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- ---@class UIGuide__Generate_arrow
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@class UIGuide__Generate_arrow_bg
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@class UIGuide__Generate_bg
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIGuide__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private uIEventHandler UIEventHandler
- ---@field private bg UIGuide__Generate_bg
- ---@field private arrow_bg UIGuide__Generate_arrow_bg
- ---@field private arrow UIGuide__Generate_arrow
- local UIGuideView = class("UIGuideView", require("UIViewBase"))
- function UIGuideView:ctor()
- end
- ---@private
- function UIGuideView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function UIGuideView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- if self.super.Init then
- self.super.Init(self)
- end
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- end
- ---@private
- function UIGuideView:InitGenerate__1(Root, data)
- --[[
- Root
- --]]
- self.uIEventHandler = Root:GetComponent(Enum.TypeInfo.UIEventHandler)
- end
- ---@private
- function UIGuideView:InitGenerate__2(Root, data)
- --[[
- bg
- --]]
- local tmp = Root:Find("bg").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bg = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIGuideView:InitGenerate__3(Root, data)
- --[[
- arrow_bg
- --]]
- local tmp = Root:Find("arrow_bg").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.arrow_bg = tmp
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- end
- ---@private
- function UIGuideView:InitGenerate__4(Root, data)
- --[[
- arrow_bg/arrow
- --]]
- local tmp = Root:Find("arrow_bg/arrow").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.arrow = tmp
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- end
- ---@private
- function UIGuideView:GenerateDestroy()
- if tolua.getpeer(self.bg) ~= nil then
- tolua.setpeer(self.bg, nil)
- end
- self.bg = nil
- if tolua.getpeer(self.arrow_bg) ~= nil then
- tolua.setpeer(self.arrow_bg, nil)
- end
- self.arrow_bg = nil
- if tolua.getpeer(self.arrow) ~= nil then
- tolua.setpeer(self.arrow, nil)
- end
- self.arrow = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return UIGuideView
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