PackPlatformiOSBuild.cs 18 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using System.IO;
  4. using UnityEngine;
  5. using UnityEditor;
  6. #if UNITY_IOS
  7. using UnityEditor.iOS.Xcode;
  8. #endif
  9. namespace Pack
  10. {
  11. public partial class PackPlatformiOS
  12. {
  13. protected override string GetBuildOutputPath()
  14. {
  15. // iOS 的XCode项目路径最好不能有中文,否则易出错
  16. string path = Application.dataPath + PackConstant.BuildAppPath + "/" + GetBuildTarget() + "/" + channelUniqueId;
  17. path = Path.GetFullPath(path).Replace('\\', '/');
  18. return path + "/XCodeProj";
  19. }
  20. public override void BuildClear()
  21. {
  22. base.BuildClear();
  23. DeleteDirectoryAssets(Path.GetFullPath(Application.dataPath + PackConstant.PluginiOSDestPath), true);
  24. DeleteDirectoryAssets(Path.GetFullPath(Application.dataPath + PackConstant.SDKBridgeDestPath), true);
  25. }
  26. protected override void ChangePlayerSettings()
  27. {
  28. base.ChangePlayerSettings();
  29. PlayerSettings.bundleVersion = gameVersionCode.ToString(true);
  30. PlayerSettings.iOS.buildNumber = gameVersionCode;
  31. }
  32. protected override void ChangePlatformSpecial()
  33. {
  34. base.ChangePlatformSpecial();
  35. EditorUtility.DisplayProgressBar("平台特殊设置", "开始平台特殊设置", 0);
  36. if (plugins != null && plugins.Count > 0)
  37. {
  38. CopyUnityAssets(Application.dataPath + PackConstant.PluginiOSSrcPath
  39. , plugins
  40. , Application.dataPath + PackConstant.PluginiOSDestPath
  41. , Application.dataPath + PackConstant.PluginiOSSrcMetaPath
  42. , Application.dataPath + PackConstant.PluginiOSDestMetaPath);
  43. }
  44. EditorUtility.DisplayProgressBar("平台特殊设置", "平台特殊设置", 0.5f);
  45. if (sdkBridges != null && sdkBridges.Count > 0)
  46. {
  47. CopyUnityAssets(Application.dataPath + PackConstant.SDKBridgeSrcPath
  48. , sdkBridges
  49. , Application.dataPath + PackConstant.SDKBridgeDestPath
  50. , Application.dataPath + PackConstant.SDKBridgeSrcMetaPath
  51. , Application.dataPath + PackConstant.SDKBridgeDestMetaPath);
  52. }
  53. EditorUtility.DisplayProgressBar("平台特殊设置", "完成平台特殊设置", 1);
  54. }
  55. protected override BuildOptions ChangeBuildOptionsBefore(BuildOptions buildOptions)
  56. {
  57. buildOptions = base.ChangeBuildOptionsBefore(buildOptions);
  58. return buildOptions;
  59. }
  60. private void CopymmFile(string[] fs,string topath)
  61. {
  62. string path = Application.dataPath + PackConstant.BuildSharedResourcePath + "/Plugins/Special/iOS/";
  63. string outPath = GetBuildOutputPath();
  64. foreach (var item in fs)
  65. {
  66. File.Copy(path + item, Path.Combine(outPath,topath+ "/"+item), true);
  67. }
  68. }
  69. protected override void BuildAppCompleted(BuildOptions buildOptions)
  70. {
  71. base.BuildAppCompleted(buildOptions);
  72. string outPath = GetBuildOutputPath();
  73. // iOS 的XCode项目路径最好不能有中文,否则易出错
  74. // 所以设置一个txt文件来标注项目名字
  75. string dirPath = Path.GetDirectoryName(outPath);
  76. if (!Directory.Exists(dirPath))
  77. {
  78. Directory.CreateDirectory(dirPath);
  79. }
  80. string[] files = Directory.GetFiles(dirPath, ".txt");
  81. bool exist = false;
  82. string packFileName = GetPackFileName();
  83. foreach (string file in files)
  84. {
  85. if (Path.GetFileNameWithoutExtension(file) == packFileName)
  86. {
  87. exist = true;
  88. }
  89. else
  90. {
  91. File.Delete(file);
  92. }
  93. }
  94. if (!exist)
  95. {
  96. File.Create(Path.Combine(dirPath, packFileName + ".txt"));
  97. }
  98. // 为了过审核,需要删除OpenUrl
  99. //File.Copy(Application.dataPath + PackConstant.BuildSharedResourcePath + "/Plugins/Special/iOS/libiPhone-lib.a", Path.Combine(outPath, "Libraries/libiPhone-lib.a"), true);
  100. //CopymmFile(new string[] { "LuLuConnector.h", "LuLuConnector.mm" }, "Classes");
  101. ChangeXCodeProject(buildOptions);
  102. }
  103. #if UNITY_IOS
  104. private void AddFrameworkToProject(PBXProject pro, string target, string[] libs, bool weak)
  105. {
  106. foreach (var item in libs)
  107. {
  108. pro.AddFrameworkToProject(target,item,weak);
  109. }
  110. }
  111. private PlistElementArray PlistAddUrlType(PlistDocument plist, PlistElementArray urlTypes,string name,string role, string url)
  112. {
  113. if (urlTypes == null)
  114. {
  115. urlTypes = plist.root.CreateArray("CFBundleURLTypes");
  116. }
  117. PlistElementDict dict = urlTypes.AddDict();
  118. dict.SetString("CFBundleTypeRole", role);
  119. dict.SetString("CFBundleURLName", name);
  120. dict.CreateArray("CFBundleURLSchemes").AddString(url);
  121. return urlTypes;
  122. }
  123. private void PlistCreateArray(PlistDocument plist, string name,string[] values)
  124. {
  125. PlistElementArray arr = plist.root.CreateArray(name);
  126. foreach (var item in values)
  127. {
  128. arr.AddString(item);
  129. }
  130. }
  131. class DictItem
  132. {
  133. public string type;
  134. public object data;
  135. public DictItem(string type,object data)
  136. {
  137. this.data = data;
  138. this.type = type;
  139. }
  140. }
  141. private PlistElementDict PlistCreateDict(PlistDocument plist,string name, Dictionary<string, DictItem> keyValues,bool isRoot = false, PlistElementDict root = null)
  142. {
  143. PlistElementDict dict = plist.root;
  144. if (root == null)
  145. {
  146. root = plist.root;
  147. }
  148. if (!isRoot)
  149. dict = root.CreateDict(name);
  150. foreach (var item in keyValues)
  151. {
  152. switch (item.Value.type)
  153. {
  154. case "bool":
  155. {
  156. dict.SetBoolean(item.Key,(bool)item.Value.data);
  157. }
  158. break;
  159. case "int":
  160. {
  161. dict.SetInteger(item.Key,(int)item.Value.data);
  162. }
  163. break;
  164. case "float":
  165. {
  166. dict.SetReal(item.Key,(float)item.Value.data);
  167. }
  168. break;
  169. case "date":
  170. {
  171. dict.SetDate(item.Key,(System.DateTime)item.Value.data);
  172. }
  173. break;
  174. case "string":
  175. {
  176. dict.SetString(item.Key,(string)item.Value.data);
  177. }
  178. break;
  179. }
  180. }
  181. return dict;
  182. }
  183. #endif
  184. protected void ChangeXCodeProject(BuildOptions buildOptions)
  185. {
  186. #if UNITY_IOS
  187. EditorUtility.DisplayProgressBar("修改XCodeProject", "开始修改XCodeProject", 0);
  188. string outPath = GetBuildOutputPath();
  189. PBXProject pbxProject = new PBXProject();
  190. string pbxprojPath = PBXProject.GetPBXProjectPath(outPath);
  191. pbxProject.ReadFromFile(pbxprojPath);
  192. string targetGuid = pbxProject.GetUnityMainTargetGuid();//pbxProject.TargetGuidByName("Unity-iPhone");
  193. string unityFmwkGUid = pbxProject.GetUnityFrameworkTargetGuid();
  194. Debug.Log($"=================== targetGuid = {targetGuid} ===============");
  195. //pbxProject.AddCopyFilesBuildPhase(targetGuid, "SSBundle.bundle", Application.dataPath + "/Plugins/iOS", "");
  196. pbxProject.SetBuildProperty(targetGuid, "DEBUG_INFORMATION_FORMAT", "dwarf-with-dsym");
  197. pbxProject.SetBuildProperty(targetGuid, "GCC_GENERATE_DEBUGGING_SYMBOLS", "YES");
  198. pbxProject.SetBuildProperty(targetGuid, "COPY_PHASE_STRIP", "NO");
  199. pbxProject.SetBuildProperty(targetGuid, "GCC_ENABLE_OBJC_EXCEPTIONS", "YES");
  200. pbxProject.SetBuildProperty(targetGuid, "GCC_ENABLE_CPP_EXCEPTIONS", "YES");
  201. pbxProject.SetBuildProperty(targetGuid, "ENABLE_BITCODE", "NO");
  202. pbxProject.AddBuildProperty(targetGuid, "OTHER_LDFLAGS", "-ObjC -lz");
  203. pbxProject.AddBuildProperty(unityFmwkGUid, "OTHER_LDFLAGS", "-ObjC");
  204. pbxProject.SetBuildProperty(targetGuid, "SWIFT_VERSION", "5.0");
  205. //pbxProject.AddBuildProperty(targetGuid, "Library Search Path", "$(TOOLCHAIN_DIR)/usr/lib/swift/$(PLATFORM_NAME)");
  206. //pbxProject.AddBuildProperty(targetGuid, "Library Search Path", "$(SDKROOT)/usr/lib/swift");
  207. pbxProject.AddBuildProperty(unityFmwkGUid, "LIBRARY_SEARCH_PATHS", "$(TOOLCHAIN_DIR)/usr/lib/swift/$(PLATFORM_NAME)");
  208. //pbxProject.AddBuildProperty(targetGuid, "LIBRARY_SEARCH_PATHS", "$(SDKROOT)/usr/lib/swift");
  209. pbxProject.AddBuildProperty(unityFmwkGUid, "LIBRARY_SEARCH_PATHS", "$(SDKROOT)/usr/lib/swift");
  210. pbxProject.AddBuildProperty(targetGuid, "Runpath Search Path", "/usr/lib/swift");
  211. //pbxProject.AddBuildProperty(targetGuid, "RUNPATH_SEARCH_PATHS", "/usr/lib/swift");
  212. //AdSupport.framework AuthenticationServices.framework, Accelerate.framework
  213. pbxProject.AddCapability(targetGuid, PBXCapabilityType.InAppPurchase);//内购
  214. pbxProject.AddCapability(targetGuid, PBXCapabilityType.SignInWithApple);//苹果登录
  215. AddFrameworkToProject(pbxProject, targetGuid, new string[] { "libz.dylib", "libc++.dylib", "AdSupport.framework", "AuthenticationServices.framework", "Accelerate.framework" }, false);
  216. AddFrameworkToProject(pbxProject, unityFmwkGUid, new string[] { "Accelerate.framework" }, false);
  217. pbxProject.WriteToFile(pbxprojPath);
  218. EditorUtility.DisplayProgressBar("修改XCodeProject", "修改project.pbxproj完成", 0.25f);
  219. string plistPath = Path.Combine(outPath, "Info.plist");
  220. PlistDocument plistDocument = new PlistDocument();
  221. plistDocument.ReadFromFile(plistPath);
  222. //plistDocument.root.SetString("FacebookUrlSchemeSuffix", "3db62ef3789f3752a4a6d1b7ffc6f922");
  223. /* FacebookAppID:facebook 后台应用参数
  224. * FacebookUrlSchemeSuffix 应用参数后缀,后缀仅可使用字母字符。(可不设置,当多应用共用一个 appid 时需添加,可避免 FB 登录成功后返回到其他应用)
  225. * FacebookDisplayNam:facebook 后台配置的应用名称{游戏名称};
  226. * FacebookClientToken:在 facebook 后台应用设置->高级->客户端口令查看;
  227. * LSApplicationQueriesSchemes:Facebook 相关白名单。*/
  228. //QkSDK_GameId
  229. plistDocument.root.SetString("QkSDK_GameId", "38269516260030609925583594255948");
  230. plistDocument.root.SetString("FacebookAppID", "743858834901692");
  231. plistDocument.root.SetString("FacebookDisplayNam", "萌新冒險家");
  232. plistDocument.root.SetString("FacebookClientToken", "0b39acbe80e234d4b9691451af1a4412");
  233. PlistElementArray plArr = plistDocument.root.CreateArray("LSApplicationQueriesSchemes");
  234. //fbapi
  235. //fb-messenger-api
  236. //fbauth2
  237. //fbshareextension
  238. //fb-messenger-share-api
  239. plArr.AddString("fbapi");
  240. plArr.AddString("fb-messenger-api");
  241. plArr.AddString("fbauth2");
  242. plArr.AddString("fbshareextension");
  243. plArr.AddString("fb-messenger-share-api");
  244. PlistAddUrlType(plistDocument, null, "facebook", "Editor", "fb743858834901692");
  245. plistDocument.WriteToFile(plistPath);
  246. EditorUtility.DisplayProgressBar("修改XCodeProject", "修改info.list完成", 0.5f);
  247. if ((buildOptions & BuildOptions.AcceptExternalModificationsToPlayer) == 0)
  248. {
  249. string deviceSettingsMMPath = Path.Combine(outPath, "Classes/Unity/DeviceSettings.mm");
  250. ObjCScript script = new ObjCScript(deviceSettingsMMPath);
  251. script.AddImport("WentingSDK.h");
  252. script.ReplaceInLine("_VendorID = AllocCString([[UIDevice currentDevice].identifierForVendor UUIDString]);",
  253. "_VendorID = AllocCString([WentingSDK GetUUID]);");
  254. script.Save();
  255. }
  256. EditorUtility.DisplayProgressBar("修改XCodeProject", "完成修改XCodeProject", 1);
  257. EditorUtility.ClearProgressBar();
  258. #endif
  259. }
  260. protected class ObjCScript
  261. {
  262. private string m_FilePath;
  263. private List<string> m_Lines;
  264. private int importIdx = -1;
  265. private int includeIdx = -1;
  266. public ObjCScript(string filePath)
  267. {
  268. m_FilePath = filePath;
  269. if (!File.Exists(filePath))
  270. {
  271. PackLog.LogError(filePath + " is not Exist");
  272. return;
  273. }
  274. m_Lines = new List<string>(File.ReadAllLines(filePath));
  275. for (int i = 0, iMax = m_Lines.Count; i < iMax; i++)
  276. {
  277. string line = m_Lines[i].Trim();
  278. if (line.StartsWith("#import "))
  279. {
  280. importIdx = i;
  281. }
  282. if (line.StartsWith("#include "))
  283. {
  284. includeIdx = i;
  285. }
  286. }
  287. }
  288. public void AddImport(string name, bool isframework = false,bool ismode = false)
  289. {
  290. if (m_Lines == null)
  291. {
  292. PackLog.LogError(m_FilePath + " is not Valid Objc Script");
  293. return;
  294. }
  295. int idx = -1;
  296. if (importIdx >= 0 && importIdx < m_Lines.Count)
  297. {
  298. idx = importIdx;
  299. }
  300. if (idx == -1)
  301. {
  302. if (includeIdx >= 0 && includeIdx < m_Lines.Count)
  303. {
  304. idx = includeIdx;
  305. }
  306. }
  307. if (idx == -1)
  308. {
  309. PackLog.LogError(m_FilePath + " is not Valid Objc Script");
  310. return;
  311. }
  312. if (isframework)
  313. {
  314. idx = idx + 1;
  315. if (ismode)
  316. {
  317. m_Lines.Insert(idx, "@import " + name + ";");
  318. }
  319. else
  320. {
  321. m_Lines.Insert(idx, "#import <" + name + ">");
  322. }
  323. }
  324. else
  325. {
  326. idx = idx + 1;
  327. m_Lines.Insert(idx, "#import \"" + name + "\"");
  328. }
  329. }
  330. public int FindLine(string str)
  331. {
  332. if (m_Lines == null)
  333. {
  334. PackLog.LogError(m_FilePath + " is not Valid Objc Script");
  335. return -1;
  336. }
  337. return m_Lines.FindIndex((x) => x.Contains(str));
  338. }
  339. public void InsertLine(int alginIdx, int insertIdx, string str = "")
  340. {
  341. if (m_Lines == null)
  342. {
  343. PackLog.LogError(m_FilePath + " is not Valid Objc Script");
  344. return;
  345. }
  346. if (alginIdx < 0 || alginIdx >= m_Lines.Count)
  347. {
  348. PackLog.LogError(" alginIdx is not Valid Value " + alginIdx);
  349. return;
  350. }
  351. if (insertIdx < 0 || insertIdx >= m_Lines.Count)
  352. {
  353. PackLog.LogError(" insertIdx is not Valid Value " + insertIdx);
  354. return;
  355. }
  356. if (string.IsNullOrEmpty(str))
  357. {
  358. m_Lines.Insert(insertIdx, "");
  359. return;
  360. }
  361. string line = m_Lines[alginIdx];
  362. int len1 = line.Length;
  363. int len2 = len1 - line.TrimStart().Length;
  364. string startStr = line.Substring(0, len2);
  365. m_Lines.Insert(insertIdx, startStr + str);
  366. return;
  367. }
  368. public void ReplaceInLine(string oldStr, string newStr)
  369. {
  370. if (m_Lines == null)
  371. {
  372. PackLog.LogError(m_FilePath + " is not Valid Objc Script");
  373. return;
  374. }
  375. for (int i = 0, iMax = m_Lines.Count; i < iMax; i++)
  376. {
  377. string line = m_Lines[i];
  378. if (line.Contains(oldStr))
  379. {
  380. m_Lines[i] = line.Replace(oldStr, newStr);
  381. }
  382. }
  383. }
  384. public void Save()
  385. {
  386. if (m_Lines == null) return;
  387. File.WriteAllLines(m_FilePath, m_Lines);
  388. }
  389. public override string ToString()
  390. {
  391. System.Text.StringBuilder sb = new System.Text.StringBuilder();
  392. for (int i = 0, iMax = m_Lines.Count; i < iMax; i++)
  393. {
  394. sb.AppendLine(m_Lines[i]);
  395. }
  396. return sb.ToString();
  397. }
  398. }
  399. }
  400. }