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- ---@class UIRoleChangeJob__Generate_content
- ---@field public gameObject UnityEngine.GameObject
- ---@field public gridLayoutGroup UnityEngine.UI.GridLayoutGroup
- ---@class UIRoleChangeJob__Generate_scrollView
- ---@field public gameObject UnityEngine.GameObject
- ---@field public loopVerticalScrollRect UnityEngine.UI.LoopVerticalScrollRect
- ---@class UIRoleChangeJob__Generate_job5
- ---@field public gameObject UnityEngine.GameObject
- ---@field public toggle UnityEngine.UI.Toggle
- ---@class UIRoleChangeJob__Generate_job4
- ---@field public gameObject UnityEngine.GameObject
- ---@field public toggle UnityEngine.UI.Toggle
- ---@class UIRoleChangeJob__Generate_job3
- ---@field public gameObject UnityEngine.GameObject
- ---@field public toggle UnityEngine.UI.Toggle
- ---@class UIRoleChangeJob__Generate_job2
- ---@field public gameObject UnityEngine.GameObject
- ---@field public toggle UnityEngine.UI.Toggle
- ---@class UIRoleChangeJob__Generate_job1
- ---@field public gameObject UnityEngine.GameObject
- ---@field public toggle UnityEngine.UI.Toggle
- ---@class UIRoleChangeJob__Generate_btnTest
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIRoleChangeJob__Generate_btnSkill
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIRoleChangeJob__Generate_desc
- ---@field public gameObject UnityEngine.GameObject
- ---@field public uILocalizeScript UILocalizeScript
- ---@class UIRoleChangeJob__Generate_model
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rawImage UnityEngine.UI.RawImage
- ---@field public uIEventTriggerListener UIEventTriggerListener
- ---@class UIRoleChangeJob__Generate_btnBack
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIRoleChangeJob__Generate_btnChange
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIRoleChangeJob__Generate_btnChange2_cost
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIRoleChangeJob__Generate_btnChange2_ic
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIRoleChangeJob__Generate_btnChange2
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@field public ic UIRoleChangeJob__Generate_btnChange2_ic
- ---@field public cost UIRoleChangeJob__Generate_btnChange2_cost
- ---@class UIRoleChangeJob__Generate_btnChangeJob
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIRoleChangeJob__Generate_AnyBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIRoleChangeJob__Generate_uIAnimator
- ---@field public gameObject UnityEngine.GameObject
- ---@field public animator UnityEngine.Animator
- ---@class UIRoleChangeJob__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private uIAnimator UIRoleChangeJob__Generate_uIAnimator
- ---@field private AnyBtn UIRoleChangeJob__Generate_AnyBtn
- ---@field private dscBox UnityEngine.GameObject
- ---@field private boardImage UnityEngine.GameObject
- ---@field private btnChangeJob UIRoleChangeJob__Generate_btnChangeJob
- ---@field private btnChange2 UIRoleChangeJob__Generate_btnChange2
- ---@field private btnChange UIRoleChangeJob__Generate_btnChange
- ---@field private btnBack UIRoleChangeJob__Generate_btnBack
- ---@field private changeJob UnityEngine.GameObject
- ---@field private model UIRoleChangeJob__Generate_model
- ---@field private desc UIRoleChangeJob__Generate_desc
- ---@field private btnSkill UIRoleChangeJob__Generate_btnSkill
- ---@field private btnTest UIRoleChangeJob__Generate_btnTest
- ---@field private top UnityEngine.GameObject
- ---@field private group UnityEngine.GameObject
- ---@field private job1 UIRoleChangeJob__Generate_job1
- ---@field private job2 UIRoleChangeJob__Generate_job2
- ---@field private job3 UIRoleChangeJob__Generate_job3
- ---@field private job4 UIRoleChangeJob__Generate_job4
- ---@field private job5 UIRoleChangeJob__Generate_job5
- ---@field private taskBox UnityEngine.GameObject
- ---@field private scrollView UIRoleChangeJob__Generate_scrollView
- ---@field private content UIRoleChangeJob__Generate_content
- ---@field private jobMax UnityEngine.GameObject
- local UIRoleChangeJobView = class("UIRoleChangeJobView", require("UIViewBase"))
- function UIRoleChangeJobView:ctor()
- end
- ---@private
- function UIRoleChangeJobView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- if self.super.Init then
- self.super.Init(self)
- end
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- self:InitGenerate__6(Root,data)
- self:InitGenerate__7(Root,data)
- self:InitGenerate__8(Root,data)
- self:InitGenerate__9(Root,data)
- self:InitGenerate__10(Root,data)
- self:InitGenerate__11(Root,data)
- self:InitGenerate__12(Root,data)
- self:InitGenerate__13(Root,data)
- self:InitGenerate__14(Root,data)
- self:InitGenerate__15(Root,data)
- self:InitGenerate__16(Root,data)
- self:InitGenerate__17(Root,data)
- self:InitGenerate__18(Root,data)
- self:InitGenerate__19(Root,data)
- self:InitGenerate__20(Root,data)
- self:InitGenerate__21(Root,data)
- self:InitGenerate__22(Root,data)
- self:InitGenerate__23(Root,data)
- self:InitGenerate__24(Root,data)
- self:InitGenerate__25(Root,data)
- self:InitGenerate__26(Root,data)
- self:InitGenerate__27(Root,data)
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__1(Root, data)
- --[[
- Root
- --]]
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__2(Root, data)
- --[[
- UIAnimator
- --]]
- local tmp = Root:Find("UIAnimator").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.uIAnimator = tmp
- tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
- tmp.animator.logWarnings = false
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__3(Root, data)
- --[[
- UIAnimator/Alpha
- --]]
- local tmp = Root:Find("UIAnimator/Alpha").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.AnyBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__4(Root, data)
- --[[
- UIAnimator/Window/DscBox
- --]]
- local tmp = Root:Find("UIAnimator/Window/DscBox").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.dscBox = tmp
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__5(Root, data)
- --[[
- UIAnimator/Window/BoardImage
- --]]
- local tmp = Root:Find("UIAnimator/Window/BoardImage").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.boardImage = tmp
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__6(Root, data)
- --[[
- UIAnimator/Window/BtnChangeJob
- --]]
- local tmp = Root:Find("UIAnimator/Window/BtnChangeJob").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnChangeJob = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__7(Root, data)
- --[[
- UIAnimator/Window/BtnChange2
- --]]
- local tmp = Root:Find("UIAnimator/Window/BtnChange2").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnChange2 = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__8(Root, data)
- --[[
- UIAnimator/Window/BtnChange2/Content/ic
- --]]
- local tmp = Root:Find("UIAnimator/Window/BtnChange2/Content/ic").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnChange2.ic = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__9(Root, data)
- --[[
- UIAnimator/Window/BtnChange2/Content/cost
- --]]
- local tmp = Root:Find("UIAnimator/Window/BtnChange2/Content/cost").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnChange2.cost = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__10(Root, data)
- --[[
- UIAnimator/Window/BtnChange
- --]]
- local tmp = Root:Find("UIAnimator/Window/BtnChange").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnChange = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__11(Root, data)
- --[[
- UIAnimator/Window/BtnBack
- --]]
- local tmp = Root:Find("UIAnimator/Window/BtnBack").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnBack = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__12(Root, data)
- --[[
- UIAnimator/Window/ChangeJob
- --]]
- local tmp = Root:Find("UIAnimator/Window/ChangeJob").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.changeJob = tmp
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__13(Root, data)
- --[[
- UIAnimator/Window/ChangeJob/Stage/Model
- --]]
- local tmp = Root:Find("UIAnimator/Window/ChangeJob/Stage/Model").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.model = tmp
- tmp.rawImage = tmp:GetComponent(Enum.TypeInfo.RawImage)
- tmp.uIEventTriggerListener = tmp:GetComponent(Enum.TypeInfo.UIEventTriggerListener)
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__14(Root, data)
- --[[
- UIAnimator/Window/ChangeJob/Stage/descBg/desc
- --]]
- local tmp = Root:Find("UIAnimator/Window/ChangeJob/Stage/descBg/desc").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.desc = tmp
- tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript)
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__15(Root, data)
- --[[
- UIAnimator/Window/ChangeJob/Stage/BtnSkill
- --]]
- local tmp = Root:Find("UIAnimator/Window/ChangeJob/Stage/BtnSkill").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnSkill = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__16(Root, data)
- --[[
- UIAnimator/Window/ChangeJob/Stage/BtnTest
- --]]
- local tmp = Root:Find("UIAnimator/Window/ChangeJob/Stage/BtnTest").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnTest = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__17(Root, data)
- --[[
- UIAnimator/Window/ChangeJob/Top
- --]]
- local tmp = Root:Find("UIAnimator/Window/ChangeJob/Top").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.top = tmp
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__18(Root, data)
- --[[
- UIAnimator/Window/ChangeJob/Top/group
- --]]
- local tmp = Root:Find("UIAnimator/Window/ChangeJob/Top/group").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.group = tmp
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__19(Root, data)
- --[[
- UIAnimator/Window/ChangeJob/Top/group/Toggle1
- --]]
- local tmp = Root:Find("UIAnimator/Window/ChangeJob/Top/group/Toggle1").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.job1 = CommonUtil.BindGridViewItem2LuaStatic("RoleJobToggleItem", tmp)
- self.job1.prefabName = "RoleJobToggleItem"
- tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle)
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__20(Root, data)
- --[[
- UIAnimator/Window/ChangeJob/Top/group/Toggle2
- --]]
- local tmp = Root:Find("UIAnimator/Window/ChangeJob/Top/group/Toggle2").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.job2 = CommonUtil.BindGridViewItem2LuaStatic("RoleJobToggleItem", tmp)
- self.job2.prefabName = "RoleJobToggleItem"
- tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle)
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__21(Root, data)
- --[[
- UIAnimator/Window/ChangeJob/Top/group/Toggle3
- --]]
- local tmp = Root:Find("UIAnimator/Window/ChangeJob/Top/group/Toggle3").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.job3 = CommonUtil.BindGridViewItem2LuaStatic("RoleJobToggleItem", tmp)
- self.job3.prefabName = "RoleJobToggleItem"
- tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle)
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__22(Root, data)
- --[[
- UIAnimator/Window/ChangeJob/Top/group/Toggle4
- --]]
- local tmp = Root:Find("UIAnimator/Window/ChangeJob/Top/group/Toggle4").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.job4 = CommonUtil.BindGridViewItem2LuaStatic("RoleJobToggleItem", tmp)
- self.job4.prefabName = "RoleJobToggleItem"
- tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle)
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__23(Root, data)
- --[[
- UIAnimator/Window/ChangeJob/Top/group/Toggle5
- --]]
- local tmp = Root:Find("UIAnimator/Window/ChangeJob/Top/group/Toggle5").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.job5 = CommonUtil.BindGridViewItem2LuaStatic("RoleJobToggleItem", tmp)
- self.job5.prefabName = "RoleJobToggleItem"
- tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle)
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__24(Root, data)
- --[[
- UIAnimator/Window/ChangeJob/TaskBox
- --]]
- local tmp = Root:Find("UIAnimator/Window/ChangeJob/TaskBox").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.taskBox = tmp
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__25(Root, data)
- --[[
- UIAnimator/Window/ChangeJob/TaskBox/Scroll View
- --]]
- local tmp = Root:Find("UIAnimator/Window/ChangeJob/TaskBox/Scroll View").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.scrollView = tmp
- tmp.loopVerticalScrollRect = tmp:GetComponent(Enum.TypeInfo.LoopVerticalScrollRect)
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__26(Root, data)
- --[[
- UIAnimator/Window/ChangeJob/TaskBox/Scroll View/Viewport/Content
- --]]
- local tmp = Root:Find("UIAnimator/Window/ChangeJob/TaskBox/Scroll View/Viewport/Content").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.content = tmp
- tmp.gridLayoutGroup = tmp:GetComponent(Enum.TypeInfo.GridLayoutGroup)
- end
- ---@private
- function UIRoleChangeJobView:InitGenerate__27(Root, data)
- --[[
- UIAnimator/Window/JobMax
- --]]
- local tmp = Root:Find("UIAnimator/Window/JobMax").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.jobMax = tmp
- end
- ---@private
- function UIRoleChangeJobView:GenerateDestroy()
- if tolua.getpeer(self.btnChange2.cost) ~= nil then
- tolua.setpeer(self.btnChange2.cost, nil)
- end
- if tolua.getpeer(self.btnChange2.ic) ~= nil then
- tolua.setpeer(self.btnChange2.ic, nil)
- end
- if tolua.getpeer(self.uIAnimator) ~= nil then
- tolua.setpeer(self.uIAnimator, nil)
- end
- self.uIAnimator = nil
- if tolua.getpeer(self.AnyBtn) ~= nil then
- tolua.setpeer(self.AnyBtn, nil)
- end
- self.AnyBtn = nil
- if tolua.getpeer(self.dscBox) ~= nil then
- tolua.setpeer(self.dscBox, nil)
- end
- self.dscBox = nil
- if tolua.getpeer(self.boardImage) ~= nil then
- tolua.setpeer(self.boardImage, nil)
- end
- self.boardImage = nil
- if tolua.getpeer(self.btnChangeJob) ~= nil then
- tolua.setpeer(self.btnChangeJob, nil)
- end
- self.btnChangeJob = nil
- if tolua.getpeer(self.btnChange2) ~= nil then
- tolua.setpeer(self.btnChange2, nil)
- end
- self.btnChange2 = nil
- if tolua.getpeer(self.btnChange) ~= nil then
- tolua.setpeer(self.btnChange, nil)
- end
- self.btnChange = nil
- if tolua.getpeer(self.btnBack) ~= nil then
- tolua.setpeer(self.btnBack, nil)
- end
- self.btnBack = nil
- if tolua.getpeer(self.changeJob) ~= nil then
- tolua.setpeer(self.changeJob, nil)
- end
- self.changeJob = nil
- if tolua.getpeer(self.model) ~= nil then
- tolua.setpeer(self.model, nil)
- end
- self.model = nil
- if tolua.getpeer(self.desc) ~= nil then
- tolua.setpeer(self.desc, nil)
- end
- self.desc = nil
- if tolua.getpeer(self.btnSkill) ~= nil then
- tolua.setpeer(self.btnSkill, nil)
- end
- self.btnSkill = nil
- if tolua.getpeer(self.btnTest) ~= nil then
- tolua.setpeer(self.btnTest, nil)
- end
- self.btnTest = nil
- if tolua.getpeer(self.top) ~= nil then
- tolua.setpeer(self.top, nil)
- end
- self.top = nil
- if tolua.getpeer(self.group) ~= nil then
- tolua.setpeer(self.group, nil)
- end
- self.group = nil
- if self.job1.GenerateDestroy ~= nil then
- self.job1:GenerateDestroy()
- end
- if tolua.getpeer(self.job1) ~= nil then
- tolua.setpeer(self.job1, nil)
- end
- self.job1 = nil
- if self.job2.GenerateDestroy ~= nil then
- self.job2:GenerateDestroy()
- end
- if tolua.getpeer(self.job2) ~= nil then
- tolua.setpeer(self.job2, nil)
- end
- self.job2 = nil
- if self.job3.GenerateDestroy ~= nil then
- self.job3:GenerateDestroy()
- end
- if tolua.getpeer(self.job3) ~= nil then
- tolua.setpeer(self.job3, nil)
- end
- self.job3 = nil
- if self.job4.GenerateDestroy ~= nil then
- self.job4:GenerateDestroy()
- end
- if tolua.getpeer(self.job4) ~= nil then
- tolua.setpeer(self.job4, nil)
- end
- self.job4 = nil
- if self.job5.GenerateDestroy ~= nil then
- self.job5:GenerateDestroy()
- end
- if tolua.getpeer(self.job5) ~= nil then
- tolua.setpeer(self.job5, nil)
- end
- self.job5 = nil
- if tolua.getpeer(self.taskBox) ~= nil then
- tolua.setpeer(self.taskBox, nil)
- end
- self.taskBox = nil
- if tolua.getpeer(self.scrollView) ~= nil then
- tolua.setpeer(self.scrollView, nil)
- end
- self.scrollView = nil
- if tolua.getpeer(self.content) ~= nil then
- tolua.setpeer(self.content, nil)
- end
- self.content = nil
- if tolua.getpeer(self.jobMax) ~= nil then
- tolua.setpeer(self.jobMax, nil)
- end
- self.jobMax = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return UIRoleChangeJobView
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