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- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using DG.Tweening;
- using LuaInterface;
- public class UnityEngine_UI_TextWrap
- {
- public static void Register(LuaState L)
- {
- L.BeginClass(typeof(UnityEngine.UI.Text), typeof(UnityEngine.UI.MaskableGraphic));
- L.RegFunction("FontTextureChanged", FontTextureChanged);
- L.RegFunction("GetGenerationSettings", GetGenerationSettings);
- L.RegFunction("GetTextAnchorPivot", GetTextAnchorPivot);
- L.RegFunction("CalculateLayoutInputHorizontal", CalculateLayoutInputHorizontal);
- L.RegFunction("CalculateLayoutInputVertical", CalculateLayoutInputVertical);
- L.RegFunction("DOBlendableColor", DOBlendableColor);
- L.RegFunction("DOText", DOText);
- L.RegFunction("DOFade", DOFade);
- L.RegFunction("DOColor", DOColor);
- L.RegFunction("__eq", op_Equality);
- L.RegFunction("__tostring", ToLua.op_ToString);
- L.RegVar("cachedTextGenerator", get_cachedTextGenerator, null);
- L.RegVar("cachedTextGeneratorForLayout", get_cachedTextGeneratorForLayout, null);
- L.RegVar("mainTexture", get_mainTexture, null);
- L.RegVar("font", get_font, set_font);
- L.RegVar("text", get_text, set_text);
- L.RegVar("supportRichText", get_supportRichText, set_supportRichText);
- L.RegVar("resizeTextForBestFit", get_resizeTextForBestFit, set_resizeTextForBestFit);
- L.RegVar("resizeTextMinSize", get_resizeTextMinSize, set_resizeTextMinSize);
- L.RegVar("resizeTextMaxSize", get_resizeTextMaxSize, set_resizeTextMaxSize);
- L.RegVar("alignment", get_alignment, set_alignment);
- L.RegVar("alignByGeometry", get_alignByGeometry, set_alignByGeometry);
- L.RegVar("fontSize", get_fontSize, set_fontSize);
- L.RegVar("horizontalOverflow", get_horizontalOverflow, set_horizontalOverflow);
- L.RegVar("verticalOverflow", get_verticalOverflow, set_verticalOverflow);
- L.RegVar("lineSpacing", get_lineSpacing, set_lineSpacing);
- L.RegVar("fontStyle", get_fontStyle, set_fontStyle);
- L.RegVar("pixelsPerUnit", get_pixelsPerUnit, null);
- L.RegVar("minWidth", get_minWidth, null);
- L.RegVar("preferredWidth", get_preferredWidth, null);
- L.RegVar("flexibleWidth", get_flexibleWidth, null);
- L.RegVar("minHeight", get_minHeight, null);
- L.RegVar("preferredHeight", get_preferredHeight, null);
- L.RegVar("flexibleHeight", get_flexibleHeight, null);
- L.RegVar("layoutPriority", get_layoutPriority, null);
- L.EndClass();
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int FontTextureChanged(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)ToLua.CheckObject<UnityEngine.UI.Text>(L, 1);
- obj.FontTextureChanged();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetGenerationSettings(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)ToLua.CheckObject<UnityEngine.UI.Text>(L, 1);
- UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2);
- UnityEngine.TextGenerationSettings o = obj.GetGenerationSettings(arg0);
- ToLua.PushValue(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetTextAnchorPivot(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- UnityEngine.TextAnchor arg0 = (UnityEngine.TextAnchor)ToLua.CheckObject(L, 1, typeof(UnityEngine.TextAnchor));
- UnityEngine.Vector2 o = UnityEngine.UI.Text.GetTextAnchorPivot(arg0);
- ToLua.Push(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int CalculateLayoutInputHorizontal(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)ToLua.CheckObject<UnityEngine.UI.Text>(L, 1);
- obj.CalculateLayoutInputHorizontal();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int CalculateLayoutInputVertical(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)ToLua.CheckObject<UnityEngine.UI.Text>(L, 1);
- obj.CalculateLayoutInputVertical();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int DOBlendableColor(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
- if (count == 3 && TypeChecker.CheckTypes<UnityEngine.UI.Text, UnityEngine.Color, float>(L, 1))
- {
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)ToLua.ToObject(L, 1);
- UnityEngine.Color arg0 = ToLua.ToColor(L, 2);
- float arg1 = (float)LuaDLL.lua_tonumber(L, 3);
- DG.Tweening.Tweener o = obj.DOBlendableColor(arg0, arg1);
- ToLua.PushObject(L, o);
- return 1;
- }
- else if (count == 3 && TypeChecker.CheckTypes<UnityEngine.UI.Graphic, UnityEngine.Color, float>(L, 1))
- {
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)ToLua.ToObject(L, 1);
- UnityEngine.Color arg0 = ToLua.ToColor(L, 2);
- float arg1 = (float)LuaDLL.lua_tonumber(L, 3);
- DG.Tweening.Tweener o = obj.DOBlendableColor(arg0, arg1);
- ToLua.PushObject(L, o);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.UI.Text.DOBlendableColor");
- }
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int DOText(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
- if (count == 3)
- {
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)ToLua.CheckObject<UnityEngine.UI.Text>(L, 1);
- string arg0 = ToLua.CheckString(L, 2);
- float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
- DG.Tweening.Core.TweenerCore<string,string,DG.Tweening.Plugins.Options.StringOptions> o = obj.DOText(arg0, arg1);
- ToLua.PushObject(L, o);
- return 1;
- }
- else if (count == 4)
- {
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)ToLua.CheckObject<UnityEngine.UI.Text>(L, 1);
- string arg0 = ToLua.CheckString(L, 2);
- float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
- bool arg2 = LuaDLL.luaL_checkboolean(L, 4);
- DG.Tweening.Core.TweenerCore<string,string,DG.Tweening.Plugins.Options.StringOptions> o = obj.DOText(arg0, arg1, arg2);
- ToLua.PushObject(L, o);
- return 1;
- }
- else if (count == 5)
- {
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)ToLua.CheckObject<UnityEngine.UI.Text>(L, 1);
- string arg0 = ToLua.CheckString(L, 2);
- float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
- bool arg2 = LuaDLL.luaL_checkboolean(L, 4);
- DG.Tweening.ScrambleMode arg3 = (DG.Tweening.ScrambleMode)ToLua.CheckObject(L, 5, typeof(DG.Tweening.ScrambleMode));
- DG.Tweening.Core.TweenerCore<string,string,DG.Tweening.Plugins.Options.StringOptions> o = obj.DOText(arg0, arg1, arg2, arg3);
- ToLua.PushObject(L, o);
- return 1;
- }
- else if (count == 6)
- {
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)ToLua.CheckObject<UnityEngine.UI.Text>(L, 1);
- string arg0 = ToLua.CheckString(L, 2);
- float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
- bool arg2 = LuaDLL.luaL_checkboolean(L, 4);
- DG.Tweening.ScrambleMode arg3 = (DG.Tweening.ScrambleMode)ToLua.CheckObject(L, 5, typeof(DG.Tweening.ScrambleMode));
- string arg4 = ToLua.CheckString(L, 6);
- DG.Tweening.Core.TweenerCore<string,string,DG.Tweening.Plugins.Options.StringOptions> o = obj.DOText(arg0, arg1, arg2, arg3, arg4);
- ToLua.PushObject(L, o);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.UI.Text.DOText");
- }
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int DOFade(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
- if (count == 3 && TypeChecker.CheckTypes<UnityEngine.UI.Text, float, float>(L, 1))
- {
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)ToLua.ToObject(L, 1);
- float arg0 = (float)LuaDLL.lua_tonumber(L, 2);
- float arg1 = (float)LuaDLL.lua_tonumber(L, 3);
- DG.Tweening.Core.TweenerCore<UnityEngine.Color,UnityEngine.Color,DG.Tweening.Plugins.Options.ColorOptions> o = obj.DOFade(arg0, arg1);
- ToLua.PushObject(L, o);
- return 1;
- }
- else if (count == 3 && TypeChecker.CheckTypes<UnityEngine.UI.Graphic, float, float>(L, 1))
- {
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)ToLua.ToObject(L, 1);
- float arg0 = (float)LuaDLL.lua_tonumber(L, 2);
- float arg1 = (float)LuaDLL.lua_tonumber(L, 3);
- DG.Tweening.Core.TweenerCore<UnityEngine.Color,UnityEngine.Color,DG.Tweening.Plugins.Options.ColorOptions> o = obj.DOFade(arg0, arg1);
- ToLua.PushObject(L, o);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.UI.Text.DOFade");
- }
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int DOColor(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
- if (count == 3 && TypeChecker.CheckTypes<UnityEngine.UI.Text, UnityEngine.Color, float>(L, 1))
- {
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)ToLua.ToObject(L, 1);
- UnityEngine.Color arg0 = ToLua.ToColor(L, 2);
- float arg1 = (float)LuaDLL.lua_tonumber(L, 3);
- DG.Tweening.Core.TweenerCore<UnityEngine.Color,UnityEngine.Color,DG.Tweening.Plugins.Options.ColorOptions> o = obj.DOColor(arg0, arg1);
- ToLua.PushObject(L, o);
- return 1;
- }
- else if (count == 3 && TypeChecker.CheckTypes<UnityEngine.UI.Graphic, UnityEngine.Color, float>(L, 1))
- {
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)ToLua.ToObject(L, 1);
- UnityEngine.Color arg0 = ToLua.ToColor(L, 2);
- float arg1 = (float)LuaDLL.lua_tonumber(L, 3);
- DG.Tweening.Core.TweenerCore<UnityEngine.Color,UnityEngine.Color,DG.Tweening.Plugins.Options.ColorOptions> o = obj.DOColor(arg0, arg1);
- ToLua.PushObject(L, o);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.UI.Text.DOColor");
- }
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int op_Equality(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
- UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
- bool o = arg0 == arg1;
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_cachedTextGenerator(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- UnityEngine.TextGenerator ret = obj.cachedTextGenerator;
- ToLua.PushSealed(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index cachedTextGenerator on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_cachedTextGeneratorForLayout(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- UnityEngine.TextGenerator ret = obj.cachedTextGeneratorForLayout;
- ToLua.PushSealed(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index cachedTextGeneratorForLayout on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_mainTexture(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- UnityEngine.Texture ret = obj.mainTexture;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index mainTexture on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_font(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- UnityEngine.Font ret = obj.font;
- ToLua.PushSealed(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index font on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_text(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- string ret = obj.text;
- LuaDLL.lua_pushstring(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index text on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_supportRichText(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- bool ret = obj.supportRichText;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index supportRichText on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_resizeTextForBestFit(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- bool ret = obj.resizeTextForBestFit;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index resizeTextForBestFit on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_resizeTextMinSize(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- int ret = obj.resizeTextMinSize;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index resizeTextMinSize on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_resizeTextMaxSize(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- int ret = obj.resizeTextMaxSize;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index resizeTextMaxSize on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_alignment(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- UnityEngine.TextAnchor ret = obj.alignment;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index alignment on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_alignByGeometry(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- bool ret = obj.alignByGeometry;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index alignByGeometry on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_fontSize(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- int ret = obj.fontSize;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index fontSize on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_horizontalOverflow(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- UnityEngine.HorizontalWrapMode ret = obj.horizontalOverflow;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index horizontalOverflow on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_verticalOverflow(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- UnityEngine.VerticalWrapMode ret = obj.verticalOverflow;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index verticalOverflow on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_lineSpacing(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- float ret = obj.lineSpacing;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index lineSpacing on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_fontStyle(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- UnityEngine.FontStyle ret = obj.fontStyle;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index fontStyle on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_pixelsPerUnit(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- float ret = obj.pixelsPerUnit;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index pixelsPerUnit on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_minWidth(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- float ret = obj.minWidth;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index minWidth on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_preferredWidth(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- float ret = obj.preferredWidth;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index preferredWidth on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_flexibleWidth(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- float ret = obj.flexibleWidth;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index flexibleWidth on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_minHeight(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- float ret = obj.minHeight;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index minHeight on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_preferredHeight(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- float ret = obj.preferredHeight;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index preferredHeight on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_flexibleHeight(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- float ret = obj.flexibleHeight;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index flexibleHeight on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_layoutPriority(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- int ret = obj.layoutPriority;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index layoutPriority on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_font(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- UnityEngine.Font arg0 = (UnityEngine.Font)ToLua.CheckObject(L, 2, typeof(UnityEngine.Font));
- obj.font = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index font on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_text(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- string arg0 = ToLua.CheckString(L, 2);
- obj.text = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index text on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_supportRichText(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
- obj.supportRichText = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index supportRichText on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_resizeTextForBestFit(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
- obj.resizeTextForBestFit = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index resizeTextForBestFit on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_resizeTextMinSize(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.resizeTextMinSize = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index resizeTextMinSize on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_resizeTextMaxSize(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.resizeTextMaxSize = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index resizeTextMaxSize on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_alignment(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- UnityEngine.TextAnchor arg0 = (UnityEngine.TextAnchor)ToLua.CheckObject(L, 2, typeof(UnityEngine.TextAnchor));
- obj.alignment = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index alignment on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_alignByGeometry(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
- obj.alignByGeometry = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index alignByGeometry on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_fontSize(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.fontSize = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index fontSize on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_horizontalOverflow(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- UnityEngine.HorizontalWrapMode arg0 = (UnityEngine.HorizontalWrapMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.HorizontalWrapMode));
- obj.horizontalOverflow = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index horizontalOverflow on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_verticalOverflow(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- UnityEngine.VerticalWrapMode arg0 = (UnityEngine.VerticalWrapMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.VerticalWrapMode));
- obj.verticalOverflow = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index verticalOverflow on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_lineSpacing(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.lineSpacing = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index lineSpacing on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_fontStyle(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Text obj = (UnityEngine.UI.Text)o;
- UnityEngine.FontStyle arg0 = (UnityEngine.FontStyle)ToLua.CheckObject(L, 2, typeof(UnityEngine.FontStyle));
- obj.fontStyle = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index fontStyle on a nil value");
- }
- }
- }
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