UIWaitingView.lua 1.0 KB

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  1. local UIWaitingView = require("UIWaiting/UIWaitingView_Generate")
  2. function UIWaitingView:OnAwake(data)
  3. self.controller = require("UIWaiting/UIWaitingCtr"):new()
  4. self.controller:Init(self)
  5. self.controller:SetData(data)
  6. end
  7. function UIWaitingView:AddEventListener()
  8. end
  9. function UIWaitingView:FillContent(data, uiBase)
  10. self.uiBase = uiBase
  11. local gameObject = self.uiBase:GetRoot()
  12. if gameObject ~= nil then
  13. self.gameObject = gameObject
  14. self.transform = gameObject.transform
  15. end
  16. self:InitGenerate(self.transform, data)
  17. self:Init()
  18. end
  19. function UIWaitingView:Init()
  20. end
  21. function UIWaitingView:RemoveEventListener()
  22. ManagerContainer.LuaEventMgr:Unregister(self.uiData.name)
  23. end
  24. function UIWaitingView:AddUIEventListener()
  25. ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name)
  26. end
  27. function UIWaitingView:OnHide()
  28. end
  29. function UIWaitingView:OnShow(data)
  30. self.controller:SetData(data)
  31. self:Init()
  32. end
  33. function UIWaitingView:OnClose()
  34. end
  35. function UIWaitingView:OnDispose()
  36. end
  37. return UIWaitingView