LocalizedTextureCfgMgrWrap.cs 7.6 KB

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  1. //this source code was auto-generated by tolua#, do not modify it
  2. using System;
  3. using LuaInterface;
  4. public class LocalizedTextureCfgMgrWrap
  5. {
  6. public static void Register(LuaState L)
  7. {
  8. L.BeginClass(typeof(LocalizedTextureCfgMgr), typeof(Singleton<LocalizedTextureCfgMgr>));
  9. L.RegFunction("Init", Init);
  10. L.RegFunction("SetLanguage", SetLanguage);
  11. L.RegFunction("GetLocalizedSpriteCfg", GetLocalizedSpriteCfg);
  12. L.RegFunction("GetLocalize", GetLocalize);
  13. L.RegFunction("SetLanguageByKey", SetLanguageByKey);
  14. L.RegFunction("GetLanguageCfgByKey", GetLanguageCfgByKey);
  15. L.RegFunction("GetSystemDefaultLanguage", GetSystemDefaultLanguage);
  16. L.RegFunction("GetCurLanguageKey", GetCurLanguageKey);
  17. L.RegFunction("GetLanguageLocalSetting", GetLanguageLocalSetting);
  18. L.RegFunction("SetLanguageLocalSetting", SetLanguageLocalSetting);
  19. L.RegFunction("New", _CreateLocalizedTextureCfgMgr);
  20. L.RegFunction("__tostring", ToLua.op_ToString);
  21. L.RegVar("baseName", get_baseName, set_baseName);
  22. L.RegVar("IsOpen", get_IsOpen, null);
  23. L.RegVar("CurLanguageKey", get_CurLanguageKey, null);
  24. L.EndClass();
  25. }
  26. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  27. static int _CreateLocalizedTextureCfgMgr(IntPtr L)
  28. {
  29. try
  30. {
  31. int count = LuaDLL.lua_gettop(L);
  32. if (count == 0)
  33. {
  34. LocalizedTextureCfgMgr obj = new LocalizedTextureCfgMgr();
  35. ToLua.PushObject(L, obj);
  36. return 1;
  37. }
  38. else
  39. {
  40. return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: LocalizedTextureCfgMgr.New");
  41. }
  42. }
  43. catch (Exception e)
  44. {
  45. return LuaDLL.toluaL_exception(L, e);
  46. }
  47. }
  48. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  49. static int Init(IntPtr L)
  50. {
  51. try
  52. {
  53. ToLua.CheckArgsCount(L, 1);
  54. LocalizedTextureCfgMgr obj = (LocalizedTextureCfgMgr)ToLua.CheckObject<LocalizedTextureCfgMgr>(L, 1);
  55. obj.Init();
  56. return 0;
  57. }
  58. catch (Exception e)
  59. {
  60. return LuaDLL.toluaL_exception(L, e);
  61. }
  62. }
  63. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  64. static int SetLanguage(IntPtr L)
  65. {
  66. try
  67. {
  68. ToLua.CheckArgsCount(L, 2);
  69. LocalizedTextureCfgMgr obj = (LocalizedTextureCfgMgr)ToLua.CheckObject<LocalizedTextureCfgMgr>(L, 1);
  70. string arg0 = ToLua.CheckString(L, 2);
  71. obj.SetLanguage(arg0);
  72. return 0;
  73. }
  74. catch (Exception e)
  75. {
  76. return LuaDLL.toluaL_exception(L, e);
  77. }
  78. }
  79. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  80. static int GetLocalizedSpriteCfg(IntPtr L)
  81. {
  82. try
  83. {
  84. int count = LuaDLL.lua_gettop(L);
  85. if (count == 2)
  86. {
  87. LocalizedTextureCfgMgr obj = (LocalizedTextureCfgMgr)ToLua.CheckObject<LocalizedTextureCfgMgr>(L, 1);
  88. string arg0 = ToLua.CheckString(L, 2);
  89. LocalizedSpriteCfg o = obj.GetLocalizedSpriteCfg(arg0);
  90. ToLua.PushObject(L, o);
  91. return 1;
  92. }
  93. else if (count == 3)
  94. {
  95. LocalizedTextureCfgMgr obj = (LocalizedTextureCfgMgr)ToLua.CheckObject<LocalizedTextureCfgMgr>(L, 1);
  96. string arg0 = ToLua.CheckString(L, 2);
  97. bool arg1 = LuaDLL.luaL_checkboolean(L, 3);
  98. LocalizedSpriteCfg o = obj.GetLocalizedSpriteCfg(arg0, arg1);
  99. ToLua.PushObject(L, o);
  100. return 1;
  101. }
  102. else
  103. {
  104. return LuaDLL.luaL_throw(L, "invalid arguments to method: LocalizedTextureCfgMgr.GetLocalizedSpriteCfg");
  105. }
  106. }
  107. catch (Exception e)
  108. {
  109. return LuaDLL.toluaL_exception(L, e);
  110. }
  111. }
  112. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  113. static int GetLocalize(IntPtr L)
  114. {
  115. try
  116. {
  117. int count = LuaDLL.lua_gettop(L);
  118. if (count == 2)
  119. {
  120. LocalizedTextureCfgMgr obj = (LocalizedTextureCfgMgr)ToLua.CheckObject<LocalizedTextureCfgMgr>(L, 1);
  121. string arg0 = ToLua.CheckString(L, 2);
  122. string o = obj.GetLocalize(arg0);
  123. LuaDLL.lua_pushstring(L, o);
  124. return 1;
  125. }
  126. else if (count == 3)
  127. {
  128. LocalizedTextureCfgMgr obj = (LocalizedTextureCfgMgr)ToLua.CheckObject<LocalizedTextureCfgMgr>(L, 1);
  129. string arg0 = ToLua.CheckString(L, 2);
  130. bool arg1 = LuaDLL.luaL_checkboolean(L, 3);
  131. string o = obj.GetLocalize(arg0, arg1);
  132. LuaDLL.lua_pushstring(L, o);
  133. return 1;
  134. }
  135. else
  136. {
  137. return LuaDLL.luaL_throw(L, "invalid arguments to method: LocalizedTextureCfgMgr.GetLocalize");
  138. }
  139. }
  140. catch (Exception e)
  141. {
  142. return LuaDLL.toluaL_exception(L, e);
  143. }
  144. }
  145. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  146. static int SetLanguageByKey(IntPtr L)
  147. {
  148. try
  149. {
  150. ToLua.CheckArgsCount(L, 2);
  151. LocalizedTextureCfgMgr obj = (LocalizedTextureCfgMgr)ToLua.CheckObject<LocalizedTextureCfgMgr>(L, 1);
  152. string arg0 = ToLua.CheckString(L, 2);
  153. obj.SetLanguageByKey(arg0);
  154. return 0;
  155. }
  156. catch (Exception e)
  157. {
  158. return LuaDLL.toluaL_exception(L, e);
  159. }
  160. }
  161. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  162. static int GetLanguageCfgByKey(IntPtr L)
  163. {
  164. try
  165. {
  166. ToLua.CheckArgsCount(L, 2);
  167. LocalizedTextureCfgMgr obj = (LocalizedTextureCfgMgr)ToLua.CheckObject<LocalizedTextureCfgMgr>(L, 1);
  168. string arg0 = ToLua.CheckString(L, 2);
  169. string o = obj.GetLanguageCfgByKey(arg0);
  170. LuaDLL.lua_pushstring(L, o);
  171. return 1;
  172. }
  173. catch (Exception e)
  174. {
  175. return LuaDLL.toluaL_exception(L, e);
  176. }
  177. }
  178. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  179. static int GetSystemDefaultLanguage(IntPtr L)
  180. {
  181. try
  182. {
  183. ToLua.CheckArgsCount(L, 1);
  184. LocalizedTextureCfgMgr obj = (LocalizedTextureCfgMgr)ToLua.CheckObject<LocalizedTextureCfgMgr>(L, 1);
  185. string o = obj.GetSystemDefaultLanguage();
  186. LuaDLL.lua_pushstring(L, o);
  187. return 1;
  188. }
  189. catch (Exception e)
  190. {
  191. return LuaDLL.toluaL_exception(L, e);
  192. }
  193. }
  194. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  195. static int GetCurLanguageKey(IntPtr L)
  196. {
  197. try
  198. {
  199. ToLua.CheckArgsCount(L, 1);
  200. LocalizedTextureCfgMgr obj = (LocalizedTextureCfgMgr)ToLua.CheckObject<LocalizedTextureCfgMgr>(L, 1);
  201. string o = obj.GetCurLanguageKey();
  202. LuaDLL.lua_pushstring(L, o);
  203. return 1;
  204. }
  205. catch (Exception e)
  206. {
  207. return LuaDLL.toluaL_exception(L, e);
  208. }
  209. }
  210. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  211. static int GetLanguageLocalSetting(IntPtr L)
  212. {
  213. try
  214. {
  215. ToLua.CheckArgsCount(L, 0);
  216. string o = LocalizedTextureCfgMgr.GetLanguageLocalSetting();
  217. LuaDLL.lua_pushstring(L, o);
  218. return 1;
  219. }
  220. catch (Exception e)
  221. {
  222. return LuaDLL.toluaL_exception(L, e);
  223. }
  224. }
  225. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  226. static int SetLanguageLocalSetting(IntPtr L)
  227. {
  228. try
  229. {
  230. ToLua.CheckArgsCount(L, 1);
  231. string arg0 = ToLua.CheckString(L, 1);
  232. LocalizedTextureCfgMgr.SetLanguageLocalSetting(arg0);
  233. return 0;
  234. }
  235. catch (Exception e)
  236. {
  237. return LuaDLL.toluaL_exception(L, e);
  238. }
  239. }
  240. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  241. static int get_baseName(IntPtr L)
  242. {
  243. try
  244. {
  245. LuaDLL.lua_pushstring(L, LocalizedTextureCfgMgr.baseName);
  246. return 1;
  247. }
  248. catch (Exception e)
  249. {
  250. return LuaDLL.toluaL_exception(L, e);
  251. }
  252. }
  253. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  254. static int get_IsOpen(IntPtr L)
  255. {
  256. try
  257. {
  258. LuaDLL.lua_pushboolean(L, LocalizedTextureCfgMgr.IsOpen);
  259. return 1;
  260. }
  261. catch (Exception e)
  262. {
  263. return LuaDLL.toluaL_exception(L, e);
  264. }
  265. }
  266. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  267. static int get_CurLanguageKey(IntPtr L)
  268. {
  269. object o = null;
  270. try
  271. {
  272. o = ToLua.ToObject(L, 1);
  273. LocalizedTextureCfgMgr obj = (LocalizedTextureCfgMgr)o;
  274. string ret = obj.CurLanguageKey;
  275. LuaDLL.lua_pushstring(L, ret);
  276. return 1;
  277. }
  278. catch(Exception e)
  279. {
  280. return LuaDLL.toluaL_exception(L, e, o, "attempt to index CurLanguageKey on a nil value");
  281. }
  282. }
  283. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  284. static int set_baseName(IntPtr L)
  285. {
  286. try
  287. {
  288. string arg0 = ToLua.CheckString(L, 2);
  289. LocalizedTextureCfgMgr.baseName = arg0;
  290. return 0;
  291. }
  292. catch (Exception e)
  293. {
  294. return LuaDLL.toluaL_exception(L, e);
  295. }
  296. }
  297. }