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- local UIForge1Ctr = class("UIForge1Ctr", require("UICtrBase"))
- function UIForge1Ctr:Init(view)
- self.view = view
- end
- function UIForge1Ctr:SetData(data)
- self.asyncIdx = 0
- if data == nil then return end
- self.data = data
- end
- function UIForge1Ctr:GetAsyncIdx()
- self.asyncIdx = self.asyncIdx + 1
- return self.asyncIdx
- end
- function UIForge1Ctr:GetData()
- return self.data
- end
- function UIForge1Ctr:SendEquipForge(cfgId, count)
- local oldData = ManagerContainer.CfgMgr:GetEquipById(cfgId)
- ManagerContainer.NetManager:SendMessage(ProtoMsgId.CS_EQUIP_FORGE_REQ, {config_id = cfgId, once = count, equip_type = oldData.Type})
- end
- function UIForge1Ctr:OnDispose()
- self.data = nil
- self.view = nil
- end
- return UIForge1Ctr
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