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- //
- // PlatformInterface_Unity.m
- // Unity-iPhone
- //
- // Created by niko on 14-5-12.
- //
- //
- #import <Foundation/Foundation.h>
- #import "QuickSDKInterfaceUnity.h"
- #import "QuickSDK_ios.h"
- #import <SMPCQuickSDK/SMPCQuickSDK.h>
- #if defined(__cplusplus)
- extern "C"{
- #endif
-
- void quicksdk_nativeSetListener(const char *gameObjectName)
- {
- [[QuickSDK_ios shareInstance] setListener:[NSString stringWithUTF8String:gameObjectName]];
- }
- void quicksdk_nativeLogin()
- {
- [[QuickSDK_ios shareInstance] login];
- }
- void quicksdk_nativeLogout()
- {
- [[QuickSDK_ios shareInstance] logout];
- }
- void quicksdk_nativePay(const char *goodsId, const char *goodsName, const char *goodsDesc, const char *quantifier, const char *cpOrderId, const char *callbackUrl, const char *extrasParams, double price, double amount, int count, const char *serverId, const char *serverName, const char *gameRoleName, const char *gameRoleId, const char *gameRoleBalance, const char *vipLevel, const char *gameRoleLevel, const char *partyName, const char *fightPower, const char * profession)
- {
- SMPCQuickSDKPayOrderInfo *orderInfo = [[SMPCQuickSDKPayOrderInfo alloc] init];
- SMPCQuickSDKGameRoleInfo *gameRoleInfo = [[SMPCQuickSDKGameRoleInfo alloc] init];
- orderInfo.goodsID = [NSString stringWithUTF8String:goodsId ? goodsId : ""];
- orderInfo.productName = [NSString stringWithUTF8String:goodsName ? goodsName: ""];
- // orderInfo.productDesc = [NSString stringWithUTF8String:goodsDesc ? goodsDesc: ""]; //停用的属性
- // orderInfo.quantifier = [NSString stringWithUTF8String:quantifier ? quantifier: ""]; //停用的属性
- orderInfo.cpOrderID = [NSString stringWithUTF8String:cpOrderId ? cpOrderId: ""];
- // orderInfo.price = price; //停用的属性
- orderInfo.count = count;
- orderInfo.amount = amount;
- orderInfo.callbackUrl = [NSString stringWithUTF8String:callbackUrl ? callbackUrl: ""];
- orderInfo.extrasParams = [NSString stringWithUTF8String:extrasParams ? extrasParams: ""];
-
- gameRoleInfo.serverId = [NSString stringWithUTF8String:serverId ? serverId: ""];
- gameRoleInfo.serverName = [NSString stringWithUTF8String:serverName ? serverName: ""];
- gameRoleInfo.gameRoleName = [NSString stringWithUTF8String:gameRoleName ? gameRoleName: ""];
- gameRoleInfo.gameRoleID = [NSString stringWithUTF8String:gameRoleId ? gameRoleId: ""];
- gameRoleInfo.gameUserBalance = [NSString stringWithUTF8String:gameRoleBalance ? gameRoleBalance: ""];
- gameRoleInfo.vipLevel = [NSString stringWithUTF8String:vipLevel ? vipLevel: ""];
- gameRoleInfo.gameUserLevel = [NSString stringWithUTF8String:gameRoleLevel ? gameRoleLevel: ""];
- gameRoleInfo.partyName = [NSString stringWithUTF8String:partyName ? partyName: ""];
- gameRoleInfo.fightPower = [NSString stringWithUTF8String:fightPower ? fightPower:""];
- gameRoleInfo.profession = [NSString stringWithUTF8String:profession ? profession:""];
- [[QuickSDK_ios shareInstance] pay:orderInfo gameRoleInfo:gameRoleInfo];
- }
-
- const char* quicksdk_nativeUserId()
- {
- return [[[QuickSDK_ios shareInstance] userId] UTF8String];
- }
- void quicksdk_nativeUpdateRoleInfoWith(const char *serverId, const char *serverName, const char *gameRoleName, const char *gameRoleId, const char *gameRoleBalance, const char *vipLevel, const char *gameRoleLevel, const char *partyName, const char * creatTime, const char *fightPower, const char * profession)
- {
- SMPCQuickSDKGameRoleInfo *gameRoleInfo = [[SMPCQuickSDKGameRoleInfo alloc] init];
- gameRoleInfo.serverId = [NSString stringWithUTF8String:serverId ? serverId: ""];
- gameRoleInfo.serverName = [NSString stringWithUTF8String:serverName ? serverName: ""];
- gameRoleInfo.gameRoleName = [NSString stringWithUTF8String:gameRoleName ? gameRoleName: ""];
- gameRoleInfo.gameRoleID = [NSString stringWithUTF8String:gameRoleId ? gameRoleId: ""];
- gameRoleInfo.gameUserBalance = [NSString stringWithUTF8String:gameRoleBalance ? gameRoleBalance: ""];
- gameRoleInfo.vipLevel = [NSString stringWithUTF8String:vipLevel ? vipLevel: ""];
- gameRoleInfo.gameUserLevel = [NSString stringWithUTF8String:gameRoleLevel ? gameRoleLevel: ""];
- gameRoleInfo.partyName = [NSString stringWithUTF8String:partyName ? partyName: ""];
- gameRoleInfo.creatTime = [NSString stringWithUTF8String:creatTime ? creatTime: ""];
- gameRoleInfo.fightPower = [NSString stringWithUTF8String:fightPower ? fightPower:""];
- gameRoleInfo.profession = [NSString stringWithUTF8String:profession ? profession:""];
- [[QuickSDK_ios shareInstance] updateRoleInfoWith:gameRoleInfo isCreate:NO];
- }
- void quicksdk_nativeUpdateRoleInfo(const char *serverId, const char *serverName, const char *gameRoleName, const char *gameRoleId, const char *gameRoleBalance, const char *vipLevel, const char *gameRoleLevel, const char *partyName, const char *creatTime, const char *fightPower, const char * profession, BOOL isCreate){
- SMPCQuickSDKGameRoleInfo *gameRoleInfo = [[SMPCQuickSDKGameRoleInfo alloc] init];
- gameRoleInfo.serverId = [NSString stringWithUTF8String:serverId ? serverId: ""];
- gameRoleInfo.serverName = [NSString stringWithUTF8String:serverName ? serverName: ""];
- gameRoleInfo.gameRoleName = [NSString stringWithUTF8String:gameRoleName ? gameRoleName: ""];
- gameRoleInfo.gameRoleID = [NSString stringWithUTF8String:gameRoleId ? gameRoleId: ""];
- gameRoleInfo.gameUserBalance = [NSString stringWithUTF8String:gameRoleBalance ? gameRoleBalance: ""];
- gameRoleInfo.vipLevel = [NSString stringWithUTF8String:vipLevel ? vipLevel: ""];
- gameRoleInfo.gameUserLevel = [NSString stringWithUTF8String:gameRoleLevel ? gameRoleLevel: ""];
- gameRoleInfo.partyName = [NSString stringWithUTF8String:partyName ? partyName: ""];
- gameRoleInfo.creatTime = [NSString stringWithUTF8String:creatTime ? creatTime: ""];
- gameRoleInfo.fightPower = [NSString stringWithUTF8String:fightPower ? fightPower:""];
- gameRoleInfo.profession = [NSString stringWithUTF8String:profession ? profession:""];
- [[QuickSDK_ios shareInstance] updateRoleInfoWith:gameRoleInfo isCreate:isCreate];
- }
- void quicksdk_nativeEnterYunKeFuCenter(const char *gameRoleId, const char *gameRoleName, const char *serverName, const char *vipLevel){
- SMPCQuickSDKGameRoleInfo *gameRoleInfo = [[SMPCQuickSDKGameRoleInfo alloc] init];
- gameRoleInfo.serverName = [NSString stringWithUTF8String:serverName ? serverName: ""];
- gameRoleInfo.gameRoleName = [NSString stringWithUTF8String:gameRoleName ? gameRoleName: ""];
- gameRoleInfo.gameRoleID = [NSString stringWithUTF8String:gameRoleId ? gameRoleId: ""];
- gameRoleInfo.vipLevel = [NSString stringWithUTF8String:vipLevel ? vipLevel: ""];
- [[QuickSDK_ios shareInstance] enterYunKeFuCenter:gameRoleInfo];
- }
- void quicksdk_getLocalized(const char *productIds)
- {
- [[QuickSDK_ios shareInstance] Getlocalized:[NSString stringWithUTF8String:productIds ? productIds: ""]];
- }
- int quicksdk_nativeRealNameAuth(int show) {
- return [[QuickSDK_ios shareInstance] showRealNameAuth:show];
- }
- int quicksdk_nativeEnterUserCenter()
- {
- return [[QuickSDK_ios shareInstance] enterUserCenter];
- }
- int quicksdk_nativeEnterCustomerCenter()
- {
- return [[QuickSDK_ios shareInstance] enterCustomerCenter];
- }
- int quicksdk_nativeEnterBBS()
- {
- return [[QuickSDK_ios shareInstance] enterBBS];
- }
- int quicksdk_nativeShowToolBar(int place)
- {
- return [[QuickSDK_ios shareInstance] showToolBar:place];
- }
- int quicksdk_nativeHideToolBar()
- {
- return [[QuickSDK_ios shareInstance] hideToolBar];
- }
- int quicksdk_nativePausedGame()
- {
- return [[QuickSDK_ios shareInstance] pausedGame];
- }
-
- bool quicksdk_nativeIsFunctionTypeSupported(int type)
- {
- return [[QuickSDK_ios shareInstance] isFunctionTypeSupported:type];
- }
- const char *quicksdk_nativeChannelName()
- {
- return [[[QuickSDK_ios shareInstance] channelName] UTF8String];
- }
- const char *quicksdk_nativeChannelVersion()
- {
- return [[[QuickSDK_ios shareInstance] channelVersion] UTF8String];
- }
- int quicksdk_nativeChannelType()
- {
- return [[QuickSDK_ios shareInstance] channelType];
- }
- const char* quicksdk_nativeSDKVersion()
- {
- return [[[QuickSDK_ios shareInstance] SDKVersion] UTF8String];
- }
-
- const char* quicksdk_nativeGetConfigValue(const char* key)
- {
- return [[[QuickSDK_ios shareInstance] getConfigValue:[NSString stringWithUTF8String:key ? key : ""]] UTF8String];
- }
-
-
- #if defined(__cplusplus)
- }
- #endif
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