LevelIncreaseItem_Generate.lua 3.8 KB

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  1. ---@class LevelIncreaseItem__Generate_AZenyLbl
  2. ---@field public gameObject UnityEngine.GameObject
  3. ---@field public text UnityEngine.UI.Text
  4. ---@class LevelIncreaseItem__Generate_BZenyLbl
  5. ---@field public gameObject UnityEngine.GameObject
  6. ---@field public text UnityEngine.UI.Text
  7. ---@class LevelIncreaseItem__Generate_icon
  8. ---@field public gameObject UnityEngine.GameObject
  9. ---@field public image UnityEngine.UI.Image
  10. ---@class LevelIncreaseItem__Generate_bg
  11. ---@field public gameObject UnityEngine.GameObject
  12. ---@field public rectTransform UnityEngine.RectTransform
  13. ---@class LevelIncreaseItem__Generate
  14. ---@field private gameObject UnityEngine.GameObject
  15. ---@field private transform UnityEngine.Transform
  16. ---@field private rectTransform UnityEngine.RectTransform
  17. ---@field private bg LevelIncreaseItem__Generate_bg
  18. ---@field private icon LevelIncreaseItem__Generate_icon
  19. ---@field private BZenyLbl LevelIncreaseItem__Generate_BZenyLbl
  20. ---@field private AZenyLbl LevelIncreaseItem__Generate_AZenyLbl
  21. ---@field private ZenyUpgrade UnityEngine.GameObject
  22. local LevelIncreaseItemView = class("LevelIncreaseItemView")
  23. function LevelIncreaseItemView:ctor()
  24. end
  25. ---@private
  26. function LevelIncreaseItemView:SetActive(result)
  27. self.gameObject:SetActive(result)
  28. end
  29. ---@private
  30. function LevelIncreaseItemView:InitGenerate(Root, data)
  31. self.transform = Root
  32. self.inited = true
  33. local tmp
  34. self:InitGenerate__1(Root,data)
  35. self:InitGenerate__2(Root,data)
  36. self:InitGenerate__3(Root,data)
  37. self:InitGenerate__4(Root,data)
  38. self:InitGenerate__5(Root,data)
  39. self:InitGenerate__6(Root,data)
  40. end
  41. ---@private
  42. function LevelIncreaseItemView:InitGenerate__1(Root, data)
  43. --[[
  44. Root
  45. --]]
  46. self.rectTransform = Root:GetComponent(Enum.TypeInfo.RectTransform)
  47. end
  48. ---@private
  49. function LevelIncreaseItemView:InitGenerate__2(Root, data)
  50. --[[
  51. bg
  52. --]]
  53. local tmp = Root:Find("bg").gameObject
  54. if tolua.getpeer(tmp) == nil then
  55. tolua.setpeer(tmp, {})
  56. end
  57. self.bg = tmp
  58. tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
  59. end
  60. ---@private
  61. function LevelIncreaseItemView:InitGenerate__3(Root, data)
  62. --[[
  63. bg/NumberItem/Icon
  64. --]]
  65. local tmp = Root:Find("bg/NumberItem/Icon").gameObject
  66. if tolua.getpeer(tmp) == nil then
  67. tolua.setpeer(tmp, {})
  68. end
  69. self.icon = tmp
  70. tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
  71. end
  72. ---@private
  73. function LevelIncreaseItemView:InitGenerate__4(Root, data)
  74. --[[
  75. bg/NumberItem/Number1
  76. --]]
  77. local tmp = Root:Find("bg/NumberItem/Number1").gameObject
  78. if tolua.getpeer(tmp) == nil then
  79. tolua.setpeer(tmp, {})
  80. end
  81. self.BZenyLbl = tmp
  82. tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
  83. end
  84. ---@private
  85. function LevelIncreaseItemView:InitGenerate__5(Root, data)
  86. --[[
  87. bg/NumberItem/Number2
  88. --]]
  89. local tmp = Root:Find("bg/NumberItem/Number2").gameObject
  90. if tolua.getpeer(tmp) == nil then
  91. tolua.setpeer(tmp, {})
  92. end
  93. self.AZenyLbl = tmp
  94. tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
  95. end
  96. ---@private
  97. function LevelIncreaseItemView:InitGenerate__6(Root, data)
  98. --[[
  99. bg/NumberItem/Upgrade
  100. --]]
  101. local tmp = Root:Find("bg/NumberItem/Upgrade").gameObject
  102. if tolua.getpeer(tmp) == nil then
  103. tolua.setpeer(tmp, {})
  104. end
  105. self.ZenyUpgrade = tmp
  106. end
  107. ---@private
  108. function LevelIncreaseItemView:GenerateDestroy()
  109. if tolua.getpeer(self.bg) ~= nil then
  110. tolua.setpeer(self.bg, nil)
  111. end
  112. self.bg = nil
  113. if tolua.getpeer(self.icon) ~= nil then
  114. tolua.setpeer(self.icon, nil)
  115. end
  116. self.icon = nil
  117. if tolua.getpeer(self.BZenyLbl) ~= nil then
  118. tolua.setpeer(self.BZenyLbl, nil)
  119. end
  120. self.BZenyLbl = nil
  121. if tolua.getpeer(self.AZenyLbl) ~= nil then
  122. tolua.setpeer(self.AZenyLbl, nil)
  123. end
  124. self.AZenyLbl = nil
  125. if tolua.getpeer(self.ZenyUpgrade) ~= nil then
  126. tolua.setpeer(self.ZenyUpgrade, nil)
  127. end
  128. self.ZenyUpgrade = nil
  129. self.transform = nil
  130. self.gameObject = nil
  131. self.inited = false
  132. end
  133. return LevelIncreaseItemView