buff_74073_3_0_0_0.xml 1.9 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849
  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <FrameEvent>
  3. <buff name="怪物普攻" caster="Mvp_Nian_Doppelganger" jobBranch="0" endFrame="80" gender="3" jobStage="0" id="74073" jobType="0">
  4. <event type="5" endFrame="71" startFrame="0">
  5. <param name="animName" valueType="string" value="f_skill02">
  6. </param>
  7. <param name="animSpeed" valueType="int" value="100">
  8. </param>
  9. </event>
  10. <event type="46" endFrame="79" startFrame="35">
  11. <param name="hiteffect" valueType="int" value="10084">
  12. </param>
  13. <param name="buffid" valueType="int" value="0">
  14. </param>
  15. <param name="rate" valueType="int" value="0">
  16. </param>
  17. <param name="moveType" valueType="int" value="0">
  18. </param>
  19. <param name="initSpeed" valueType="int" value="0">
  20. </param>
  21. <param name="acceleration" valueType="int" value="0">
  22. </param>
  23. <param name="moveDist" valueType="int" value="0">
  24. </param>
  25. </event>
  26. <event type="4" endFrame="80" startFrame="41">
  27. <param name="effect" valueType="int" value="10465">
  28. </param>
  29. <param name="effectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Monster/Doppelganger/Skill_02/FX_Boss_Doppelganger_Skill01_Hit.prefab">
  30. </param>
  31. <param name="effectLink" valueType="string" value="Foot_Point">
  32. </param>
  33. </event>
  34. <event type="4" endFrame="80" startFrame="42">
  35. <param name="effect" valueType="int" value="11102">
  36. </param>
  37. <param name="effectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/Archer/Chant/Fx_Doppelganger_skill03.prefab">
  38. </param>
  39. <param name="effectLink" valueType="string" value="Foot_Point">
  40. </param>
  41. </event>
  42. <event type="7" endFrame="78" startFrame="42">
  43. <param name="buffid" valueType="int" value="75087">
  44. </param>
  45. <param name="rate" valueType="int" value="100">
  46. </param>
  47. </event>
  48. </buff>
  49. </FrameEvent>