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- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using LuaInterface;
- public class UnityEngine_UI_ToggleWrap
- {
- public static void Register(LuaState L)
- {
- L.BeginClass(typeof(UnityEngine.UI.Toggle), typeof(UnityEngine.UI.Selectable));
- L.RegFunction("Rebuild", Rebuild);
- L.RegFunction("LayoutComplete", LayoutComplete);
- L.RegFunction("GraphicUpdateComplete", GraphicUpdateComplete);
- L.RegFunction("OnPointerClick", OnPointerClick);
- L.RegFunction("OnSubmit", OnSubmit);
- L.RegFunction("__eq", op_Equality);
- L.RegFunction("__tostring", ToLua.op_ToString);
- L.RegVar("toggleTransition", get_toggleTransition, set_toggleTransition);
- L.RegVar("graphic", get_graphic, set_graphic);
- L.RegVar("onValueChanged", get_onValueChanged, set_onValueChanged);
- L.RegVar("group", get_group, set_group);
- L.RegVar("isOn", get_isOn, set_isOn);
- L.EndClass();
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int Rebuild(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.UI.Toggle obj = (UnityEngine.UI.Toggle)ToLua.CheckObject<UnityEngine.UI.Toggle>(L, 1);
- UnityEngine.UI.CanvasUpdate arg0 = (UnityEngine.UI.CanvasUpdate)ToLua.CheckObject(L, 2, typeof(UnityEngine.UI.CanvasUpdate));
- obj.Rebuild(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int LayoutComplete(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- UnityEngine.UI.Toggle obj = (UnityEngine.UI.Toggle)ToLua.CheckObject<UnityEngine.UI.Toggle>(L, 1);
- obj.LayoutComplete();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GraphicUpdateComplete(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- UnityEngine.UI.Toggle obj = (UnityEngine.UI.Toggle)ToLua.CheckObject<UnityEngine.UI.Toggle>(L, 1);
- obj.GraphicUpdateComplete();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int OnPointerClick(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.UI.Toggle obj = (UnityEngine.UI.Toggle)ToLua.CheckObject<UnityEngine.UI.Toggle>(L, 1);
- UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject<UnityEngine.EventSystems.PointerEventData>(L, 2);
- obj.OnPointerClick(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int OnSubmit(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.UI.Toggle obj = (UnityEngine.UI.Toggle)ToLua.CheckObject<UnityEngine.UI.Toggle>(L, 1);
- UnityEngine.EventSystems.BaseEventData arg0 = (UnityEngine.EventSystems.BaseEventData)ToLua.CheckObject<UnityEngine.EventSystems.BaseEventData>(L, 2);
- obj.OnSubmit(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int op_Equality(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
- UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
- bool o = arg0 == arg1;
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_toggleTransition(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Toggle obj = (UnityEngine.UI.Toggle)o;
- UnityEngine.UI.Toggle.ToggleTransition ret = obj.toggleTransition;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index toggleTransition on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_graphic(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Toggle obj = (UnityEngine.UI.Toggle)o;
- UnityEngine.UI.Graphic ret = obj.graphic;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index graphic on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_onValueChanged(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Toggle obj = (UnityEngine.UI.Toggle)o;
- UnityEngine.UI.Toggle.ToggleEvent ret = obj.onValueChanged;
- ToLua.PushObject(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index onValueChanged on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_group(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Toggle obj = (UnityEngine.UI.Toggle)o;
- UnityEngine.UI.ToggleGroup ret = obj.group;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index group on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_isOn(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Toggle obj = (UnityEngine.UI.Toggle)o;
- bool ret = obj.isOn;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index isOn on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_toggleTransition(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Toggle obj = (UnityEngine.UI.Toggle)o;
- UnityEngine.UI.Toggle.ToggleTransition arg0 = (UnityEngine.UI.Toggle.ToggleTransition)ToLua.CheckObject(L, 2, typeof(UnityEngine.UI.Toggle.ToggleTransition));
- obj.toggleTransition = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index toggleTransition on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_graphic(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Toggle obj = (UnityEngine.UI.Toggle)o;
- UnityEngine.UI.Graphic arg0 = (UnityEngine.UI.Graphic)ToLua.CheckObject<UnityEngine.UI.Graphic>(L, 2);
- obj.graphic = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index graphic on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_onValueChanged(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Toggle obj = (UnityEngine.UI.Toggle)o;
- UnityEngine.UI.Toggle.ToggleEvent arg0 = (UnityEngine.UI.Toggle.ToggleEvent)ToLua.CheckObject<UnityEngine.UI.Toggle.ToggleEvent>(L, 2);
- obj.onValueChanged = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index onValueChanged on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_group(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Toggle obj = (UnityEngine.UI.Toggle)o;
- UnityEngine.UI.ToggleGroup arg0 = (UnityEngine.UI.ToggleGroup)ToLua.CheckObject<UnityEngine.UI.ToggleGroup>(L, 2);
- obj.group = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index group on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_isOn(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.UI.Toggle obj = (UnityEngine.UI.Toggle)o;
- bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
- obj.isOn = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index isOn on a nil value");
- }
- }
- }
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