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- ---@class DemonRewardItem__Generate_iconSmallItem
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@field public layoutElement UnityEngine.UI.LayoutElement
- ---@class DemonRewardItem__Generate_scrollView
- ---@field public gameObject UnityEngine.GameObject
- ---@field public scrollRect UnityEngine.UI.ScrollRect
- ---@field public loopGridView SuperScrollView.LoopGridView
- ---@class DemonRewardItem__Generate_boxIcon
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@field public button UnityEngine.UI.Button
- ---@class DemonRewardItem__Generate_nameTxt
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class DemonRewardItem__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private button UnityEngine.UI.Button
- ---@field private nameTxt DemonRewardItem__Generate_nameTxt
- ---@field private boxIcon DemonRewardItem__Generate_boxIcon
- ---@field private scrollView DemonRewardItem__Generate_scrollView
- ---@field private iconSmallItem DemonRewardItem__Generate_iconSmallItem
- local DemonRewardItemView = class("DemonRewardItemView")
- function DemonRewardItemView:ctor()
- end
- ---@private
- function DemonRewardItemView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function DemonRewardItemView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- end
- ---@private
- function DemonRewardItemView:InitGenerate__1(Root, data)
- --[[
- Root
- --]]
- self.button = Root:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function DemonRewardItemView:InitGenerate__2(Root, data)
- --[[
- NameTxt
- --]]
- local tmp = Root:Find("NameTxt").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.nameTxt = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function DemonRewardItemView:InitGenerate__3(Root, data)
- --[[
- BoxIcon
- --]]
- local tmp = Root:Find("BoxIcon").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.boxIcon = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function DemonRewardItemView:InitGenerate__4(Root, data)
- --[[
- Scroll View
- --]]
- local tmp = Root:Find("Scroll View").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.scrollView = tmp
- tmp.scrollRect = tmp:GetComponent(Enum.TypeInfo.ScrollRect)
- tmp.loopGridView = tmp:GetComponent(Enum.TypeInfo.LoopGridView)
- end
- ---@private
- function DemonRewardItemView:InitGenerate__5(Root, data)
- --[[
- Scroll View/Viewport/Content/IconSmallItem
- --]]
- local tmp = Root:Find("Scroll View/Viewport/Content/IconSmallItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.iconSmallItem = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp)
- self.iconSmallItem.prefabName = "IconItem"
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement)
- end
- ---@private
- function DemonRewardItemView:GenerateDestroy()
- if tolua.getpeer(self.nameTxt) ~= nil then
- tolua.setpeer(self.nameTxt, nil)
- end
- self.nameTxt = nil
- if tolua.getpeer(self.boxIcon) ~= nil then
- tolua.setpeer(self.boxIcon, nil)
- end
- self.boxIcon = nil
- if tolua.getpeer(self.scrollView) ~= nil then
- tolua.setpeer(self.scrollView, nil)
- end
- self.scrollView = nil
- if self.iconSmallItem.GenerateDestroy ~= nil then
- self.iconSmallItem:GenerateDestroy()
- end
- if tolua.getpeer(self.iconSmallItem) ~= nil then
- tolua.setpeer(self.iconSmallItem, nil)
- end
- self.iconSmallItem = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return DemonRewardItemView
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