buff_80028_3_0_0_0.xml 1.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445
  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <FrameEvent>
  3. <buff id="80028" target="Parter_101A1_Swrod" jobBranch="0" caster="Mini_Guang_Marionette" name="兽人弓箭手普攻" endFrame="34" jobStage="0" jobType="0" gender="3">
  4. <event type="5" endFrame="29" startFrame="0">
  5. <param name="animName" valueType="string" value="f_attack01">
  6. </param>
  7. <param name="animSpeed" valueType="int" value="100">
  8. </param>
  9. </event>
  10. <event type="2" endFrame="15" startFrame="5">
  11. </event>
  12. <event type="4" endFrame="15" startFrame="5">
  13. <param name="effect" valueType="int" value="10005">
  14. </param>
  15. </event>
  16. <event type="47" endFrame="36" startFrame="26">
  17. <param name="bulletid" valueType="int" value="10002">
  18. </param>
  19. <param name="bulletFlyDuration" valueType="string" value="0">
  20. </param>
  21. <param name="bulletInitVelocity" valueType="string" value="0;0;0">
  22. </param>
  23. <param name="bulletAcceleration" valueType="string" value="0;0;0">
  24. </param>
  25. <param name="bulletAccelerationTime" valueType="string" value="0">
  26. </param>
  27. <param name="range" valueType="string" value="0;0;0">
  28. </param>
  29. <param name="hiteffect" valueType="int" value="10024">
  30. </param>
  31. <param name="buffid" valueType="int" value="0">
  32. </param>
  33. <param name="rate" valueType="int" value="0">
  34. </param>
  35. <param name="moveType" valueType="int" value="0">
  36. </param>
  37. <param name="initSpeed" valueType="int" value="0">
  38. </param>
  39. <param name="acceleration" valueType="int" value="0">
  40. </param>
  41. <param name="moveDist" valueType="int" value="0">
  42. </param>
  43. </event>
  44. </buff>
  45. </FrameEvent>