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- ---@class UILoading__Generate_scrollbar
- ---@field public gameObject UnityEngine.GameObject
- ---@field public scrollbar UnityEngine.UI.Scrollbar
- ---@class UILoading__Generate_numberText
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UILoading__Generate_tip
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UILoading__Generate_loadingBg
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UILoading__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private loadingItem1 UnityEngine.GameObject
- ---@field private loadingBg UILoading__Generate_loadingBg
- ---@field private loadingRoot UnityEngine.GameObject
- ---@field private tip UILoading__Generate_tip
- ---@field private numberText UILoading__Generate_numberText
- ---@field private scrollbar UILoading__Generate_scrollbar
- local UILoadingView = class("UILoadingView", require("UIViewBase"))
- function UILoadingView:ctor()
- end
- ---@private
- function UILoadingView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function UILoadingView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- if self.super.Init then
- self.super.Init(self)
- end
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- self:InitGenerate__6(Root,data)
- end
- ---@private
- function UILoadingView:InitGenerate__1(Root, data)
- --[[
- Loading2Root/Content/ItemLoading1
- --]]
- local tmp = Root:Find("Loading2Root/Content/ItemLoading1").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.loadingItem1 = tmp
- end
- ---@private
- function UILoadingView:InitGenerate__2(Root, data)
- --[[
- Loading2Root/Content/ItemLoading1/Image
- --]]
- local tmp = Root:Find("Loading2Root/Content/ItemLoading1/Image").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.loadingBg = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UILoadingView:InitGenerate__3(Root, data)
- --[[
- Loading2Root/Loading
- --]]
- local tmp = Root:Find("Loading2Root/Loading").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.loadingRoot = tmp
- end
- ---@private
- function UILoadingView:InitGenerate__4(Root, data)
- --[[
- Loading2Root/Loading/Text
- --]]
- local tmp = Root:Find("Loading2Root/Loading/Text").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.tip = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UILoadingView:InitGenerate__5(Root, data)
- --[[
- Loading2Root/Loading/NumberText
- --]]
- local tmp = Root:Find("Loading2Root/Loading/NumberText").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.numberText = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UILoadingView:InitGenerate__6(Root, data)
- --[[
- Loading2Root/Loading/Scrollbar
- --]]
- local tmp = Root:Find("Loading2Root/Loading/Scrollbar").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.scrollbar = tmp
- tmp.scrollbar = tmp:GetComponent(Enum.TypeInfo.Scrollbar)
- end
- ---@private
- function UILoadingView:GenerateDestroy()
- if tolua.getpeer(self.loadingItem1) ~= nil then
- tolua.setpeer(self.loadingItem1, nil)
- end
- self.loadingItem1 = nil
- if tolua.getpeer(self.loadingBg) ~= nil then
- tolua.setpeer(self.loadingBg, nil)
- end
- self.loadingBg = nil
- if tolua.getpeer(self.loadingRoot) ~= nil then
- tolua.setpeer(self.loadingRoot, nil)
- end
- self.loadingRoot = nil
- if tolua.getpeer(self.tip) ~= nil then
- tolua.setpeer(self.tip, nil)
- end
- self.tip = nil
- if tolua.getpeer(self.numberText) ~= nil then
- tolua.setpeer(self.numberText, nil)
- end
- self.numberText = nil
- if tolua.getpeer(self.scrollbar) ~= nil then
- tolua.setpeer(self.scrollbar, nil)
- end
- self.scrollbar = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return UILoadingView
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