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- using System;
- using UnityEngine;
- namespace Pack
- {
- public static class PackLog
- {
- public static void Log(string message)
- {
- if (Application.isBatchMode)
- Debug.Log(PackConstant.TAG_START + message + PackConstant.TAG_END);
- else
- Debug.Log(message);
- }
- public static void LogError(string message)
- {
- if (Application.isBatchMode)
- Debug.LogError(PackConstant.TAG_ERROR_START + message + PackConstant.TAG_ERROR_END);
- else
- Debug.LogError(message);
- }
- public static void LogWarning(string message)
- {
- if (Application.isBatchMode)
- Debug.LogWarning(PackConstant.TAG_WARING_START + message + PackConstant.TAG_WARING_END);
- else
- Debug.LogWarning(message);
- }
- public static void LogException(Exception exception)
- {
- if (Application.isBatchMode)
- {
- Debug.LogError(PackConstant.TAG_EXCEPTION_START);
- Debug.LogException(exception);
- Debug.LogError(PackConstant.TAG_EXCEPTION_END);
- }
- else
- Debug.LogException(exception);
- }
- }
- }
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