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- local UIGuildWarActivityShopCtr = class("UIGuildWarActivityShopCtr", require("UICtrBase"))
- function UIGuildWarActivityShopCtr:Init(view)
- self.view = view
- end
- function UIGuildWarActivityShopCtr:SetData(data)
- self.asyncIdx = 0
- if data == nil then return end
- self.data = data
- end
- function UIGuildWarActivityShopCtr:GetAsyncIdx()
- self.asyncIdx = self.asyncIdx + 1
- return self.asyncIdx
- end
- function UIGuildWarActivityShopCtr:GetData()
- return self.data
- end
- function UIGuildWarActivityShopCtr:OnDispose()
- self.data = nil
- self.view = nil
- self.shopType = nil
- self.shopSubType = nil
- self.idx = nil
- end
- function UIGuildWarActivityShopCtr:InitData()
- self.shopType = Enum.RuneShopType.GuildWar
- local guildsmenRewords = {}
- local mvpRewords = {}
- local GuildWarAgainstCfg = ManagerContainer.CfgMgr:GetGuildWarAgainstCfg()
- for key, value in pairs(GuildWarAgainstCfg) do
- if value.Ranking > 0 and value.GuildsmenReword then
- local itemDatas = {}
- for _,v in pairs(value.GuildsmenReword) do
- local itemData = {cfgId = v[1], num = v[2]}
- itemDatas[#itemDatas + 1] = itemData
- end
- guildsmenRewords[#guildsmenRewords + 1] = {value.Ranking, value.GuildsmenName, itemDatas}
- end
- if (value.PointMvp > 0 and value.PointMvpReword) then
- local itemDatas = {}
- for _,v in pairs(value.PointMvpReword) do
- local itemData = {cfgId = v[1], num = v[2]}
- itemDatas[#itemDatas + 1] = itemData
- end
- mvpRewords[#mvpRewords + 1] = {1, value.PointMvp, value.PointMvpName, itemDatas}
- end
- if (value.KillerMvp > 0 and value.KillerMvpReword) then
- local itemDatas = {}
- for _,v in pairs(value.KillerMvpReword) do
- local itemData = {cfgId = v[1], num = v[2]}
- itemDatas[#itemDatas + 1] = itemData
- end
- mvpRewords[#mvpRewords + 1] = {2, value.KillerMvp, value.KillerMvpName, itemDatas}
- end
- end
- table.sort(guildsmenRewords, function (a, b)
- return a[1] < b[1]
- end)
- table.sort(mvpRewords, function (a, b)
- if a[2] == b[2] then
- return a[1] < b[1]
- end
- return a[2] < b[2]
- end)
- self.guildsmenRewords = guildsmenRewords
- self.mvpRewords = mvpRewords
- end
- function UIGuildWarActivityShopCtr:GetIdx()
- return self.idx
- end
- function UIGuildWarActivityShopCtr:GetCurShopType()
- return self.shopType, self.shopSubType
- end
- function UIGuildWarActivityShopCtr:RefreshCurShopData(forceRefresh)
- ManagerContainer.DataMgr.RuneShopDataMgr:RefreshShopData(self.shopType, self.shopSubType, forceRefresh)
- self.curShopData = ManagerContainer.DataMgr.RuneShopDataMgr:GetShopData(self.shopType, self.shopSubType)
- if self.curShopData then
- if not self.curShopData:IsValidShow() then
- self.curShopData:RefreshShowGoodsDatas()
- end
- return true
- end
- return false
- end
- function UIGuildWarActivityShopCtr:GetGuildsmenRewords()
- return self.guildsmenRewords
- end
- function UIGuildWarActivityShopCtr:GetMvpRewords()
- return self.mvpRewords
- end
- function UIGuildWarActivityShopCtr:GetShowGoodsDatas()
- if not self.curShopData then
- self.curShopData = ManagerContainer.DataMgr.RuneShopDataMgr:GetShopData(self.shopType, self.shopSubType)
- if self.curShopData then
- if not self.curShopData:IsValidShow() then
- self.curShopData:RefreshShowGoodsDatas()
- end
- end
- end
- return self.curShopData and self.curShopData:GetShowGoodsDatas() or nil
- end
- function UIGuildWarActivityShopCtr:SendPay(goodsId)
- local errorCode = ManagerContainer.PayMgr:RuneShopPay(self.shopType, self.shopSubType, goodsId)
- local errorCodeKey = ManagerContainer.PayMgr:GetInitPayErrorCodeLangKey(errorCode)
- return errorCodeKey
- end
- function UIGuildWarActivityShopCtr:SendRewardReq(rewardType)
- ManagerContainer.DataMgr.RankActivitiesMgr:SendRewardReq(self.type, rewardType)
- end
- return UIGuildWarActivityShopCtr
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