| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253 |
- <?xml version="1.0" encoding="UTF-8"?>
- <FrameEvent>
- <buff id="80024" target="Parter_101A1_Swrod" jobBranch="0" caster="Mini_Guang_Marionette" name="幽灵普攻" endFrame="32" jobStage="0" jobType="0" gender="3">
- <event type="5" endFrame="32" startFrame="0">
- <param name="animName" valueType="string" value="f_attack01">
- </param>
- <param name="animSpeed" valueType="int" value="100">
- </param>
- </event>
- <event type="2" endFrame="21" startFrame="11">
- </event>
- <event type="47" endFrame="32" startFrame="13">
- <param name="bulletid" valueType="int" value="10030">
- </param>
- <param name="bulletPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/Master/PG/FX_Hero_Magician_102A1_Bullet.prefab">
- </param>
- <param name="bulletLink" valueType="string" value="Base_Point">
- </param>
- <param name="bulletTargetLink" valueType="string" value="Hit_Point">
- </param>
- <param name="bulletFlyDuration" valueType="string" value="10">
- </param>
- <param name="bulletInitVelocity" valueType="string" value="0;0;10">
- </param>
- <param name="bulletAcceleration" valueType="string" value="0;0;0">
- </param>
- <param name="bulletAccelerationTime" valueType="string" value="0">
- </param>
- <param name="bulletTargetLink" valueType="string" value="Hit_Point">
- </param>
- <param name="range" valueType="string" value="0.1;0.1;0.1">
- </param>
- <param name="hiteffect" valueType="int" value="10024">
- </param>
- <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/Master/PG/FX_Hero_Master_PG_Hit.prefab">
- </param>
- <param name="hitEffectLink" valueType="string" value="Hit_Point">
- </param>
- <param name="buffid" valueType="int" value="0">
- </param>
- <param name="rate" valueType="int" value="0">
- </param>
- <param name="moveType" valueType="int" value="0">
- </param>
- <param name="initSpeed" valueType="int" value="0">
- </param>
- <param name="acceleration" valueType="int" value="0">
- </param>
- <param name="moveDist" valueType="int" value="0">
- </param>
- </event>
- </buff>
- </FrameEvent>
|