| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874 |
- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using LuaInterface;
- public class UnityEngine_RectWrap
- {
- public static void Register(LuaState L)
- {
- L.BeginClass(typeof(UnityEngine.Rect), null);
- L.RegFunction("MinMaxRect", MinMaxRect);
- L.RegFunction("Set", Set);
- L.RegFunction("Contains", Contains);
- L.RegFunction("Overlaps", Overlaps);
- L.RegFunction("NormalizedToPoint", NormalizedToPoint);
- L.RegFunction("PointToNormalized", PointToNormalized);
- L.RegFunction("GetHashCode", GetHashCode);
- L.RegFunction("Equals", Equals);
- L.RegFunction("ToString", ToString);
- L.RegFunction("New", _CreateUnityEngine_Rect);
- L.RegFunction("__eq", op_Equality);
- L.RegFunction("__tostring", ToLua.op_ToString);
- L.RegVar("zero", get_zero, null);
- L.RegVar("x", get_x, set_x);
- L.RegVar("y", get_y, set_y);
- L.RegVar("position", get_position, set_position);
- L.RegVar("center", get_center, set_center);
- L.RegVar("min", get_min, set_min);
- L.RegVar("max", get_max, set_max);
- L.RegVar("width", get_width, set_width);
- L.RegVar("height", get_height, set_height);
- L.RegVar("size", get_size, set_size);
- L.RegVar("xMin", get_xMin, set_xMin);
- L.RegVar("yMin", get_yMin, set_yMin);
- L.RegVar("xMax", get_xMax, set_xMax);
- L.RegVar("yMax", get_yMax, set_yMax);
- L.EndClass();
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _CreateUnityEngine_Rect(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
- if (count == 1)
- {
- UnityEngine.Rect arg0 = StackTraits<UnityEngine.Rect>.Check(L, 1);
- UnityEngine.Rect obj = new UnityEngine.Rect(arg0);
- ToLua.PushValue(L, obj);
- return 1;
- }
- else if (count == 2)
- {
- UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 1);
- UnityEngine.Vector2 arg1 = ToLua.ToVector2(L, 2);
- UnityEngine.Rect obj = new UnityEngine.Rect(arg0, arg1);
- ToLua.PushValue(L, obj);
- return 1;
- }
- else if (count == 4)
- {
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 1);
- float arg1 = (float)LuaDLL.luaL_checknumber(L, 2);
- float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
- float arg3 = (float)LuaDLL.luaL_checknumber(L, 4);
- UnityEngine.Rect obj = new UnityEngine.Rect(arg0, arg1, arg2, arg3);
- ToLua.PushValue(L, obj);
- return 1;
- }
- else if (count == 0)
- {
- UnityEngine.Rect obj = new UnityEngine.Rect();
- ToLua.PushValue(L, obj);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.Rect.New");
- }
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int MinMaxRect(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 4);
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 1);
- float arg1 = (float)LuaDLL.luaL_checknumber(L, 2);
- float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
- float arg3 = (float)LuaDLL.luaL_checknumber(L, 4);
- UnityEngine.Rect o = UnityEngine.Rect.MinMaxRect(arg0, arg1, arg2, arg3);
- ToLua.PushValue(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int Set(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 5);
- UnityEngine.Rect obj = (UnityEngine.Rect)ToLua.CheckObject(L, 1, typeof(UnityEngine.Rect));
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
- float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
- float arg3 = (float)LuaDLL.luaL_checknumber(L, 5);
- obj.Set(arg0, arg1, arg2, arg3);
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int Contains(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
- if (count == 2 && TypeChecker.CheckTypes<UnityEngine.Vector2>(L, 2))
- {
- UnityEngine.Rect obj = (UnityEngine.Rect)ToLua.CheckObject(L, 1, typeof(UnityEngine.Rect));
- UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2);
- bool o = obj.Contains(arg0);
- LuaDLL.lua_pushboolean(L, o);
- ToLua.SetBack(L, 1, obj);
- return 1;
- }
- else if (count == 2 && TypeChecker.CheckTypes<UnityEngine.Vector3>(L, 2))
- {
- UnityEngine.Rect obj = (UnityEngine.Rect)ToLua.CheckObject(L, 1, typeof(UnityEngine.Rect));
- UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
- bool o = obj.Contains(arg0);
- LuaDLL.lua_pushboolean(L, o);
- ToLua.SetBack(L, 1, obj);
- return 1;
- }
- else if (count == 3)
- {
- UnityEngine.Rect obj = (UnityEngine.Rect)ToLua.CheckObject(L, 1, typeof(UnityEngine.Rect));
- UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
- bool arg1 = LuaDLL.luaL_checkboolean(L, 3);
- bool o = obj.Contains(arg0, arg1);
- LuaDLL.lua_pushboolean(L, o);
- ToLua.SetBack(L, 1, obj);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Rect.Contains");
- }
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int Overlaps(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
- if (count == 2)
- {
- UnityEngine.Rect obj = (UnityEngine.Rect)ToLua.CheckObject(L, 1, typeof(UnityEngine.Rect));
- UnityEngine.Rect arg0 = StackTraits<UnityEngine.Rect>.Check(L, 2);
- bool o = obj.Overlaps(arg0);
- LuaDLL.lua_pushboolean(L, o);
- ToLua.SetBack(L, 1, obj);
- return 1;
- }
- else if (count == 3)
- {
- UnityEngine.Rect obj = (UnityEngine.Rect)ToLua.CheckObject(L, 1, typeof(UnityEngine.Rect));
- UnityEngine.Rect arg0 = StackTraits<UnityEngine.Rect>.Check(L, 2);
- bool arg1 = LuaDLL.luaL_checkboolean(L, 3);
- bool o = obj.Overlaps(arg0, arg1);
- LuaDLL.lua_pushboolean(L, o);
- ToLua.SetBack(L, 1, obj);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Rect.Overlaps");
- }
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int NormalizedToPoint(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Rect arg0 = StackTraits<UnityEngine.Rect>.Check(L, 1);
- UnityEngine.Vector2 arg1 = ToLua.ToVector2(L, 2);
- UnityEngine.Vector2 o = UnityEngine.Rect.NormalizedToPoint(arg0, arg1);
- ToLua.Push(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int PointToNormalized(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Rect arg0 = StackTraits<UnityEngine.Rect>.Check(L, 1);
- UnityEngine.Vector2 arg1 = ToLua.ToVector2(L, 2);
- UnityEngine.Vector2 o = UnityEngine.Rect.PointToNormalized(arg0, arg1);
- ToLua.Push(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int op_Equality(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Rect arg0 = StackTraits<UnityEngine.Rect>.To(L, 1);
- UnityEngine.Rect arg1 = StackTraits<UnityEngine.Rect>.To(L, 2);
- bool o = arg0 == arg1;
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetHashCode(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)ToLua.CheckObject(L, 1, typeof(UnityEngine.Rect));
- int o = obj.GetHashCode();
- LuaDLL.lua_pushinteger(L, o);
- ToLua.SetBack(L, 1, obj);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int Equals(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
- if (count == 2 && TypeChecker.CheckTypes<UnityEngine.Rect>(L, 2))
- {
- UnityEngine.Rect obj = (UnityEngine.Rect)ToLua.CheckObject(L, 1, typeof(UnityEngine.Rect));
- UnityEngine.Rect arg0 = StackTraits<UnityEngine.Rect>.To(L, 2);
- bool o = obj.Equals(arg0);
- LuaDLL.lua_pushboolean(L, o);
- ToLua.SetBack(L, 1, obj);
- return 1;
- }
- else if (count == 2 && TypeChecker.CheckTypes<object>(L, 2))
- {
- UnityEngine.Rect obj = (UnityEngine.Rect)ToLua.CheckObject(L, 1, typeof(UnityEngine.Rect));
- object arg0 = ToLua.ToVarObject(L, 2);
- bool o = obj.Equals(arg0);
- LuaDLL.lua_pushboolean(L, o);
- ToLua.SetBack(L, 1, obj);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Rect.Equals");
- }
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int ToString(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
- if (count == 1)
- {
- UnityEngine.Rect obj = (UnityEngine.Rect)ToLua.CheckObject(L, 1, typeof(UnityEngine.Rect));
- string o = obj.ToString();
- LuaDLL.lua_pushstring(L, o);
- return 1;
- }
- else if (count == 2)
- {
- UnityEngine.Rect obj = (UnityEngine.Rect)ToLua.CheckObject(L, 1, typeof(UnityEngine.Rect));
- string arg0 = ToLua.CheckString(L, 2);
- string o = obj.ToString(arg0);
- LuaDLL.lua_pushstring(L, o);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Rect.ToString");
- }
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_zero(IntPtr L)
- {
- try
- {
- ToLua.PushValue(L, UnityEngine.Rect.zero);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_x(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float ret = obj.x;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index x on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_y(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float ret = obj.y;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index y on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_position(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- UnityEngine.Vector2 ret = obj.position;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index position on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_center(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- UnityEngine.Vector2 ret = obj.center;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index center on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_min(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- UnityEngine.Vector2 ret = obj.min;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index min on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_max(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- UnityEngine.Vector2 ret = obj.max;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index max on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_width(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float ret = obj.width;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index width on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_height(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float ret = obj.height;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index height on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_size(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- UnityEngine.Vector2 ret = obj.size;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index size on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_xMin(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float ret = obj.xMin;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index xMin on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_yMin(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float ret = obj.yMin;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index yMin on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_xMax(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float ret = obj.xMax;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index xMax on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_yMax(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float ret = obj.yMax;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index yMax on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_x(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.x = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index x on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_y(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.y = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index y on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_position(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2);
- obj.position = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index position on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_center(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2);
- obj.center = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index center on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_min(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2);
- obj.min = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index min on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_max(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2);
- obj.max = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index max on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_width(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.width = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index width on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_height(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.height = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index height on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_size(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2);
- obj.size = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index size on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_xMin(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.xMin = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index xMin on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_yMin(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.yMin = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index yMin on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_xMax(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.xMax = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index xMax on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_yMax(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.yMax = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index yMax on a nil value");
- }
- }
- }
|