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- ---@class EquipmentShowSlotItem__Generate_card4
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class EquipmentShowSlotItem__Generate_card3
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class EquipmentShowSlotItem__Generate_card2
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class EquipmentShowSlotItem__Generate_card1
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class EquipmentShowSlotItem__Generate_bgPlus
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class EquipmentShowSlotItem__Generate_iconItem
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@field public layoutElement UnityEngine.UI.LayoutElement
- ---@class EquipmentShowSlotItem__Generate_position
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class EquipmentShowSlotItem__Generate_tipButton
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class EquipmentShowSlotItem__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private tipButton EquipmentShowSlotItem__Generate_tipButton
- ---@field private blank UnityEngine.GameObject
- ---@field private position EquipmentShowSlotItem__Generate_position
- ---@field private iconItem EquipmentShowSlotItem__Generate_iconItem
- ---@field private cardPlus UnityEngine.GameObject
- ---@field private bgPlus EquipmentShowSlotItem__Generate_bgPlus
- ---@field private slot1 UnityEngine.GameObject
- ---@field private card1 EquipmentShowSlotItem__Generate_card1
- ---@field private slot2 UnityEngine.GameObject
- ---@field private card2 EquipmentShowSlotItem__Generate_card2
- ---@field private slot3 UnityEngine.GameObject
- ---@field private card3 EquipmentShowSlotItem__Generate_card3
- ---@field private slot4 UnityEngine.GameObject
- ---@field private card4 EquipmentShowSlotItem__Generate_card4
- local EquipmentShowSlotItemView = class("EquipmentShowSlotItemView")
- function EquipmentShowSlotItemView:ctor()
- end
- ---@private
- function EquipmentShowSlotItemView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function EquipmentShowSlotItemView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- self:InitGenerate__6(Root,data)
- self:InitGenerate__7(Root,data)
- self:InitGenerate__8(Root,data)
- self:InitGenerate__9(Root,data)
- self:InitGenerate__10(Root,data)
- self:InitGenerate__11(Root,data)
- self:InitGenerate__12(Root,data)
- self:InitGenerate__13(Root,data)
- self:InitGenerate__14(Root,data)
- self:InitGenerate__15(Root,data)
- end
- ---@private
- function EquipmentShowSlotItemView:InitGenerate__1(Root, data)
- --[[
- Root
- --]]
- end
- ---@private
- function EquipmentShowSlotItemView:InitGenerate__2(Root, data)
- --[[
- bg
- --]]
- local tmp = Root:Find("bg").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.tipButton = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function EquipmentShowSlotItemView:InitGenerate__3(Root, data)
- --[[
- Blank
- --]]
- local tmp = Root:Find("Blank").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.blank = tmp
- end
- ---@private
- function EquipmentShowSlotItemView:InitGenerate__4(Root, data)
- --[[
- Blank/Position
- --]]
- local tmp = Root:Find("Blank/Position").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.position = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function EquipmentShowSlotItemView:InitGenerate__5(Root, data)
- --[[
- IconItem
- --]]
- local tmp = Root:Find("IconItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.iconItem = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp)
- self.iconItem.prefabName = "IconItem"
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement)
- end
- ---@private
- function EquipmentShowSlotItemView:InitGenerate__6(Root, data)
- --[[
- CardPlus
- --]]
- local tmp = Root:Find("CardPlus").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.cardPlus = tmp
- end
- ---@private
- function EquipmentShowSlotItemView:InitGenerate__7(Root, data)
- --[[
- CardPlus/BgPlus
- --]]
- local tmp = Root:Find("CardPlus/BgPlus").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bgPlus = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function EquipmentShowSlotItemView:InitGenerate__8(Root, data)
- --[[
- CardPlus/CardsGrid/Slot1
- --]]
- local tmp = Root:Find("CardPlus/CardsGrid/Slot1").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.slot1 = tmp
- end
- ---@private
- function EquipmentShowSlotItemView:InitGenerate__9(Root, data)
- --[[
- CardPlus/CardsGrid/Slot1/Card1
- --]]
- local tmp = Root:Find("CardPlus/CardsGrid/Slot1/Card1").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.card1 = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function EquipmentShowSlotItemView:InitGenerate__10(Root, data)
- --[[
- CardPlus/CardsGrid/Slot2
- --]]
- local tmp = Root:Find("CardPlus/CardsGrid/Slot2").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.slot2 = tmp
- end
- ---@private
- function EquipmentShowSlotItemView:InitGenerate__11(Root, data)
- --[[
- CardPlus/CardsGrid/Slot2/Card2
- --]]
- local tmp = Root:Find("CardPlus/CardsGrid/Slot2/Card2").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.card2 = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function EquipmentShowSlotItemView:InitGenerate__12(Root, data)
- --[[
- CardPlus/CardsGrid/Slot3
- --]]
- local tmp = Root:Find("CardPlus/CardsGrid/Slot3").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.slot3 = tmp
- end
- ---@private
- function EquipmentShowSlotItemView:InitGenerate__13(Root, data)
- --[[
- CardPlus/CardsGrid/Slot3/Card3
- --]]
- local tmp = Root:Find("CardPlus/CardsGrid/Slot3/Card3").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.card3 = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function EquipmentShowSlotItemView:InitGenerate__14(Root, data)
- --[[
- CardPlus/CardsGrid/Slot4
- --]]
- local tmp = Root:Find("CardPlus/CardsGrid/Slot4").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.slot4 = tmp
- end
- ---@private
- function EquipmentShowSlotItemView:InitGenerate__15(Root, data)
- --[[
- CardPlus/CardsGrid/Slot4/Card4
- --]]
- local tmp = Root:Find("CardPlus/CardsGrid/Slot4/Card4").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.card4 = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function EquipmentShowSlotItemView:GenerateDestroy()
- if tolua.getpeer(self.tipButton) ~= nil then
- tolua.setpeer(self.tipButton, nil)
- end
- self.tipButton = nil
- if tolua.getpeer(self.blank) ~= nil then
- tolua.setpeer(self.blank, nil)
- end
- self.blank = nil
- if tolua.getpeer(self.position) ~= nil then
- tolua.setpeer(self.position, nil)
- end
- self.position = nil
- if self.iconItem.GenerateDestroy ~= nil then
- self.iconItem:GenerateDestroy()
- end
- if tolua.getpeer(self.iconItem) ~= nil then
- tolua.setpeer(self.iconItem, nil)
- end
- self.iconItem = nil
- if tolua.getpeer(self.cardPlus) ~= nil then
- tolua.setpeer(self.cardPlus, nil)
- end
- self.cardPlus = nil
- if tolua.getpeer(self.bgPlus) ~= nil then
- tolua.setpeer(self.bgPlus, nil)
- end
- self.bgPlus = nil
- if tolua.getpeer(self.slot1) ~= nil then
- tolua.setpeer(self.slot1, nil)
- end
- self.slot1 = nil
- if tolua.getpeer(self.card1) ~= nil then
- tolua.setpeer(self.card1, nil)
- end
- self.card1 = nil
- if tolua.getpeer(self.slot2) ~= nil then
- tolua.setpeer(self.slot2, nil)
- end
- self.slot2 = nil
- if tolua.getpeer(self.card2) ~= nil then
- tolua.setpeer(self.card2, nil)
- end
- self.card2 = nil
- if tolua.getpeer(self.slot3) ~= nil then
- tolua.setpeer(self.slot3, nil)
- end
- self.slot3 = nil
- if tolua.getpeer(self.card3) ~= nil then
- tolua.setpeer(self.card3, nil)
- end
- self.card3 = nil
- if tolua.getpeer(self.slot4) ~= nil then
- tolua.setpeer(self.slot4, nil)
- end
- self.slot4 = nil
- if tolua.getpeer(self.card4) ~= nil then
- tolua.setpeer(self.card4, nil)
- end
- self.card4 = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return EquipmentShowSlotItemView
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