PayMgr.lua 16 KB

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  1. local PayMgr = class('PayMgr')
  2. local REQ_PAY_CD = 1000
  3. local EXCPETION_WAIT_TIMESTAMP = 20000
  4. local EXCPETION_WAIT_TIME = 20
  5. local PayGoodsType = {
  6. EPayType_None = 0, -- 无效商品
  7. EPayType_Discount = 1, -- 超值礼包购买
  8. EPayType_MonthCard = 2, -- 月卡
  9. EPayType_NormalBag = 3, -- 普通礼包
  10. EPayType_LimitBag = 4, -- 限时礼包
  11. EPayType_RushTower = 5, -- 爬塔冲榜商店
  12. EPayType_RushArena = 6, --英灵殿冲榜商店
  13. EPayType_RushMap = 7, --推图冲榜商店
  14. EPayType_AirShipCash = 8, --高级战令
  15. EPayType_GuildWar = 9, -- 公会战
  16. EPayType_RushPet = 10, --宠物冲榜
  17. EPayType_RushSkill = 11, --技能冲榜
  18. EPayType_IdolShop = 12, --偶像季礼包
  19. EPayType_SpecialPrivilege = 101,
  20. EPayType_PassCheck = 102,
  21. EPayType_BTRecharge100 = 103,
  22. }
  23. local PayState = {
  24. Idle = 1, -- 空闲中
  25. Ordering = 2, -- 正在获得订单号
  26. Ordered = 3, -- 获得订单号完成(一般来说,会立即到 SDKPaying 状态)
  27. SDKPaying = 4, -- 启动SDK支付中
  28. SDKPayComplete = 5, -- SDK支付完成
  29. ServerPayComplete = 6, --Server返回的支付完成 (一般来说,会立即回到 Idle 状态)
  30. }
  31. function PayMgr:ctor()
  32. self.lastSendMsgTimeMap = nil
  33. self.payState = PayState.Idle
  34. self.curPayData = nil
  35. self.rechargeData = {}
  36. self:RegisterNetEvents()
  37. end
  38. function PayMgr:Clear()
  39. self.lastSendMsgTimeMap = nil
  40. self.curPayData = nil
  41. self.payState = PayState.Idle
  42. self.rechargeData = {}
  43. if self.waitTimer then
  44. self.waitTimer:Stop()
  45. self.waitTimer = nil
  46. end
  47. end
  48. function PayMgr:Destroy()
  49. self.lastSendMsgTimeMap = nil
  50. self.payState = nil
  51. self.curPayData = nil
  52. self.rechargeData = nil
  53. if self.waitTimer then
  54. self.waitTimer:Stop()
  55. self.waitTimer = nil
  56. end
  57. self:UnRegisterNetEvents()
  58. end
  59. function PayMgr:RegisterNetEvents()
  60. ManagerContainer.NetManager:NetRegister(ProtoMsgId.SC_PAY_INFO_GET_ACK, self.OnGetPayInfoAck, self)
  61. ManagerContainer.NetManager:NetRegister(ProtoMsgId.SC_PAY_FOR_GOODS_NTF, self.OnPayCompleteNtf, self)
  62. ManagerContainer.NetManager:NetRegister(ProtoMsgId.SC_PAY_INFO_NTF, self.OnPayInfoNtf, self)
  63. ManagerContainer.NetManager:NetRegister(ProtoMsgId.SC_PAY_INFO_ORDER_OK_LIST_GET_ACK, self.OnStartUpPayCompleteAck, self)
  64. end
  65. function PayMgr:UnRegisterNetEvents()
  66. ManagerContainer.NetManager:UnRegisterPbIdCallback(ProtoMsgId.SC_PAY_INFO_GET_ACK)
  67. ManagerContainer.NetManager:UnRegisterPbIdCallback(ProtoMsgId.SC_PAY_FOR_GOODS_NTF)
  68. ManagerContainer.NetManager:UnRegisterPbIdCallback(ProtoMsgId.SC_PAY_INFO_NTF)
  69. ManagerContainer.NetManager:UnRegisterPbIdCallback(ProtoMsgId.SC_PAY_INFO_ORDER_OK_LIST_GET_ACK)
  70. end
  71. function PayMgr:OnGetPayInfoAck(data)
  72. LogError('[wboy] SC_PAY_INFO_GET_ACK ' .. Inspect(data))
  73. if not data then
  74. LogError('[wboy] message data is Error !!!')
  75. return
  76. end
  77. if not self.curPayData then
  78. LogError('[wboy] cur pay data is Error !!!')
  79. return
  80. end
  81. if self.curPayData.goods_id ~= data.goods_id
  82. or self.curPayData.goods_type ~= data.goods_type
  83. or self.curPayData.count ~= data.count
  84. then
  85. LogError('[wboy] message data and cur pay data is not same !!!')
  86. return
  87. end
  88. if ManagerContainer.NetManager:IsErrorData(data) then
  89. if data then
  90. if data.error == Enum.NetErrorCode.ERROR_PAY_PRODUCTION_MODE then
  91. -- 测试环境
  92. self:SdkPayResult(true)
  93. return
  94. elseif data.error == Enum.NetErrorCode.ERROR_PAY_GOOD_PRICE_FREE then
  95. -- 商品免费
  96. self:SdkPayResult(true)
  97. return
  98. end
  99. end
  100. self:InterruptCurPay()
  101. return
  102. end
  103. if self.payState ~= PayState.Ordering then return end
  104. self.payState = PayState.Ordered
  105. self.curPayData.orderId = data.cp_order_id
  106. self.payState = PayState.SDKPaying
  107. self:StartWaiting(3)
  108. self:SdkPayResult(false)
  109. -- 启动支付SDK
  110. -- local strArr = string.split(data.goods_name,",")
  111. -- local strArrCount = #strArr
  112. -- local cbUrl = data.goods_name
  113. -- if strArrCount >= 2 then
  114. -- cbUrl = strArr[1]
  115. -- end
  116. --ManagerContainer.OpenPayMgr:Pay(data.goods_id, data.goods_name, '感谢您的支付,祝你有个愉快的游戏体验', data.count, CommonUtil.GetValidPayPrice(data.amount), tostring(data.cp_order_id), data.goods_name,"ex")
  117. ManagerContainer.LuaGameMgr:SdkPay(data.goods_id, data.goods_name, '感谢您的支付,祝你有个愉快的游戏体验', data.count, CommonUtil.GetValidPayPrice(data.amount), tostring(data.cp_order_id), nil)
  118. end
  119. function PayMgr:OnPayCompleteNtf(data)
  120. --LogError('[wboy] SC_PAY_FOR_GOODS_NTF ' .. Inspect(data))
  121. if ManagerContainer.NetManager:IsErrorData(data) then
  122. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.PAY_SERVER_COMPLETED, false)
  123. return
  124. end
  125. self:ServerPayComplete(data.goods_type, data.goods_id, data.goods_num, data.cp_order_id, data.item_list)
  126. end
  127. function PayMgr:OnPayInfoNtf(data)
  128. --LogError('[wboy] SC_PAY_INFO_NTF ' .. Inspect(data))
  129. if ManagerContainer.NetManager:IsErrorData(data) then
  130. return
  131. end
  132. local lastTotalRecharge = self.rechargeData.totalRecharge or 0
  133. local lastDayRecharge = self.rechargeData.dayRecharge or 0
  134. local totalRecharge = CommonUtil.GetValidPayPrice(data.total_recharge or 0)
  135. local dayRecharge = CommonUtil.GetValidPayPrice(data.day_recharge or 0)
  136. self.rechargeData.totalRecharge = totalRecharge
  137. self.rechargeData.dayRecharge = dayRecharge
  138. if totalRecharge ~= lastTotalRecharge then
  139. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.PAY_TOTAL_RECHARGE_CHANGED)
  140. if dayRecharge > lastDayRecharge then
  141. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.PAY_DAY_RECHARGE_CHANGED, false)
  142. else
  143. -- 当天儲值数量重置了
  144. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.PAY_DAY_RECHARGE_CHANGED, true)
  145. end
  146. else
  147. if dayRecharge ~= lastDayRecharge then
  148. -- 当天儲值数量重置了
  149. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.PAY_DAY_RECHARGE_CHANGED, true)
  150. end
  151. end
  152. end
  153. function PayMgr:OnStartUpPayCompleteAck(data)
  154. -- LogError('[wboy] SC_PAY_INFO_ORDER_OK_LIST_GET_ACK ' .. Inspect(data))
  155. if ManagerContainer.NetManager:IsErrorData(data) then
  156. return
  157. end
  158. self:CommonShowPayResult(data.reward_item_list)
  159. end
  160. function PayMgr:SendGetPayInfo(goodsType, goodsId, goodsNum)
  161. if not self:IsCanSend(1) then return false end
  162. self:ClearCurPayData()
  163. self.payState = PayState.Ordering
  164. local curPayData =
  165. {
  166. goods_type = goodsType,
  167. goods_id = goodsId,
  168. count = goodsNum,
  169. }
  170. self.curPayData = curPayData
  171. self:RecordCurTime(2)
  172. self:StartWaiting()
  173. ManagerContainer.NetManager:SendMessage(ProtoMsgId.CS_PAY_INFO_GET_REQ, curPayData)
  174. return true
  175. end
  176. function PayMgr:SendStartUpPayComplete()
  177. ManagerContainer.NetManager:SendMessage(ProtoMsgId.CS_PAY_INFO_ORDER_OK_LIST_GET_REQ)
  178. end
  179. function PayMgr:IsCanSend(key, cdTime)
  180. local curTime = ManagerContainer.LuaTimerMgr:CurLuaServerTime()
  181. if not self.lastSendMsgTimeMap then
  182. self.lastSendMsgTimeMap = {}
  183. self.lastSendMsgTimeMap[key] = curTime
  184. return true
  185. end
  186. local lastTime = self.lastSendMsgTimeMap[key]
  187. if lastTime then
  188. local cd = cdTime or REQ_PAY_CD
  189. if (curTime - lastTime) < cd then
  190. return false
  191. end
  192. end
  193. self.lastSendMsgTimeMap[key] = curTime
  194. return true
  195. end
  196. function PayMgr:RecordCurTime(key)
  197. if not self.lastSendMsgTimeMap then
  198. self.lastSendMsgTimeMap = {}
  199. end
  200. self.lastSendMsgTimeMap[key] = ManagerContainer.LuaTimerMgr:CurLuaServerTime()
  201. end
  202. function PayMgr:ClearCurPayData()
  203. self.curPayData = nil
  204. self.payState = PayState.Idle
  205. end
  206. function PayMgr:SdkPayResult(success)
  207. self.payState = PayState.SDKPayComplete
  208. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.PAY_CLIENT_COMPLETED, success)
  209. if not self.curPayData then
  210. -- 能到这里,说明已经收到了服务返回的支付结果,则不再做后续处理
  211. self:EndWaiting()
  212. self:ClearCurPayData()
  213. return
  214. end
  215. if success then
  216. self:StartWaiting()
  217. else
  218. self:EndWaiting()
  219. self:ClearCurPayData()
  220. end
  221. end
  222. function PayMgr:InterruptCurPay()
  223. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.PAY_CLIENT_COMPLETED, false)
  224. self:EndWaiting()
  225. self:ClearCurPayData()
  226. end
  227. function PayMgr:InitRechargeData(data)
  228. if not data then return nil end
  229. self.rechargeData.totalRecharge = CommonUtil.GetValidPayPrice(data.total_recharge or 0)
  230. self.rechargeData.dayRecharge = CommonUtil.GetValidPayPrice(data.day_recharge or 0)
  231. end
  232. --- 支付
  233. ---@param goodsType Enum.PayGoodsType 支付类型
  234. ---@param goodsId integer 支付商品Id
  235. ---@param goodsNum integer 支付数量
  236. ---@return Enum.InitPayErrorCode
  237. function PayMgr:Pay(goodsType, goodsId, goodsNum)
  238. if self.payState == PayState.Ordering or self.payState == PayState.Ordered then
  239. -- 处理超时,则丢弃上一次的支付
  240. if not self:IsCanSend(2, EXCPETION_WAIT_TIMESTAMP) then
  241. return Enum.InitPayErrorCode.Paying
  242. end
  243. elseif self.payState == PayState.SDKPaying then
  244. -- 处理超时,则丢弃上一次的支付
  245. if not self:IsCanSend(2, EXCPETION_WAIT_TIMESTAMP) then
  246. return Enum.InitPayErrorCode.Paying
  247. end
  248. end
  249. local success = self:SendGetPayInfo(goodsType, goodsId, goodsNum)
  250. if not success then
  251. return Enum.InitPayErrorCode.OperateFreq
  252. end
  253. return Enum.InitPayErrorCode.Success
  254. end
  255. function PayMgr:GetDayRecharge()
  256. return self.rechargeData and self.rechargeData.dayRecharge or 0
  257. end
  258. function PayMgr:GetTotalRecharge()
  259. return self.rechargeData and self.rechargeData.totalRecharge or 0
  260. end
  261. function PayMgr:CommonShowPayResult(itemList)
  262. if ManagerContainer.LuaUIMgr:IsBatting() then
  263. return
  264. end
  265. if not itemList then return end
  266. local itemLength = #itemList
  267. if itemLength > 0 then
  268. local addItemMap = {}
  269. local cfgId, addNum, item
  270. for i = 1, itemLength do
  271. item = itemList[i]
  272. cfgId = item.key
  273. addNum = item.value
  274. if addItemMap[cfgId] then
  275. addItemMap[cfgId] = addItemMap[cfgId] + addNum
  276. else
  277. addItemMap[cfgId] = addNum
  278. end
  279. end
  280. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.EID_EQUIP_AND_ITEM_ADD, addItemMap)
  281. end
  282. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.RANK_ACTIVITY_REWARD_SUCCESS_NTF)
  283. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.LIMIT_RECHARGE_PAY_SUCCESS_NTF)
  284. end
  285. function PayMgr:StartWaiting(time)
  286. if not self.waitTimer then
  287. self.waitTimer = Timer.New(slot(self.EndWaiting, self), time or EXCPETION_WAIT_TIME, 1, true)
  288. else
  289. self.waitTimer.time = time or EXCPETION_WAIT_TIME
  290. self.waitTimer.duration = time or EXCPETION_WAIT_TIME
  291. end
  292. if not self.waitTimer.running then
  293. self.waitTimer:Start()
  294. end
  295. ManagerContainer.LuaUIMgr:Open(Enum.UIPageName.UIPayWaiting)
  296. end
  297. function PayMgr:EndWaiting()
  298. if self.waitTimer and self.waitTimer.running then
  299. self.waitTimer:Stop()
  300. end
  301. ManagerContainer.LuaUIMgr:ClosePage(Enum.UIPageName.UIPayWaiting)
  302. end
  303. ----------------------------- 以下接口是为每个支付方式单独提供支付传参API,这样外部就不用管传参不一样了 ------------------------
  304. --- 由服务器返回的支付结果,不一定为当前购买的结果(有延迟的数据)
  305. function PayMgr:ServerPayComplete(goodsType, goodsId, goodsNum, orderId, itemList)
  306. -- if goodsType == PayGoodsType.EPayType_Discount then
  307. -- elseif goodsType == PayGoodsType.EPayType_MonthCard then
  308. -- elseif goodsType == PayGoodsType.EPayType_NormalBag then
  309. -- elseif goodsType == PayGoodsType.EPayType_LimitBag then
  310. -- end
  311. self:CommonShowPayResult(itemList)
  312. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.PAY_SERVER_COMPLETED, true)
  313. if self.curPayData then
  314. if self.curPayData.goods_id ~= goodsId
  315. or self.curPayData.goods_type ~= goodsType
  316. or self.curPayData.count ~= goodsNum
  317. then
  318. return
  319. end
  320. if (self.curPayData.orderId and self.curPayData.orderId ~= 0)
  321. and (orderId and orderId ~= 0)
  322. and self.curPayData.orderId ~= orderId
  323. then
  324. return
  325. end
  326. end
  327. self.payState = PayState.ServerPayComplete
  328. self:EndWaiting()
  329. self:ClearCurPayData()
  330. end
  331. function PayMgr:GetInitPayErrorCodeLangKey(errorCode)
  332. if errorCode == Enum.InitPayErrorCode.OperateFreq then
  333. return 'PayError_Frequency'
  334. elseif errorCode == Enum.InitPayErrorCode.Paying then
  335. return 'PayError_Paying'
  336. elseif errorCode == Enum.InitPayErrorCode.ValidPay then
  337. return 'PayError_ValidPay'
  338. end
  339. return nil
  340. end
  341. function PayMgr:RuneShopPay(runeShopType, runeShopSubType, goodsId)
  342. if runeShopType == Enum.RuneShopType.MonthCard then
  343. return self:Pay(PayGoodsType.EPayType_MonthCard, goodsId, 1)
  344. elseif runeShopType == Enum.RuneShopType.Gifts then
  345. if runeShopSubType == Enum.RuneShopSubType.Daily then
  346. return self:Pay(PayGoodsType.EPayType_NormalBag, goodsId, 1)
  347. elseif runeShopSubType == Enum.RuneShopSubType.Week then
  348. return self:Pay(PayGoodsType.EPayType_NormalBag, goodsId, 1)
  349. elseif runeShopSubType == Enum.RuneShopSubType.Month then
  350. return self:Pay(PayGoodsType.EPayType_NormalBag, goodsId, 1)
  351. elseif runeShopSubType == Enum.RuneShopSubType.Gold then
  352. return self:Pay(PayGoodsType.EPayType_NormalBag, goodsId, 1)
  353. end
  354. elseif runeShopType == Enum.RuneShopType.LimitTime then
  355. return self:Pay(PayGoodsType.EPayType_LimitBag, goodsId, 1)
  356. elseif runeShopType == Enum.RuneShopType.GuildWar then
  357. return self:Pay(PayGoodsType.EPayType_GuildWar, goodsId, 1)
  358. elseif runeShopType == Enum.RuneShopType.IdolShop then
  359. return self:Pay(PayGoodsType.EPayType_IdolShop, goodsId, 1)
  360. elseif runeShopType == Enum.RuneShopType.SpecialPrivilege then
  361. return self:Pay(PayGoodsType.EPayType_SpecialPrivilege, goodsId, 1)
  362. elseif runeShopType == Enum.RuneShopType.PassCheck then
  363. return self:Pay(PayGoodsType.EPayType_PassCheck, goodsId, 1)
  364. end
  365. return Enum.InitPayErrorCode.ValidPay
  366. end
  367. --- 超值礼包
  368. function PayMgr:LimitedGiftPay(goodsId)
  369. return self:Pay(PayGoodsType.EPayType_Discount, goodsId, 1)
  370. end
  371. --冲榜
  372. function PayMgr:RankActivityPay(type, goodsId)
  373. if type == Enum.RankActivitiesType.ClimbingTower then
  374. return self:Pay(PayGoodsType.EPayType_RushTower, goodsId, 1)
  375. elseif type == Enum.RankActivitiesType.Dojo then
  376. return self:Pay(PayGoodsType.EPayType_RushArena, goodsId, 1)
  377. elseif type == Enum.RankActivitiesType.MapProgress then
  378. return self:Pay(PayGoodsType.EPayType_RushMap, goodsId, 1)
  379. elseif type == Enum.RankActivitiesType.Pet then
  380. return self:Pay(PayGoodsType.EPayType_RushPet, goodsId, 1)
  381. elseif type == Enum.RankActivitiesType.Skill then
  382. return self:Pay(PayGoodsType.EPayType_RushSkill, goodsId, 1)
  383. end
  384. end
  385. --悬赏战令
  386. function PayMgr:AirShipPay(goodsId)
  387. return self:Pay(PayGoodsType.EPayType_AirShipCash ,goodsId ,1 )
  388. end
  389. function PayMgr:BTHundredRechargePay(goodsId)
  390. return self:Pay(PayGoodsType.EPayType_BTRecharge100, goodsId ,1 )
  391. end
  392. return PayMgr