buff_74082_3_0_0_0.xml 3.9 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495
  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <FrameEvent>
  3. <buff id="74082" target="Boss_14_5_Lora" jobBranch="0" caster="Mvp_Feng_Nuomi" name="怪物普攻" endFrame="120" jobStage="0" jobType="0" gender="3">
  4. <event type="44" endFrame="33" startFrame="0">
  5. <param name="animName" valueType="string" value="f_skill01_01">
  6. </param>
  7. <param name="hiteffect" valueType="int" value="10544">
  8. </param>
  9. <param name="effectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/Common/Chant/FX_Hero_Common_Chant_BuSi_01.prefab">
  10. </param>
  11. <param name="effectLink" valueType="string" value="Foot_Point">
  12. </param>
  13. </event>
  14. <event type="5" endFrame="110" startFrame="33">
  15. <param name="animName" valueType="string" value="f_skill01_03">
  16. </param>
  17. <param name="animSpeed" valueType="int" value="100">
  18. </param>
  19. </event>
  20. <event type="4" endFrame="120" startFrame="33">
  21. <param name="effect" valueType="int" value="11304">
  22. </param>
  23. <param name="effectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Pets/Mvp_Feng_Nuomi/Mvp_Feng_Nuomi_Skill_01.prefab">
  24. </param>
  25. <param name="effectLink" valueType="string" value="Foot_Point">
  26. </param>
  27. </event>
  28. <event type="7" endFrame="120" startFrame="50">
  29. <param name="buffid" valueType="int" value="75105">
  30. </param>
  31. <param name="rate" valueType="int" value="100">
  32. </param>
  33. </event>
  34. <event type="46" endFrame="65" startFrame="55">
  35. <param name="hiteffect" valueType="int" value="10084">
  36. </param>
  37. <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Pets/Mvp_Feng_Nuomi/Mvp_Feng_Nuomi_Attack_02.prefab">
  38. </param>
  39. <param name="hitEffectLink" valueType="string" value="Hit_Point">
  40. </param>
  41. <param name="buffid" valueType="int" value="0">
  42. </param>
  43. <param name="rate" valueType="int" value="0">
  44. </param>
  45. <param name="moveType" valueType="int" value="0">
  46. </param>
  47. <param name="initSpeed" valueType="int" value="0">
  48. </param>
  49. <param name="acceleration" valueType="int" value="0">
  50. </param>
  51. <param name="moveDist" valueType="int" value="0">
  52. </param>
  53. </event>
  54. <event type="46" endFrame="75" startFrame="65">
  55. <param name="hiteffect" valueType="int" value="10084">
  56. </param>
  57. <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Pets/Mvp_Feng_Nuomi/Mvp_Feng_Nuomi_Attack_02.prefab">
  58. </param>
  59. <param name="hitEffectLink" valueType="string" value="Hit_Point">
  60. </param>
  61. <param name="buffid" valueType="int" value="0">
  62. </param>
  63. <param name="rate" valueType="int" value="0">
  64. </param>
  65. <param name="moveType" valueType="int" value="0">
  66. </param>
  67. <param name="initSpeed" valueType="int" value="0">
  68. </param>
  69. <param name="acceleration" valueType="int" value="0">
  70. </param>
  71. <param name="moveDist" valueType="int" value="0">
  72. </param>
  73. </event>
  74. <event type="46" endFrame="85" startFrame="75">
  75. <param name="hiteffect" valueType="int" value="10084">
  76. </param>
  77. <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Pets/Mvp_Feng_Nuomi/Mvp_Feng_Nuomi_Attack_02.prefab">
  78. </param>
  79. <param name="hitEffectLink" valueType="string" value="Hit_Point">
  80. </param>
  81. <param name="buffid" valueType="int" value="0">
  82. </param>
  83. <param name="rate" valueType="int" value="0">
  84. </param>
  85. <param name="moveType" valueType="int" value="0">
  86. </param>
  87. <param name="initSpeed" valueType="int" value="0">
  88. </param>
  89. <param name="acceleration" valueType="int" value="0">
  90. </param>
  91. <param name="moveDist" valueType="int" value="0">
  92. </param>
  93. </event>
  94. </buff>
  95. </FrameEvent>