ExcelParser.cs 8.8 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Reflection;
  4. using System.Text;
  5. using UnityEngine;
  6. namespace Game.Config
  7. {
  8. public class ExcelParser
  9. {
  10. public static T Serializable<T>(string[] fields, string[] data) where T : GameData
  11. {
  12. Type type = typeof(T);
  13. T obj = Activator.CreateInstance<T>();
  14. int length = fields.Length;
  15. for (int i = 0; i < length; i++)
  16. {
  17. FieldInfo field = type.GetField(fields[i]);
  18. object value = GetSetFieldValue(field.FieldType, data[i]);
  19. //Debug.Log(value);
  20. field.SetValue(obj, value);
  21. }
  22. return obj;
  23. }
  24. public static GameData Serializable(Type type, string[] fields, string[] data)
  25. {
  26. GameData obj = (GameData)Activator.CreateInstance(type);
  27. int length = fields.Length;
  28. for (int i = 0; i < length; i++)
  29. {
  30. FieldInfo field = type.GetField(fields[i]);
  31. object value = GetSetFieldValue(field.FieldType, data[i]);
  32. field.SetValue(obj, value);
  33. }
  34. return obj;
  35. }
  36. public static string[] Deserialize(Type type, GameData data, string[] fields)
  37. {
  38. int length = fields.Length;
  39. string[] ret = new string[length];
  40. for (int i = 0; i < length; i++)
  41. {
  42. FieldInfo fieldInfo = type.GetField(fields[i]);
  43. if (!fieldInfo.FieldType.GetTypeInfo().IsGenericType)
  44. {
  45. ret[i] = fieldInfo.GetValue(data).ToString();
  46. }
  47. else
  48. {
  49. ret[i] = GetCompositeValueString(data, fieldInfo);
  50. }
  51. }
  52. return ret;
  53. }
  54. private static string GetCompositeValueString(GameData data, FieldInfo fieldInfo)
  55. {
  56. StringBuilder ret = new StringBuilder();
  57. object obj = fieldInfo.GetValue(data);
  58. Type type = fieldInfo.FieldType.GetGenericTypeDefinition();
  59. if (type == typeof(List<>))
  60. {
  61. GetListValueString(ret, fieldInfo.FieldType, obj);
  62. }
  63. else if (type == typeof(Dictionary<,>))
  64. {
  65. GetDictionaryValueString(ret, fieldInfo.FieldType, obj);
  66. }
  67. return ret.ToString();
  68. }
  69. private static void GetDictionaryValueString(StringBuilder stringBuilder, Type fieldType, object obj)
  70. {
  71. // 获取Dictionary的Count属性信息
  72. PropertyInfo countPropertyInfo = fieldType.GetProperty("Count");
  73. // 获取Dictionary的元素数量
  74. int count = (int)countPropertyInfo.GetValue(obj);
  75. // 获取Dictionary的Item属性信息
  76. PropertyInfo itemPropertyInfo = fieldType.GetProperty("Item");
  77. PropertyInfo keysPropertyInfo = fieldType.GetProperty("Keys");
  78. object keys = keysPropertyInfo.GetValue(obj);
  79. object keyenumerator = keys.GetType().GetMethod("GetEnumerator").Invoke(keys, null);
  80. Type keyenumeratorType = keyenumerator.GetType();
  81. MethodInfo keyenumeratorMoveNext = keyenumeratorType.GetMethod("MoveNext");
  82. PropertyInfo keyenumeratorCurrent = keyenumeratorType.GetProperty("Current");
  83. int i = 0;
  84. while ((bool)keyenumeratorMoveNext.Invoke(keyenumerator, null))
  85. {
  86. object key = keyenumeratorCurrent.GetValue(keyenumerator);
  87. object value = itemPropertyInfo.GetValue(obj, new object[] { key });
  88. if (i < count - 1)
  89. {
  90. stringBuilder.AppendFormat("{0}|{1}|",key.ToString(), value.ToString());
  91. }
  92. else
  93. {
  94. stringBuilder.AppendFormat("{0}|{1}", key.ToString(), value.ToString());
  95. }
  96. i++;
  97. }
  98. }
  99. private static void GetListValueString(StringBuilder stringBuilder, Type fieldType, object obj)
  100. {
  101. // 获取List的Count属性信息
  102. PropertyInfo countPropertyInfo = fieldType.GetProperty("Count");
  103. // 获取List的Item属性信息
  104. PropertyInfo itemPropertyInfo = fieldType.GetProperty("Item");
  105. // 获取List的元素数量
  106. int count = (int)countPropertyInfo.GetValue(obj);
  107. // 遍历List并获取存储的数据
  108. for (int i = 0; i < count; i++)
  109. {
  110. // 使用Item属性获取元素
  111. object value = itemPropertyInfo.GetValue(obj, new object[] { i });
  112. if (i < count - 1)
  113. {
  114. stringBuilder.AppendFormat("{0}|", value.ToString());
  115. }
  116. else
  117. {
  118. stringBuilder.Append(value.ToString());
  119. }
  120. }
  121. }
  122. public static string[] Deserialize<T>(T data, string[] fields) where T : GameData
  123. {
  124. return Deserialize(typeof(T), data, fields);
  125. }
  126. public static object GetSetFieldValue(Type fieldType, string value)
  127. {
  128. object setvalue = new object();
  129. switch (fieldType.ToString())
  130. {
  131. case "Int32":
  132. case "System.Int32":
  133. setvalue = int.Parse(value);
  134. break;
  135. case "System.Int64":
  136. case "Int64":
  137. setvalue = long.Parse(value);
  138. break;
  139. case "System.UInt64":
  140. case "UInt64":
  141. setvalue = ulong.Parse(value);
  142. break;
  143. case "Single":
  144. case "System.Single":
  145. setvalue = float.Parse(value);
  146. break;
  147. case "System.Double":
  148. case "Double":
  149. setvalue = double.Parse(value);
  150. break;
  151. case "System.Boolean":
  152. case "Boolean":
  153. setvalue = bool.Parse(value);
  154. break;
  155. case "System.String":
  156. case "String":
  157. setvalue = value;
  158. break;
  159. //case "System.Int32": setvalue = int.Parse(value); break;
  160. // 新加
  161. default:
  162. setvalue = GetSetComPositeTypeFieldValue(setvalue, fieldType, value);
  163. break;
  164. }
  165. return setvalue;
  166. }
  167. public static object GetSetComPositeTypeFieldValue(object obj, Type fieldType, string value)
  168. {
  169. Type type = fieldType;
  170. if (!type.GetTypeInfo().IsGenericType)
  171. {
  172. return obj;
  173. }
  174. Type genericType = type.GetGenericTypeDefinition();
  175. string[] datas = value.Split('|');
  176. if (datas.Length <= 0)
  177. {
  178. return obj;
  179. }
  180. if (typeof(List<>) == genericType)
  181. {
  182. obj = SetListTypeFieldValue(obj, type, datas);
  183. }
  184. else if (typeof(Dictionary<,>) == genericType)
  185. {
  186. obj = SetDictionaryTypeFieldValue(obj, type, datas);
  187. }
  188. return obj;
  189. }
  190. private static object SetDictionaryTypeFieldValue(object obj, Type fieldType, string[] values)
  191. {
  192. obj = Activator.CreateInstance(fieldType);
  193. Type[] agtypes = fieldType.GetGenericArguments();
  194. Type keyType = agtypes[0];
  195. Type valueType = agtypes[1];
  196. MethodInfo method = fieldType.GetMethod("Add");
  197. if (method != null)
  198. {
  199. int len = values.Length;
  200. for (int i = 0; i < len; i += 2)
  201. {
  202. object key = GetSetFieldValue(keyType, values[i]);
  203. object value = GetSetFieldValue(valueType, values[i + 1]);
  204. method.Invoke(obj, new object[] { key, value });
  205. }
  206. }
  207. return obj;
  208. }
  209. private static object SetListTypeFieldValue(object obj, Type fieldType, string[] values)
  210. {
  211. obj = Activator.CreateInstance(fieldType);
  212. Type gatype = fieldType.GetGenericArguments()[0];
  213. MethodInfo method = fieldType.GetMethod("Add");
  214. if (method != null)
  215. {
  216. int len = values.Length;
  217. for (int i = 0; i < len; i++)
  218. {
  219. object value = GetSetFieldValue(gatype, values[i]);
  220. method.Invoke(obj, new object[] { value });
  221. }
  222. }
  223. return obj;
  224. }
  225. }
  226. }