| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155 |
- ---@class LevelIncreaseItem__Generate_AZenyLbl
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class LevelIncreaseItem__Generate_BZenyLbl
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class LevelIncreaseItem__Generate_icon
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class LevelIncreaseItem__Generate_bg
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@class LevelIncreaseItem__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private rectTransform UnityEngine.RectTransform
- ---@field private bg LevelIncreaseItem__Generate_bg
- ---@field private icon LevelIncreaseItem__Generate_icon
- ---@field private BZenyLbl LevelIncreaseItem__Generate_BZenyLbl
- ---@field private AZenyLbl LevelIncreaseItem__Generate_AZenyLbl
- ---@field private ZenyUpgrade UnityEngine.GameObject
- local LevelIncreaseItemView = class("LevelIncreaseItemView")
- function LevelIncreaseItemView:ctor()
- end
- ---@private
- function LevelIncreaseItemView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function LevelIncreaseItemView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- self:InitGenerate__6(Root,data)
- end
- ---@private
- function LevelIncreaseItemView:InitGenerate__1(Root, data)
- --[[
- Root
- --]]
- self.rectTransform = Root:GetComponent(Enum.TypeInfo.RectTransform)
- end
- ---@private
- function LevelIncreaseItemView:InitGenerate__2(Root, data)
- --[[
- bg
- --]]
- local tmp = Root:Find("bg").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bg = tmp
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- end
- ---@private
- function LevelIncreaseItemView:InitGenerate__3(Root, data)
- --[[
- bg/NumberItem/Icon
- --]]
- local tmp = Root:Find("bg/NumberItem/Icon").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.icon = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function LevelIncreaseItemView:InitGenerate__4(Root, data)
- --[[
- bg/NumberItem/Number1
- --]]
- local tmp = Root:Find("bg/NumberItem/Number1").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.BZenyLbl = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function LevelIncreaseItemView:InitGenerate__5(Root, data)
- --[[
- bg/NumberItem/Number2
- --]]
- local tmp = Root:Find("bg/NumberItem/Number2").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.AZenyLbl = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function LevelIncreaseItemView:InitGenerate__6(Root, data)
- --[[
- bg/NumberItem/Upgrade
- --]]
- local tmp = Root:Find("bg/NumberItem/Upgrade").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.ZenyUpgrade = tmp
- end
- ---@private
- function LevelIncreaseItemView:GenerateDestroy()
- if tolua.getpeer(self.bg) ~= nil then
- tolua.setpeer(self.bg, nil)
- end
- self.bg = nil
- if tolua.getpeer(self.icon) ~= nil then
- tolua.setpeer(self.icon, nil)
- end
- self.icon = nil
- if tolua.getpeer(self.BZenyLbl) ~= nil then
- tolua.setpeer(self.BZenyLbl, nil)
- end
- self.BZenyLbl = nil
- if tolua.getpeer(self.AZenyLbl) ~= nil then
- tolua.setpeer(self.AZenyLbl, nil)
- end
- self.AZenyLbl = nil
- if tolua.getpeer(self.ZenyUpgrade) ~= nil then
- tolua.setpeer(self.ZenyUpgrade, nil)
- end
- self.ZenyUpgrade = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return LevelIncreaseItemView
|