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- ---@class UIPetAttribute__Generate_addSView_content
- ---@field public gameObject UnityEngine.GameObject
- ---@field public gridLayoutGroup UnityEngine.UI.GridLayoutGroup
- ---@class UIPetAttribute__Generate_addSView
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@field public loopVerticalScrollRect UnityEngine.UI.LoopVerticalScrollRect
- ---@field public content UIPetAttribute__Generate_addSView_content
- ---@class UIPetAttribute__Generate_baseSView_content
- ---@field public gameObject UnityEngine.GameObject
- ---@field public gridLayoutGroup UnityEngine.UI.GridLayoutGroup
- ---@class UIPetAttribute__Generate_baseSView
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@field public loopVerticalScrollRect UnityEngine.UI.LoopVerticalScrollRect
- ---@field public content UIPetAttribute__Generate_baseSView_content
- ---@class UIPetAttribute__Generate_bg
- ---@field public gameObject UnityEngine.GameObject
- ---@field public verticalLayoutGroup UnityEngine.UI.VerticalLayoutGroup
- ---@class UIPetAttribute__Generate_AnyBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIPetAttribute__Generate_uIAnimator
- ---@field public gameObject UnityEngine.GameObject
- ---@field public animator UnityEngine.Animator
- ---@class UIPetAttribute__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private uIAnimator UIPetAttribute__Generate_uIAnimator
- ---@field private AnyBtn UIPetAttribute__Generate_AnyBtn
- ---@field private window UnityEngine.GameObject
- ---@field private bg UIPetAttribute__Generate_bg
- ---@field private baseAttrs UnityEngine.GameObject
- ---@field private baseSView UIPetAttribute__Generate_baseSView
- ---@field private addAttrs UnityEngine.GameObject
- ---@field private addSView UIPetAttribute__Generate_addSView
- ---@field private none UnityEngine.GameObject
- ---@field private natureAttrItem UnityEngine.GameObject
- local UIPetAttributeView = class("UIPetAttributeView", require("UIViewBase"))
- function UIPetAttributeView:ctor()
- end
- ---@private
- function UIPetAttributeView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function UIPetAttributeView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- if self.super.Init then
- self.super.Init(self)
- end
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- self:InitGenerate__6(Root,data)
- self:InitGenerate__7(Root,data)
- self:InitGenerate__8(Root,data)
- self:InitGenerate__9(Root,data)
- self:InitGenerate__10(Root,data)
- self:InitGenerate__11(Root,data)
- self:InitGenerate__12(Root,data)
- self:InitGenerate__13(Root,data)
- end
- ---@private
- function UIPetAttributeView:InitGenerate__1(Root, data)
- --[[
- Root
- --]]
- end
- ---@private
- function UIPetAttributeView:InitGenerate__2(Root, data)
- --[[
- UIAnimator
- --]]
- local tmp = Root:Find("UIAnimator").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.uIAnimator = tmp
- tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
- tmp.animator.logWarnings = false
- end
- ---@private
- function UIPetAttributeView:InitGenerate__3(Root, data)
- --[[
- UIAnimator/Alpha
- --]]
- local tmp = Root:Find("UIAnimator/Alpha").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.AnyBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIPetAttributeView:InitGenerate__4(Root, data)
- --[[
- UIAnimator/Window
- --]]
- local tmp = Root:Find("UIAnimator/Window").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.window = tmp
- end
- ---@private
- function UIPetAttributeView:InitGenerate__5(Root, data)
- --[[
- UIAnimator/Window/Bg
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bg = tmp
- tmp.verticalLayoutGroup = tmp:GetComponent(Enum.TypeInfo.VerticalLayoutGroup)
- end
- ---@private
- function UIPetAttributeView:InitGenerate__6(Root, data)
- --[[
- UIAnimator/Window/Bg/Nature/Scroll View/Viewport/Content/BaseAttrs
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Nature/Scroll View/Viewport/Content/BaseAttrs").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.baseAttrs = tmp
- end
- ---@private
- function UIPetAttributeView:InitGenerate__7(Root, data)
- --[[
- UIAnimator/Window/Bg/Nature/Scroll View/Viewport/Content/BaseSView
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Nature/Scroll View/Viewport/Content/BaseSView").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.baseSView = tmp
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- tmp.loopVerticalScrollRect = tmp:GetComponent(Enum.TypeInfo.LoopVerticalScrollRect)
- end
- ---@private
- function UIPetAttributeView:InitGenerate__8(Root, data)
- --[[
- UIAnimator/Window/Bg/Nature/Scroll View/Viewport/Content/BaseSView/Viewport/Content
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Nature/Scroll View/Viewport/Content/BaseSView/Viewport/Content").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.baseSView.content = tmp
- tmp.gridLayoutGroup = tmp:GetComponent(Enum.TypeInfo.GridLayoutGroup)
- end
- ---@private
- function UIPetAttributeView:InitGenerate__9(Root, data)
- --[[
- UIAnimator/Window/Bg/Nature/Scroll View/Viewport/Content/AddAttrs
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Nature/Scroll View/Viewport/Content/AddAttrs").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.addAttrs = tmp
- end
- ---@private
- function UIPetAttributeView:InitGenerate__10(Root, data)
- --[[
- UIAnimator/Window/Bg/Nature/Scroll View/Viewport/Content/AddSView
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Nature/Scroll View/Viewport/Content/AddSView").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.addSView = tmp
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- tmp.loopVerticalScrollRect = tmp:GetComponent(Enum.TypeInfo.LoopVerticalScrollRect)
- end
- ---@private
- function UIPetAttributeView:InitGenerate__11(Root, data)
- --[[
- UIAnimator/Window/Bg/Nature/Scroll View/Viewport/Content/AddSView/Viewport/Content
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Nature/Scroll View/Viewport/Content/AddSView/Viewport/Content").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.addSView.content = tmp
- tmp.gridLayoutGroup = tmp:GetComponent(Enum.TypeInfo.GridLayoutGroup)
- end
- ---@private
- function UIPetAttributeView:InitGenerate__12(Root, data)
- --[[
- UIAnimator/Window/Bg/Nature/Scroll View/Viewport/Content/None
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Nature/Scroll View/Viewport/Content/None").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.none = tmp
- end
- ---@private
- function UIPetAttributeView:InitGenerate__13(Root, data)
- --[[
- UIAnimator/Window/Bg/Nature/Scroll View/Viewport/NatureAttrItem
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Nature/Scroll View/Viewport/NatureAttrItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.natureAttrItem = CommonUtil.BindGridViewItem2LuaStatic("NatureAttrItem", tmp)
- self.natureAttrItem.prefabName = "NatureAttrItem"
- end
- ---@private
- function UIPetAttributeView:GenerateDestroy()
- if tolua.getpeer(self.addSView.content) ~= nil then
- tolua.setpeer(self.addSView.content, nil)
- end
- if tolua.getpeer(self.baseSView.content) ~= nil then
- tolua.setpeer(self.baseSView.content, nil)
- end
- if tolua.getpeer(self.uIAnimator) ~= nil then
- tolua.setpeer(self.uIAnimator, nil)
- end
- self.uIAnimator = nil
- if tolua.getpeer(self.AnyBtn) ~= nil then
- tolua.setpeer(self.AnyBtn, nil)
- end
- self.AnyBtn = nil
- if tolua.getpeer(self.window) ~= nil then
- tolua.setpeer(self.window, nil)
- end
- self.window = nil
- if tolua.getpeer(self.bg) ~= nil then
- tolua.setpeer(self.bg, nil)
- end
- self.bg = nil
- if tolua.getpeer(self.baseAttrs) ~= nil then
- tolua.setpeer(self.baseAttrs, nil)
- end
- self.baseAttrs = nil
- if tolua.getpeer(self.baseSView) ~= nil then
- tolua.setpeer(self.baseSView, nil)
- end
- self.baseSView = nil
- if tolua.getpeer(self.addAttrs) ~= nil then
- tolua.setpeer(self.addAttrs, nil)
- end
- self.addAttrs = nil
- if tolua.getpeer(self.addSView) ~= nil then
- tolua.setpeer(self.addSView, nil)
- end
- self.addSView = nil
- if tolua.getpeer(self.none) ~= nil then
- tolua.setpeer(self.none, nil)
- end
- self.none = nil
- if self.natureAttrItem.GenerateDestroy ~= nil then
- self.natureAttrItem:GenerateDestroy()
- end
- if tolua.getpeer(self.natureAttrItem) ~= nil then
- tolua.setpeer(self.natureAttrItem, nil)
- end
- self.natureAttrItem = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return UIPetAttributeView
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