| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576 |
- using Game.Config;
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.Networking;
- [Serializable]
- public class DownloadDataEntity : GameData<DownloadDataEntity>
- {
- public string FullName;
- public string MD5;
- public ulong Size;
- //public string Version;
- public DownloadTaskState State;
- public int DownloadErrCount;
- public string Url;
- public Action<DownloadTask> Callback;
- public Action<DownloadTask> UpDateCallback;
- public override string FlieName()
- {
- return "mainfest";
- }
- public DownloadDataEntity()
- {
- FullName = "";
- MD5 = "";
- Size = 0;
- Url = "";
- // Version = "";
- DownloadErrCount = 0;
- State = DownloadTaskState.None;
- }
- private static void OnCsvLoad(CsvReader csvReader)
- {
- DownloadDataEntity.Onload(csvReader);
- }
- }
- public class DownLoadUrlCfg : GameData<DownLoadUrlCfg>
- {
- public string Platform;
- public string BaseUrl;
- public string ServerUrl;
- public string Param1;
- public string DownloadPath;
- public bool IsOPen;
- public override string FlieName()
- {
- return "DownLoadUrlCfg";
- }
- public DownLoadUrlCfg()
- {
-
- }
- public static void OnCsvLoad(CsvReader csvReader)
- {
- DownLoadUrlCfg.Onload(csvReader);
- }
- }
|