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- local UIWjBattleBuffViewView = require("UIClimbingTower/UIWjBattleBuffViewView_Generate")
- function UIWjBattleBuffViewView:OnAwake(data)
- self.controller = require("UIClimbingTower/UIWjBattleBuffViewCtr"):new()
- self.controller:Init(self)
- self.controller:SetData(data)
- end
- function UIWjBattleBuffViewView:AddEventListener()
- ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name)
- ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name,UIEventNames.WJ_ON_BATTLE_CHANGE,self,self.SetItems)
- end
- function UIWjBattleBuffViewView:FillContent(data, uiBase)
- self.uiBase = uiBase
- local gameObject = self.uiBase:GetRoot()
- if gameObject ~= nil then
- self.gameObject = gameObject
- self.transform = gameObject.transform
- end
- self:InitGenerate(self.transform, data)
- self:Init()
- end
- function UIWjBattleBuffViewView:Init()
- self:SetItems()
- end
- function UIWjBattleBuffViewView:RemoveEventListener()
- ManagerContainer.LuaEventMgr:Unregister(self.uiData.name)
- end
- function UIWjBattleBuffViewView:AddUIEventListener()
- self.uiBase:AddButtonEventListener(self.BtnClose.button,self,self.OnClickClose)
- self.uiBase:AddButtonEventListener(self.btnBack.button,self,self.OnClickClose)
- end
- function UIWjBattleBuffViewView:OnHide()
- end
- function UIWjBattleBuffViewView:OnShow(data)
- self.controller:SetData(data)
- end
- function UIWjBattleBuffViewView:OnClose()
- end
- function UIWjBattleBuffViewView:OnDispose()
- self.controller:OnDispose()
- end
- function UIWjBattleBuffViewView:SetItems()
- local buffinfos = ManagerContainer.DataMgr.TowerDataMgr:GetCurAllBattleBuffInfo()
- local datalist = buffinfos.infos
- self.scrollView.loopHorizontalScrollRect:ClearCells()
- CommonUtil.LoopGridViewEleCreateNew(self,
- self.scrollView.loopHorizontalScrollRect,
- self.content.horizontalLayoutGroup,
- datalist,
- 0,
- self,
- self.UpdateItem,
- nil,nil,0);
- end
- function UIWjBattleBuffViewView:UpdateItem(_itemLua, _idx,_data)
- if not _itemLua or not _data then return end
- --_itemLua.gameObject:SetParent(wnd.content.transform)
- CommonUtil.UpdateItemPrefab(self, _itemLua, _data, Enum.ItemIEnterType.Bag,self,self.OnClickBattleBuffBtn)
- end
- function UIWjBattleBuffViewView:OnClickBattleBuffBtn(btn,data)
- local curdata = data[0]
- local itemCfgData = ManagerContainer.CfgMgr:GetItemById(curdata.cost[1])
- local param = {}
- param[1] = I18N.T(itemCfgData.Name)
- param[2] = curdata.cost[2]
- param[3] = I18N.T('WjBattleType'..curdata.id)
- local tipData = {'WjBattleBuffBuy',param,curdata,self,self.BuyBattleBuf}
- ManagerContainer.LuaUIMgr:Open(Enum.UIPageName.UINoticeTips, tipData)
- end
- function UIWjBattleBuffViewView:OnClickClose()
- self:UIClose()
- end
- function UIWjBattleBuffViewView:BuyBattleBuf(data)
- --ManagerContainer.DataMgr.TowerDataMgr:SetCurBattleBuffInfo(data.id,data.curLv + 1)
- local buffs = self:CreatBuff({data.id})
- ManagerContainer.DataMgr.TowerDataMgr:SendWjBuffReq(buffs)
- end
- function UIWjBattleBuffViewView:CreatBuff(ids)
- local buffs ={}
- for i = 1, 3, 1 do
- local isup = false
- for j = 1, #ids, 1 do
- if ids[j] == i then
- isup = true
- end
- end
- if isup then
- buffs['buff'..i] = 1
- else
- buffs['buff'..i] = 0
- end
- end
- --LogError(Inspect(buffs))
- return buffs
- end
- return UIWjBattleBuffViewView
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