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- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using LuaInterface;
- public class SkillStatisticsWrap
- {
- public static void Register(LuaState L)
- {
- L.BeginClass(typeof(SkillStatistics), null);
- L.RegFunction("Casting", Casting);
- L.RegFunction("AddCreateCnt", AddCreateCnt);
- L.RegFunction("ResetCreateCnt", ResetCreateCnt);
- L.RegFunction("New", _CreateSkillStatistics);
- L.RegFunction("__tostring", ToLua.op_ToString);
- L.RegVar("skillIcon", get_skillIcon, set_skillIcon);
- L.RegVar("skillType", get_skillType, set_skillType);
- L.RegVar("skillId", get_skillId, set_skillId);
- L.RegVar("skillLevel", get_skillLevel, set_skillLevel);
- L.RegVar("cnt", get_cnt, set_cnt);
- L.RegVar("breakCnt", get_breakCnt, set_breakCnt);
- L.RegVar("damage", get_damage, set_damage);
- L.RegVar("heal", get_heal, set_heal);
- L.RegVar("absorb", get_absorb, set_absorb);
- L.RegVar("critCnt", get_critCnt, set_critCnt);
- L.RegVar("beBlockCnt", get_beBlockCnt, set_beBlockCnt);
- L.RegVar("beDodgeCnt", get_beDodgeCnt, set_beDodgeCnt);
- L.RegVar("bePerfectDodgeCnt", get_bePerfectDodgeCnt, set_bePerfectDodgeCnt);
- L.RegVar("createdCnt", get_createdCnt, set_createdCnt);
- L.RegVar("castingTimeList", get_castingTimeList, set_castingTimeList);
- L.EndClass();
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _CreateSkillStatistics(IntPtr L)
- {
- SkillStatistics obj = new SkillStatistics();
- ToLua.PushValue(L, obj);
- return 1;
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int Casting(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- SkillStatistics obj = (SkillStatistics)ToLua.CheckObject(L, 1, typeof(SkillStatistics));
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.Casting(arg0);
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int AddCreateCnt(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- SkillStatistics obj = (SkillStatistics)ToLua.CheckObject(L, 1, typeof(SkillStatistics));
- obj.AddCreateCnt();
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int ResetCreateCnt(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- SkillStatistics obj = (SkillStatistics)ToLua.CheckObject(L, 1, typeof(SkillStatistics));
- obj.ResetCreateCnt();
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_skillIcon(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- string ret = obj.skillIcon;
- LuaDLL.lua_pushstring(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index skillIcon on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_skillType(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- int ret = obj.skillType;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index skillType on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_skillId(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- int ret = obj.skillId;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index skillId on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_skillLevel(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- int ret = obj.skillLevel;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index skillLevel on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_cnt(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- int ret = obj.cnt;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index cnt on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_breakCnt(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- int ret = obj.breakCnt;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index breakCnt on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_damage(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- int ret = obj.damage;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index damage on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_heal(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- int ret = obj.heal;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index heal on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_absorb(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- int ret = obj.absorb;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index absorb on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_critCnt(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- int ret = obj.critCnt;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index critCnt on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_beBlockCnt(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- int ret = obj.beBlockCnt;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index beBlockCnt on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_beDodgeCnt(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- int ret = obj.beDodgeCnt;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index beDodgeCnt on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_bePerfectDodgeCnt(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- int ret = obj.bePerfectDodgeCnt;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index bePerfectDodgeCnt on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_createdCnt(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- int ret = obj.createdCnt;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index createdCnt on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_castingTimeList(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- System.Collections.Generic.List<float> ret = obj.castingTimeList;
- ToLua.PushSealed(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index castingTimeList on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_skillIcon(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- string arg0 = ToLua.CheckString(L, 2);
- obj.skillIcon = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index skillIcon on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_skillType(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.skillType = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index skillType on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_skillId(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.skillId = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index skillId on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_skillLevel(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.skillLevel = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index skillLevel on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_cnt(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.cnt = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index cnt on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_breakCnt(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.breakCnt = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index breakCnt on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_damage(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.damage = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index damage on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_heal(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.heal = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index heal on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_absorb(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.absorb = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index absorb on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_critCnt(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.critCnt = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index critCnt on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_beBlockCnt(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.beBlockCnt = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index beBlockCnt on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_beDodgeCnt(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.beDodgeCnt = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index beDodgeCnt on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_bePerfectDodgeCnt(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.bePerfectDodgeCnt = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index bePerfectDodgeCnt on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_createdCnt(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.createdCnt = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index createdCnt on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_castingTimeList(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SkillStatistics obj = (SkillStatistics)o;
- System.Collections.Generic.List<float> arg0 = (System.Collections.Generic.List<float>)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.List<float>));
- obj.castingTimeList = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index castingTimeList on a nil value");
- }
- }
- }
|