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- ---@class UIGuildWarRank__Generate_rankKill
- ---@field public gameObject UnityEngine.GameObject
- ---@field public toggle UnityEngine.UI.Toggle
- ---@class UIGuildWarRank__Generate_rankScore
- ---@field public gameObject UnityEngine.GameObject
- ---@field public toggle UnityEngine.UI.Toggle
- ---@class UIGuildWarRank__Generate_guildWarRankItem
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIGuildWarRank__Generate_loadingItem
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@field public layoutElement UnityEngine.UI.LayoutElement
- ---@class UIGuildWarRank__Generate_scrollView
- ---@field public gameObject UnityEngine.GameObject
- ---@field public loopListView SuperScrollView.LoopListView
- ---@class UIGuildWarRank__Generate_areaNumTxt2
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIGuildWarRank__Generate_areaNumTxt1
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIGuildWarRank__Generate_guildNameTxt2
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIGuildWarRank__Generate_guildNameTxt1
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIGuildWarRank__Generate_flag2_result
- ---@field public gameObject UnityEngine.GameObject
- ---@field public uIImageSwitchSprite UIImageSwitchSprite
- ---@class UIGuildWarRank__Generate_flag2_badge
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIGuildWarRank__Generate_flag2
- ---@field public gameObject UnityEngine.GameObject
- ---@field public badge UIGuildWarRank__Generate_flag2_badge
- ---@field public result UIGuildWarRank__Generate_flag2_result
- ---@class UIGuildWarRank__Generate_flag1_result
- ---@field public gameObject UnityEngine.GameObject
- ---@field public uIImageSwitchSprite UIImageSwitchSprite
- ---@class UIGuildWarRank__Generate_flag1_badge
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIGuildWarRank__Generate_flag1
- ---@field public gameObject UnityEngine.GameObject
- ---@field public badge UIGuildWarRank__Generate_flag1_badge
- ---@field public result UIGuildWarRank__Generate_flag1_result
- ---@class UIGuildWarRank__Generate_scoreTxt2
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text TMPro.TextMeshProUGUI
- ---@class UIGuildWarRank__Generate_scoreTxt1
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text TMPro.TextMeshProUGUI
- ---@class UIGuildWarRank__Generate_scoreSlider
- ---@field public gameObject UnityEngine.GameObject
- ---@field public slider UnityEngine.UI.Slider
- ---@class UIGuildWarRank__Generate_btnClose
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIGuildWarRank__Generate_AnyBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIGuildWarRank__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private AnyBtn UIGuildWarRank__Generate_AnyBtn
- ---@field private btnClose UIGuildWarRank__Generate_btnClose
- ---@field private scoreSlider UIGuildWarRank__Generate_scoreSlider
- ---@field private scoreTxt1 UIGuildWarRank__Generate_scoreTxt1
- ---@field private scoreTxt2 UIGuildWarRank__Generate_scoreTxt2
- ---@field private flag1 UIGuildWarRank__Generate_flag1
- ---@field private flag2 UIGuildWarRank__Generate_flag2
- ---@field private guildNameTxt1 UIGuildWarRank__Generate_guildNameTxt1
- ---@field private guildNameTxt2 UIGuildWarRank__Generate_guildNameTxt2
- ---@field private areaNumTxt1 UIGuildWarRank__Generate_areaNumTxt1
- ---@field private areaNumTxt2 UIGuildWarRank__Generate_areaNumTxt2
- ---@field private scrollView UIGuildWarRank__Generate_scrollView
- ---@field private loadingItem UIGuildWarRank__Generate_loadingItem
- ---@field private guildWarRankItem UIGuildWarRank__Generate_guildWarRankItem
- ---@field private noGuildItem UnityEngine.GameObject
- ---@field private rankScore UIGuildWarRank__Generate_rankScore
- ---@field private rankKill UIGuildWarRank__Generate_rankKill
- local UIGuildWarRankView = class("UIGuildWarRankView", require("UIViewBase"))
- function UIGuildWarRankView:ctor()
- end
- ---@private
- function UIGuildWarRankView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function UIGuildWarRankView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- if self.super.Init then
- self.super.Init(self)
- end
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- self:InitGenerate__6(Root,data)
- self:InitGenerate__7(Root,data)
- self:InitGenerate__8(Root,data)
- self:InitGenerate__9(Root,data)
- self:InitGenerate__10(Root,data)
- self:InitGenerate__11(Root,data)
- self:InitGenerate__12(Root,data)
- self:InitGenerate__13(Root,data)
- self:InitGenerate__14(Root,data)
- self:InitGenerate__15(Root,data)
- self:InitGenerate__16(Root,data)
- self:InitGenerate__17(Root,data)
- self:InitGenerate__18(Root,data)
- self:InitGenerate__19(Root,data)
- self:InitGenerate__20(Root,data)
- self:InitGenerate__21(Root,data)
- end
- ---@private
- function UIGuildWarRankView:InitGenerate__1(Root, data)
- --[[
- UIAnimator/Alpha
- --]]
- local tmp = Root:Find("UIAnimator/Alpha").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.AnyBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIGuildWarRankView:InitGenerate__2(Root, data)
- --[[
- UIAnimator/Window/UIWindowBG/BtnClose
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIWindowBG/BtnClose").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnClose = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIGuildWarRankView:InitGenerate__3(Root, data)
- --[[
- UIAnimator/Window/UIWindowBG/Top/Battle/ScoreSlider
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIWindowBG/Top/Battle/ScoreSlider").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.scoreSlider = tmp
- tmp.slider = tmp:GetComponent(Enum.TypeInfo.Slider)
- end
- ---@private
- function UIGuildWarRankView:InitGenerate__4(Root, data)
- --[[
- UIAnimator/Window/UIWindowBG/Top/Battle/ScoreTxt1
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIWindowBG/Top/Battle/ScoreTxt1").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.scoreTxt1 = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI)
- end
- ---@private
- function UIGuildWarRankView:InitGenerate__5(Root, data)
- --[[
- UIAnimator/Window/UIWindowBG/Top/Battle/ScoreTxt2
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIWindowBG/Top/Battle/ScoreTxt2").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.scoreTxt2 = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI)
- end
- ---@private
- function UIGuildWarRankView:InitGenerate__6(Root, data)
- --[[
- UIAnimator/Window/UIWindowBG/Top/Flag1
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIWindowBG/Top/Flag1").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.flag1 = tmp
- end
- ---@private
- function UIGuildWarRankView:InitGenerate__7(Root, data)
- --[[
- UIAnimator/Window/UIWindowBG/Top/Flag1/Badge
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIWindowBG/Top/Flag1/Badge").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.flag1.badge = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIGuildWarRankView:InitGenerate__8(Root, data)
- --[[
- UIAnimator/Window/UIWindowBG/Top/Flag1/Result
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIWindowBG/Top/Flag1/Result").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.flag1.result = tmp
- tmp.uIImageSwitchSprite = tmp:GetComponent(Enum.TypeInfo.UIImageSwitchSprite)
- end
- ---@private
- function UIGuildWarRankView:InitGenerate__9(Root, data)
- --[[
- UIAnimator/Window/UIWindowBG/Top/Flag2
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIWindowBG/Top/Flag2").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.flag2 = tmp
- end
- ---@private
- function UIGuildWarRankView:InitGenerate__10(Root, data)
- --[[
- UIAnimator/Window/UIWindowBG/Top/Flag2/Badge
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIWindowBG/Top/Flag2/Badge").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.flag2.badge = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIGuildWarRankView:InitGenerate__11(Root, data)
- --[[
- UIAnimator/Window/UIWindowBG/Top/Flag2/Result
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIWindowBG/Top/Flag2/Result").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.flag2.result = tmp
- tmp.uIImageSwitchSprite = tmp:GetComponent(Enum.TypeInfo.UIImageSwitchSprite)
- end
- ---@private
- function UIGuildWarRankView:InitGenerate__12(Root, data)
- --[[
- UIAnimator/Window/UIWindowBG/Top/GuildNameTxt1
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIWindowBG/Top/GuildNameTxt1").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.guildNameTxt1 = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIGuildWarRankView:InitGenerate__13(Root, data)
- --[[
- UIAnimator/Window/UIWindowBG/Top/GuildNameTxt2
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIWindowBG/Top/GuildNameTxt2").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.guildNameTxt2 = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIGuildWarRankView:InitGenerate__14(Root, data)
- --[[
- UIAnimator/Window/UIWindowBG/Top/AreaNumTxt1
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIWindowBG/Top/AreaNumTxt1").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.areaNumTxt1 = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIGuildWarRankView:InitGenerate__15(Root, data)
- --[[
- UIAnimator/Window/UIWindowBG/Top/AreaNumTxt2
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIWindowBG/Top/AreaNumTxt2").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.areaNumTxt2 = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIGuildWarRankView:InitGenerate__16(Root, data)
- --[[
- UIAnimator/Window/UIWindowBG/RankList/ScrollView
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIWindowBG/RankList/ScrollView").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.scrollView = tmp
- tmp.loopListView = tmp:GetComponent(Enum.TypeInfo.LoopListView)
- end
- ---@private
- function UIGuildWarRankView:InitGenerate__17(Root, data)
- --[[
- UIAnimator/Window/UIWindowBG/RankList/ScrollView/Viewport/Content/LoadingItem
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIWindowBG/RankList/ScrollView/Viewport/Content/LoadingItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.loadingItem = CommonUtil.BindGridViewItem2LuaStatic("LoadingItem", tmp)
- self.loadingItem.prefabName = "LoadingItem"
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement)
- end
- ---@private
- function UIGuildWarRankView:InitGenerate__18(Root, data)
- --[[
- UIAnimator/Window/UIWindowBG/RankList/ScrollView/Viewport/Content/GuildWarRankItem
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIWindowBG/RankList/ScrollView/Viewport/Content/GuildWarRankItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.guildWarRankItem = CommonUtil.BindGridViewItem2LuaStatic("GuildWarRankItem", tmp)
- self.guildWarRankItem.prefabName = "GuildWarRankItem"
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIGuildWarRankView:InitGenerate__19(Root, data)
- --[[
- UIAnimator/Window/UIWindowBG/RankList/ScrollView/Viewport/Content/NoGuildItem
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIWindowBG/RankList/ScrollView/Viewport/Content/NoGuildItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.noGuildItem = tmp
- end
- ---@private
- function UIGuildWarRankView:InitGenerate__20(Root, data)
- --[[
- UIAnimator/Window/UIWindowBG/RankList/ToggleGroup/RankScore
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIWindowBG/RankList/ToggleGroup/RankScore").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.rankScore = tmp
- tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle)
- end
- ---@private
- function UIGuildWarRankView:InitGenerate__21(Root, data)
- --[[
- UIAnimator/Window/UIWindowBG/RankList/ToggleGroup/RankKill
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIWindowBG/RankList/ToggleGroup/RankKill").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.rankKill = tmp
- tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle)
- end
- ---@private
- function UIGuildWarRankView:GenerateDestroy()
- if tolua.getpeer(self.flag2.result) ~= nil then
- tolua.setpeer(self.flag2.result, nil)
- end
- if tolua.getpeer(self.flag2.badge) ~= nil then
- tolua.setpeer(self.flag2.badge, nil)
- end
- if tolua.getpeer(self.flag1.result) ~= nil then
- tolua.setpeer(self.flag1.result, nil)
- end
- if tolua.getpeer(self.flag1.badge) ~= nil then
- tolua.setpeer(self.flag1.badge, nil)
- end
- if tolua.getpeer(self.AnyBtn) ~= nil then
- tolua.setpeer(self.AnyBtn, nil)
- end
- self.AnyBtn = nil
- if tolua.getpeer(self.btnClose) ~= nil then
- tolua.setpeer(self.btnClose, nil)
- end
- self.btnClose = nil
- if tolua.getpeer(self.scoreSlider) ~= nil then
- tolua.setpeer(self.scoreSlider, nil)
- end
- self.scoreSlider = nil
- if tolua.getpeer(self.scoreTxt1) ~= nil then
- tolua.setpeer(self.scoreTxt1, nil)
- end
- self.scoreTxt1 = nil
- if tolua.getpeer(self.scoreTxt2) ~= nil then
- tolua.setpeer(self.scoreTxt2, nil)
- end
- self.scoreTxt2 = nil
- if tolua.getpeer(self.flag1) ~= nil then
- tolua.setpeer(self.flag1, nil)
- end
- self.flag1 = nil
- if tolua.getpeer(self.flag2) ~= nil then
- tolua.setpeer(self.flag2, nil)
- end
- self.flag2 = nil
- if tolua.getpeer(self.guildNameTxt1) ~= nil then
- tolua.setpeer(self.guildNameTxt1, nil)
- end
- self.guildNameTxt1 = nil
- if tolua.getpeer(self.guildNameTxt2) ~= nil then
- tolua.setpeer(self.guildNameTxt2, nil)
- end
- self.guildNameTxt2 = nil
- if tolua.getpeer(self.areaNumTxt1) ~= nil then
- tolua.setpeer(self.areaNumTxt1, nil)
- end
- self.areaNumTxt1 = nil
- if tolua.getpeer(self.areaNumTxt2) ~= nil then
- tolua.setpeer(self.areaNumTxt2, nil)
- end
- self.areaNumTxt2 = nil
- if tolua.getpeer(self.scrollView) ~= nil then
- tolua.setpeer(self.scrollView, nil)
- end
- self.scrollView = nil
- if self.loadingItem.GenerateDestroy ~= nil then
- self.loadingItem:GenerateDestroy()
- end
- if tolua.getpeer(self.loadingItem) ~= nil then
- tolua.setpeer(self.loadingItem, nil)
- end
- self.loadingItem = nil
- if self.guildWarRankItem.GenerateDestroy ~= nil then
- self.guildWarRankItem:GenerateDestroy()
- end
- if tolua.getpeer(self.guildWarRankItem) ~= nil then
- tolua.setpeer(self.guildWarRankItem, nil)
- end
- self.guildWarRankItem = nil
- if tolua.getpeer(self.noGuildItem) ~= nil then
- tolua.setpeer(self.noGuildItem, nil)
- end
- self.noGuildItem = nil
- if tolua.getpeer(self.rankScore) ~= nil then
- tolua.setpeer(self.rankScore, nil)
- end
- self.rankScore = nil
- if tolua.getpeer(self.rankKill) ~= nil then
- tolua.setpeer(self.rankKill, nil)
- end
- self.rankKill = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return UIGuildWarRankView
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