersionUpdateState", get_VersionUpdateState, null);
- L.RegVar("LoginState", get_LoginState, null);
- L.RegVar("LoadingState", get_LoadingState, null);
- L.RegVar("BattleState", get_BattleState, null);
- L.RegVar("RandSeed", get_RandSeed, set_RandSeed);
- L.RegVar("mGameSpeed", get_mGameSpeed, set_mGameSpeed);
- L.RegVar("GameVersion", get_GameVersion, null);
- L.RegVar("ResVersion", get_ResVersion, null);
- L.RegVar("IsSingle", get_IsSingle, null);
- L.RegVar("GameSpeed", get_GameSpeed, null);
- L.RegVar("Instance", get_Instance, null);
- L.RegVar("InStartDungeon", get_InStartDungeon, null);
- L.RegVar("IsEditorMode", get_IsEditorMode, null);
- L.RegVar("CreateMaleRoot", get_CreateMaleRoot, null);
- L.RegVar("CreateFemaleRoot", get_CreateFemaleRoot, null);
- L.RegVar("CreateShowRoot", get_CreateShowRoot, null);
- L.RegVar("NetStatus", get_NetStatus, null);
- L.RegVar("CharacterInfo", get_CharacterInfo, null);
- L.RegVar("DeviceId", get_DeviceId, null);
- L.RegVar("CurLangKey", get_CurLangKey, set_CurLangKey);
- L.RegVar("IsMobileDevice", get_IsMobileDevice, null);
- L.RegVar("IsBadDevice", get_IsBadDevice, null);
- L.RegVar("IsNormalDevice", get_IsNormalDevice, null);
- L.RegVar("IsGoodDevice", get_IsGoodDevice, null);
- L.RegVar("maxFrameTime", get_maxFrameTime, null);
- L.EndClass();
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int DoTaskByCorutine(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- System.Func<System.Collections.IEnumerator> arg0 = (System.Func<System.Collections.IEnumerator>)ToLua.CheckDelegate<System.Func<System.Collections.IEnumerator>>(L, 2);
- obj.DoTaskByCorutine(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int StartDetector(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.StartDetector();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SetOnSceneLoadedLuaFunc(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2);
- obj.SetOnSceneLoadedLuaFunc(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int ReLogin(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.ReLogin();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int ReLoginClearData(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.ReLoginClearData();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SetLuaPlayStoryFunc(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2);
- obj.SetLuaPlayStoryFunc(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int LoadCurrentBattle(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.LoadCurrentBattle();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int CloseLoading(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.CloseLoading();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SetTeamData(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 3);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaTable arg0 = ToLua.CheckLuaTable(L, 2);
- LuaTable arg1 = ToLua.CheckLuaTable(L, 3);
- obj.SetTeamData(arg0, arg1);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int RefreshTeamData(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.RefreshTeamData();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int UpdateTeamSkills(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaTable arg0 = ToLua.CheckLuaTable(L, 2);
- obj.UpdateTeamSkills(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int CreateRoleViewComplete(IntPtr L)
- {
- try
- {
- int c = LuaDLL.lua_gettop(L);
- //ToLua.CheckArgsCount(L, 3);
- if (c == 3)
- {
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 2, typeof(UnityEngine.GameObject));
- int arg1 = LuaDLL.luaL_checkinteger(L, 3);
- obj.CreateRoleViewComplete(arg0, arg1);
- }
- else if (c == 2)
- {
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 2, typeof(UnityEngine.GameObject));
- obj.CreateRoleViewComplete(arg0);
- }
-
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int RefreshRoleViewComplete(IntPtr L)
- {
- try
- {
- int c = LuaDLL.lua_gettop(L);
- //ToLua.CheckArgsCount(L, 4);
- if (c == 4)
- {
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 2, typeof(UnityEngine.GameObject));
- bool arg1 = LuaDLL.luaL_checkboolean(L, 3);
- int arg2 = LuaDLL.luaL_checkinteger(L, 4);
- obj.RefreshRoleViewComplete(arg0, arg1, arg2);
- }
- else if(c == 3)
- {
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 2, typeof(UnityEngine.GameObject));
- bool arg1 = LuaDLL.luaL_checkboolean(L, 3);
- obj.RefreshRoleViewComplete(arg0, arg1);
- }
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int NotifyRefreshRoleView(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.NotifyRefreshRoleView();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SetMapLevelId(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 3);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
- obj.SetMapLevelId(arg0, arg1);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int PreloadCreateRoleScene(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.PreloadCreateRoleScene();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GotoLogin(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.GotoLogin();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int PreloadGuildLobby(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.PreloadGuildLobby();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int PreloadAllFellows(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- ActorData[] arg0 = ToLua.CheckObjectArray<ActorData>(L, 2);
- obj.PreloadAllFellows(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int PreloadBattle(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaTable arg0 = ToLua.CheckLuaTable(L, 2);
- obj.PreloadBattle(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int StartNewbieBossBattle(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 3);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
- System.Collections.Generic.List<ActorData> o = obj.StartNewbieBossBattle(arg0, arg1);
- ToLua.PushSealed(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int PreloadViewTeam(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 4);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- ActorData[] arg0 = ToLua.CheckObjectArray<ActorData>(L, 2);
- string arg1 = ToLua.CheckString(L, 3);
- LuaTable arg2 = ToLua.CheckLuaTable(L, 4);
- obj.PreloadViewTeam(arg0, arg1, arg2);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int PreloadVersusBattle(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 11);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- BattleSubMode arg0 = (BattleSubMode)ToLua.CheckObject(L, 2, typeof(BattleSubMode));
- ActorData[] arg1 = ToLua.CheckObjectArray<ActorData>(L, 3);
- ActorData[] arg2 = ToLua.CheckObjectArray<ActorData>(L, 4);
- string arg3 = ToLua.CheckString(L, 5);
- float arg4 = (float)LuaDLL.luaL_checknumber(L, 6);
- BattleEndCondition[] arg5 = ToLua.CheckObjectArray<BattleEndCondition>(L, 7);
- GvGMark[] arg6 = ToLua.CheckObjectArray<GvGMark>(L, 8);
- GvGMark[] arg7 = ToLua.CheckObjectArray<GvGMark>(L, 9);
- bool arg8 = LuaDLL.luaL_checkboolean(L, 10);
- int arg9 = (int)LuaDLL.luaL_checknumber(L, 11);
- obj.PreloadVersusBattle(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int PreloadBossBattle(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 5);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- ActorData[] arg0 = ToLua.CheckObjectArray<ActorData>(L, 2);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
- int arg2 = (int)LuaDLL.luaL_checknumber(L, 4);
- BattleEndCondition[] arg3 = ToLua.CheckObjectArray<BattleEndCondition>(L, 5);
- obj.PreloadBossBattle(arg0, arg1, arg2, arg3);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int PreloadTimeBattle(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 14);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaTable arg0 = ToLua.CheckLuaTable(L, 2);
- BattleSubMode arg1 = (BattleSubMode)ToLua.CheckObject(L, 3, typeof(BattleSubMode));
- float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
- string arg3 = ToLua.CheckString(L, 5);
- string arg4 = ToLua.CheckString(L, 6);
- ActorData[] arg5 = ToLua.CheckObjectArray<ActorData>(L, 7);
- ActorData[] arg6 = ToLua.CheckObjectArray<ActorData>(L, 8);
- ServerFighterParam[] arg7 = ToLua.CheckObjectArray<ServerFighterParam>(L, 9);
- BattleEndCondition[] arg8 = ToLua.CheckObjectArray<BattleEndCondition>(L, 10);
- ValType[] arg9 = ToLua.CheckStructArray<ValType>(L, 11);
- int arg10 = (int)LuaDLL.luaL_checknumber(L, 12);
- GvGMark[] arg11 = ToLua.CheckObjectArray<GvGMark>(L, 13);
- GvGMark[] arg12 = ToLua.CheckObjectArray<GvGMark>(L, 14);
- bool o = obj.PreloadTimeBattle(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12);
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int ReplayTimeBattle(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 7);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaTable arg0 = ToLua.CheckLuaTable(L, 2);
- BattleSubMode arg1 = (BattleSubMode)ToLua.CheckObject(L, 3, typeof(BattleSubMode));
- float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
- string arg3 = ToLua.CheckString(L, 5);
- string arg4 = ToLua.CheckString(L, 6);
- string arg5 = ToLua.CheckString(L, 7);
- bool o = obj.ReplayTimeBattle(arg0, arg1, arg2, arg3, arg4, arg5);
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int ForceStopBattle(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.ForceStopBattle();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int ShutDownBattle(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
- if (count == 1)
- {
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.ShutDownBattle();
- return 0;
- }
- else if (count == 2)
- {
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
- obj.ShutDownBattle(arg0);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: GameMgr.ShutDownBattle");
- }
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int DisposeBattle(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.DisposeBattle();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SetGameSpeed(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.SetGameSpeed(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SaveGameSpeed(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.SaveGameSpeed(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetGameSpeed(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- float o = obj.GetGameSpeed();
- LuaDLL.lua_pushnumber(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int Random(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 3);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
- int o = obj.Random(arg0, arg1);
- LuaDLL.lua_pushinteger(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int CalcPassedTime(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- long arg0 = LuaDLL.tolua_checkint64(L, 2);
- uint o = obj.CalcPassedTime(arg0);
- LuaDLL.lua_pushnumber(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int QuitGame(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
- if (count == 1)
- {
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.QuitGame();
- return 0;
- }
- else if (count == 2)
- {
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
- obj.QuitGame(arg0);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: GameMgr.QuitGame");
- }
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int PlayDialog(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
- if (count == 2)
- {
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.PlayDialog(arg0);
- return 0;
- }
- else if (count == 3)
- {
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
- obj.PlayDialog(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: GameMgr.PlayDialog");
- }
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int RequestHttpServer(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 3);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- string arg0 = ToLua.CheckString(L, 2);
- LuaFunction arg1 = ToLua.CheckLuaFunction(L, 3);
- obj.RequestHttpServer(arg0, arg1);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int CleanUnusedAssets(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.CleanUnusedAssets();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int OpenUrl(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- string arg0 = ToLua.CheckString(L, 2);
- obj.OpenUrl(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int CopyBuff(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- string arg0 = ToLua.CheckString(L, 2);
- obj.CopyBuff(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int EnableAntiAliasing(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.EnableAntiAliasing();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int DisableAntiAliasing(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.DisableAntiAliasing();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkInitFunc(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2);
- obj.SdkInitFunc(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkLoginFuncOtherArg(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2);
- obj.SdkLoginFuncOtherArg(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkLoginFunc(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2);
- obj.SdkLoginFunc(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkLogoutFunc(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2);
- obj.SdkLogoutFunc(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkPayFunc(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2);
- obj.SdkPayFunc(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkQuestionFunc(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2);
- obj.SdkQuestionFunc(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkCanEnterServerJudgeFunc(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2);
- obj.SdkCanEnterServerJudgeFunc(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkInit(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.SdkInit();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkLogin(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.SdkLogin();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkPay(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 8);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- string arg1 = ToLua.CheckString(L, 3);
- string arg2 = ToLua.CheckString(L, 4);
- int arg3 = (int)LuaDLL.luaL_checknumber(L, 5);
- float arg4 = (float)LuaDLL.luaL_checknumber(L, 6);
- string arg5 = ToLua.CheckString(L, 7);
- string arg6 = ToLua.CheckString(L, 8);
- obj.SdkPay(arg0, arg1, arg2, arg3, arg4, arg5, arg6);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkLogout(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.SdkLogout();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkExit(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.SdkExit();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkShowToolbar(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.SdkShowToolbar();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkHideToolBar(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.SdkHideToolBar();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int ClearDifAttr(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.ClearDifAttr();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int AddDifAttr(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 3);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
- obj.AddDifAttr(arg0, arg1);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int AddDifAttrs(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- System.Collections.Generic.Dictionary<object,object> arg0 = (System.Collections.Generic.Dictionary<object,object>)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.Dictionary<object,object>));
- obj.AddDifAttrs(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int op_Equality(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
- UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
- bool o = arg0 == arg1;
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_VersionUpdateState(IntPtr L)
- {
- try
- {
- LuaDLL.lua_pushstring(L, GameMgr.VersionUpdateState);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_LoginState(IntPtr L)
- {
- try
- {
- LuaDLL.lua_pushstring(L, GameMgr.LoginState);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_LoadingState(IntPtr L)
- {
- try
- {
- LuaDLL.lua_pushstring(L, GameMgr.LoadingState);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_BattleState(IntPtr L)
- {
- try
- {
- LuaDLL.lua_pushstring(L, GameMgr.BattleState);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_RandSeed(IntPtr L)
- {
- try
- {
- LuaDLL.lua_pushinteger(L, GameMgr.RandSeed);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_mGameSpeed(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- float ret = obj.mGameSpeed;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index mGameSpeed on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_GameVersion(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- string ret = obj.GameVersion;
- LuaDLL.lua_pushstring(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index GameVersion on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_ResVersion(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- string ret = obj.ResVersion;
- LuaDLL.lua_pushstring(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index ResVersion on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_IsSingle(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- bool ret = obj.IsSingle;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsSingle on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_GameSpeed(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- float ret = obj.GameSpeed;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index GameSpeed on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_Instance(IntPtr L)
- {
- try
- {
- ToLua.Push(L, GameMgr.Instance);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_InStartDungeon(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- bool ret = obj.InStartDungeon;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index InStartDungeon on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_IsEditorMode(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- bool ret = obj.IsEditorMode;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsEditorMode on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_CreateMaleRoot(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- UnityEngine.GameObject ret = obj.CreateMaleRoot;
- ToLua.PushSealed(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index CreateMaleRoot on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_CreateFemaleRoot(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- UnityEngine.GameObject ret = obj.CreateFemaleRoot;
- ToLua.PushSealed(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index CreateFemaleRoot on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_CreateShowRoot(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- UnityEngine.GameObject ret = obj.CreateShowRoot;
- ToLua.PushSealed(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index CreateShowRoot on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_NetStatus(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- eNetType ret = obj.NetStatus;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index NetStatus on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_CharacterInfo(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- MainCharacter ret = obj.CharacterInfo;
- ToLua.PushObject(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index CharacterInfo on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_DeviceId(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- string ret = obj.DeviceId;
- LuaDLL.lua_pushstring(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index DeviceId on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_CurLangKey(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- string ret = obj.CurLangKey;
- LuaDLL.lua_pushstring(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index CurLangKey on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_IsMobileDevice(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- bool ret = obj.IsMobileDevice;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsMobileDevice on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_IsBadDevice(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- bool ret = obj.IsBadDevice;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsBadDevice on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_IsNormalDevice(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- bool ret = obj.IsNormalDevice;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsNormalDevice on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_IsGoodDevice(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- bool ret = obj.IsGoodDevice;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsGoodDevice on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_maxFrameTime(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- int ret = obj.maxFrameTime;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index maxFrameTime on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_RandSeed(IntPtr L)
- {
- try
- {
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- GameMgr.RandSeed = arg0;
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_mGameSpeed(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.mGameSpeed = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index mGameSpeed on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_CurLangKey(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- string arg0 = ToLua.CheckString(L, 2);
- obj.CurLangKey = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index CurLangKey on a nil value");
- }
- }
- }
|