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- ---@class KeepSakeCollect__Generate_level
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class KeepSakeCollect__Generate_cardLabel
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class KeepSakeCollect__Generate_frame
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class KeepSakeCollect__Generate_icon
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class KeepSakeCollect__Generate_bg
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@field public button UnityEngine.UI.Button
- ---@field public repeatButton UnityEngine.UI.RepeatButton
- ---@class KeepSakeCollect__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private collectionIconItem UnityEngine.GameObject
- ---@field private bg KeepSakeCollect__Generate_bg
- ---@field private icon KeepSakeCollect__Generate_icon
- ---@field private frame KeepSakeCollect__Generate_frame
- ---@field private cardLabel KeepSakeCollect__Generate_cardLabel
- ---@field private level KeepSakeCollect__Generate_level
- ---@field private mask UnityEngine.GameObject
- ---@field private uIRedPointRP UnityEngine.GameObject
- local KeepSakeCollectView = class("KeepSakeCollectView")
- function KeepSakeCollectView:ctor()
- end
- ---@private
- function KeepSakeCollectView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function KeepSakeCollectView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- self:InitGenerate__6(Root,data)
- self:InitGenerate__7(Root,data)
- self:InitGenerate__8(Root,data)
- self:InitGenerate__9(Root,data)
- end
- ---@private
- function KeepSakeCollectView:InitGenerate__1(Root, data)
- --[[
- Root
- --]]
- end
- ---@private
- function KeepSakeCollectView:InitGenerate__2(Root, data)
- --[[
- CollectionIconItem
- --]]
- local tmp = Root:Find("CollectionIconItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.collectionIconItem = tmp
- end
- ---@private
- function KeepSakeCollectView:InitGenerate__3(Root, data)
- --[[
- CollectionIconItem/Bg
- --]]
- local tmp = Root:Find("CollectionIconItem/Bg").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bg = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- tmp.repeatButton = tmp:GetComponent(Enum.TypeInfo.RepeatButton)
- end
- ---@private
- function KeepSakeCollectView:InitGenerate__4(Root, data)
- --[[
- CollectionIconItem/Icon
- --]]
- local tmp = Root:Find("CollectionIconItem/Icon").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.icon = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function KeepSakeCollectView:InitGenerate__5(Root, data)
- --[[
- CollectionIconItem/Frame
- --]]
- local tmp = Root:Find("CollectionIconItem/Frame").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.frame = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function KeepSakeCollectView:InitGenerate__6(Root, data)
- --[[
- CollectionIconItem/CardLabel
- --]]
- local tmp = Root:Find("CollectionIconItem/CardLabel").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.cardLabel = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function KeepSakeCollectView:InitGenerate__7(Root, data)
- --[[
- CollectionIconItem/Level
- --]]
- local tmp = Root:Find("CollectionIconItem/Level").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.level = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function KeepSakeCollectView:InitGenerate__8(Root, data)
- --[[
- CollectionIconItem/Mask
- --]]
- local tmp = Root:Find("CollectionIconItem/Mask").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.mask = tmp
- end
- ---@private
- function KeepSakeCollectView:InitGenerate__9(Root, data)
- --[[
- UIRedPointRP
- --]]
- local tmp = Root:Find("UIRedPointRP").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.uIRedPointRP = tmp
- end
- ---@private
- function KeepSakeCollectView:GenerateDestroy()
- if tolua.getpeer(self.collectionIconItem) ~= nil then
- tolua.setpeer(self.collectionIconItem, nil)
- end
- self.collectionIconItem = nil
- if tolua.getpeer(self.bg) ~= nil then
- tolua.setpeer(self.bg, nil)
- end
- self.bg = nil
- if tolua.getpeer(self.icon) ~= nil then
- tolua.setpeer(self.icon, nil)
- end
- self.icon = nil
- if tolua.getpeer(self.frame) ~= nil then
- tolua.setpeer(self.frame, nil)
- end
- self.frame = nil
- if tolua.getpeer(self.cardLabel) ~= nil then
- tolua.setpeer(self.cardLabel, nil)
- end
- self.cardLabel = nil
- if tolua.getpeer(self.level) ~= nil then
- tolua.setpeer(self.level, nil)
- end
- self.level = nil
- if tolua.getpeer(self.mask) ~= nil then
- tolua.setpeer(self.mask, nil)
- end
- self.mask = nil
- if tolua.getpeer(self.uIRedPointRP) ~= nil then
- tolua.setpeer(self.uIRedPointRP, nil)
- end
- self.uIRedPointRP = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return KeepSakeCollectView
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