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- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using LuaInterface;
- public class UnityEngine_GUIUtilityWrap
- {
- public static void Register(LuaState L)
- {
- L.BeginClass(typeof(UnityEngine.GUIUtility), typeof(System.Object));
- L.RegFunction("GetControlID", GetControlID);
- L.RegFunction("AlignRectToDevice", AlignRectToDevice);
- L.RegFunction("GetStateObject", GetStateObject);
- L.RegFunction("QueryStateObject", QueryStateObject);
- L.RegFunction("ExitGUI", ExitGUI);
- L.RegFunction("GUIToScreenPoint", GUIToScreenPoint);
- L.RegFunction("ScreenToGUIPoint", ScreenToGUIPoint);
- L.RegFunction("ScreenToGUIRect", ScreenToGUIRect);
- L.RegFunction("RotateAroundPivot", RotateAroundPivot);
- L.RegFunction("ScaleAroundPivot", ScaleAroundPivot);
- L.RegFunction("New", _CreateUnityEngine_GUIUtility);
- L.RegFunction("__tostring", ToLua.op_ToString);
- L.RegVar("hasModalWindow", get_hasModalWindow, null);
- L.RegVar("systemCopyBuffer", get_systemCopyBuffer, set_systemCopyBuffer);
- L.RegVar("hotControl", get_hotControl, set_hotControl);
- L.RegVar("keyboardControl", get_keyboardControl, set_keyboardControl);
- L.EndClass();
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _CreateUnityEngine_GUIUtility(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
- if (count == 0)
- {
- UnityEngine.GUIUtility obj = new UnityEngine.GUIUtility();
- ToLua.PushObject(L, obj);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.GUIUtility.New");
- }
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetControlID(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
- if (count == 1)
- {
- UnityEngine.FocusType arg0 = (UnityEngine.FocusType)ToLua.CheckObject(L, 1, typeof(UnityEngine.FocusType));
- int o = UnityEngine.GUIUtility.GetControlID(arg0);
- LuaDLL.lua_pushinteger(L, o);
- return 1;
- }
- else if (count == 2 && TypeChecker.CheckTypes<UnityEngine.GUIContent, UnityEngine.FocusType>(L, 1))
- {
- UnityEngine.GUIContent arg0 = (UnityEngine.GUIContent)ToLua.ToObject(L, 1);
- UnityEngine.FocusType arg1 = (UnityEngine.FocusType)ToLua.ToObject(L, 2);
- int o = UnityEngine.GUIUtility.GetControlID(arg0, arg1);
- LuaDLL.lua_pushinteger(L, o);
- return 1;
- }
- else if (count == 2 && TypeChecker.CheckTypes<UnityEngine.FocusType, UnityEngine.Rect>(L, 1))
- {
- UnityEngine.FocusType arg0 = (UnityEngine.FocusType)ToLua.ToObject(L, 1);
- UnityEngine.Rect arg1 = StackTraits<UnityEngine.Rect>.To(L, 2);
- int o = UnityEngine.GUIUtility.GetControlID(arg0, arg1);
- LuaDLL.lua_pushinteger(L, o);
- return 1;
- }
- else if (count == 2 && TypeChecker.CheckTypes<int, UnityEngine.FocusType>(L, 1))
- {
- int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
- UnityEngine.FocusType arg1 = (UnityEngine.FocusType)ToLua.ToObject(L, 2);
- int o = UnityEngine.GUIUtility.GetControlID(arg0, arg1);
- LuaDLL.lua_pushinteger(L, o);
- return 1;
- }
- else if (count == 3 && TypeChecker.CheckTypes<int, UnityEngine.FocusType, UnityEngine.Rect>(L, 1))
- {
- int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
- UnityEngine.FocusType arg1 = (UnityEngine.FocusType)ToLua.ToObject(L, 2);
- UnityEngine.Rect arg2 = StackTraits<UnityEngine.Rect>.To(L, 3);
- int o = UnityEngine.GUIUtility.GetControlID(arg0, arg1, arg2);
- LuaDLL.lua_pushinteger(L, o);
- return 1;
- }
- else if (count == 3 && TypeChecker.CheckTypes<UnityEngine.GUIContent, UnityEngine.FocusType, UnityEngine.Rect>(L, 1))
- {
- UnityEngine.GUIContent arg0 = (UnityEngine.GUIContent)ToLua.ToObject(L, 1);
- UnityEngine.FocusType arg1 = (UnityEngine.FocusType)ToLua.ToObject(L, 2);
- UnityEngine.Rect arg2 = StackTraits<UnityEngine.Rect>.To(L, 3);
- int o = UnityEngine.GUIUtility.GetControlID(arg0, arg1, arg2);
- LuaDLL.lua_pushinteger(L, o);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.GUIUtility.GetControlID");
- }
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int AlignRectToDevice(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
- if (count == 1)
- {
- UnityEngine.Rect arg0 = StackTraits<UnityEngine.Rect>.Check(L, 1);
- UnityEngine.Rect o = UnityEngine.GUIUtility.AlignRectToDevice(arg0);
- ToLua.PushValue(L, o);
- return 1;
- }
- else if (count == 3)
- {
- UnityEngine.Rect arg0 = StackTraits<UnityEngine.Rect>.Check(L, 1);
- int arg1;
- int arg2;
- UnityEngine.Rect o = UnityEngine.GUIUtility.AlignRectToDevice(arg0, out arg1, out arg2);
- ToLua.PushValue(L, o);
- LuaDLL.lua_pushinteger(L, arg1);
- LuaDLL.lua_pushinteger(L, arg2);
- return 3;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.GUIUtility.AlignRectToDevice");
- }
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetStateObject(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- System.Type arg0 = ToLua.CheckMonoType(L, 1);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
- object o = UnityEngine.GUIUtility.GetStateObject(arg0, arg1);
- ToLua.Push(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int QueryStateObject(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- System.Type arg0 = ToLua.CheckMonoType(L, 1);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
- object o = UnityEngine.GUIUtility.QueryStateObject(arg0, arg1);
- ToLua.Push(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int ExitGUI(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 0);
- UnityEngine.GUIUtility.ExitGUI();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GUIToScreenPoint(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 1);
- UnityEngine.Vector2 o = UnityEngine.GUIUtility.GUIToScreenPoint(arg0);
- ToLua.Push(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int ScreenToGUIPoint(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 1);
- UnityEngine.Vector2 o = UnityEngine.GUIUtility.ScreenToGUIPoint(arg0);
- ToLua.Push(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int ScreenToGUIRect(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- UnityEngine.Rect arg0 = StackTraits<UnityEngine.Rect>.Check(L, 1);
- UnityEngine.Rect o = UnityEngine.GUIUtility.ScreenToGUIRect(arg0);
- ToLua.PushValue(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int RotateAroundPivot(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 1);
- UnityEngine.Vector2 arg1 = ToLua.ToVector2(L, 2);
- UnityEngine.GUIUtility.RotateAroundPivot(arg0, arg1);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int ScaleAroundPivot(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 1);
- UnityEngine.Vector2 arg1 = ToLua.ToVector2(L, 2);
- UnityEngine.GUIUtility.ScaleAroundPivot(arg0, arg1);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_hasModalWindow(IntPtr L)
- {
- try
- {
- LuaDLL.lua_pushboolean(L, UnityEngine.GUIUtility.hasModalWindow);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_systemCopyBuffer(IntPtr L)
- {
- try
- {
- LuaDLL.lua_pushstring(L, UnityEngine.GUIUtility.systemCopyBuffer);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_hotControl(IntPtr L)
- {
- try
- {
- LuaDLL.lua_pushinteger(L, UnityEngine.GUIUtility.hotControl);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_keyboardControl(IntPtr L)
- {
- try
- {
- LuaDLL.lua_pushinteger(L, UnityEngine.GUIUtility.keyboardControl);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_systemCopyBuffer(IntPtr L)
- {
- try
- {
- string arg0 = ToLua.CheckString(L, 2);
- UnityEngine.GUIUtility.systemCopyBuffer = arg0;
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_hotControl(IntPtr L)
- {
- try
- {
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- UnityEngine.GUIUtility.hotControl = arg0;
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_keyboardControl(IntPtr L)
- {
- try
- {
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- UnityEngine.GUIUtility.keyboardControl = arg0;
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- }
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