| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155 |
- ---@class ItemItem__Generate_num
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text TMPro.TextMeshProUGUI
- ---@class ItemItem__Generate_frame
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class ItemItem__Generate_equip
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class ItemItem__Generate_bg
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@field public button UnityEngine.UI.Button
- ---@class ItemItem__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private bg ItemItem__Generate_bg
- ---@field private equip ItemItem__Generate_equip
- ---@field private frame ItemItem__Generate_frame
- ---@field private num ItemItem__Generate_num
- ---@field private redPoint UnityEngine.GameObject
- local ItemItemView = class("ItemItemView")
- function ItemItemView:ctor()
- end
- ---@private
- function ItemItemView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function ItemItemView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- self:InitGenerate__6(Root,data)
- end
- ---@private
- function ItemItemView:InitGenerate__1(Root, data)
- --[[
- Root
- --]]
- end
- ---@private
- function ItemItemView:InitGenerate__2(Root, data)
- --[[
- Bg
- --]]
- local tmp = Root:Find("Bg").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bg = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function ItemItemView:InitGenerate__3(Root, data)
- --[[
- Equip
- --]]
- local tmp = Root:Find("Equip").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.equip = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function ItemItemView:InitGenerate__4(Root, data)
- --[[
- Frame
- --]]
- local tmp = Root:Find("Frame").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.frame = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function ItemItemView:InitGenerate__5(Root, data)
- --[[
- Num
- --]]
- local tmp = Root:Find("Num").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.num = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI)
- end
- ---@private
- function ItemItemView:InitGenerate__6(Root, data)
- --[[
- RedPoint
- --]]
- local tmp = Root:Find("RedPoint").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.redPoint = tmp
- end
- ---@private
- function ItemItemView:GenerateDestroy()
- if tolua.getpeer(self.bg) ~= nil then
- tolua.setpeer(self.bg, nil)
- end
- self.bg = nil
- if tolua.getpeer(self.equip) ~= nil then
- tolua.setpeer(self.equip, nil)
- end
- self.equip = nil
- if tolua.getpeer(self.frame) ~= nil then
- tolua.setpeer(self.frame, nil)
- end
- self.frame = nil
- if tolua.getpeer(self.num) ~= nil then
- tolua.setpeer(self.num, nil)
- end
- self.num = nil
- if tolua.getpeer(self.redPoint) ~= nil then
- tolua.setpeer(self.redPoint, nil)
- end
- self.redPoint = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return ItemItemView
|