buff_70101_3_0_0_0.xml 2.6 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273
  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <FrameEvent>
  3. <buff gender="3" jobBranch="0" jobType="0" name="罗拉普攻" jobStage="0" endFrame="60" id="70101">
  4. <event type="5" endFrame="60" startFrame="0">
  5. <param name="animName" valueType="string" value="f_attack01">
  6. </param>
  7. <param name="animSpeed" valueType="int" value="100">
  8. </param>
  9. </event>
  10. <event type="7" endFrame="60" startFrame="0">
  11. <param name="buffid" valueType="int" value="79999">
  12. </param>
  13. <param name="rate" valueType="int" value="100">
  14. </param>
  15. </event>
  16. <event type="4" endFrame="53" startFrame="11">
  17. <param name="effect" valueType="int" value="11306">
  18. </param>
  19. <param name="effectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Monster/98000_Fireforg/Attack/FX_Fireforg_Attack_Shot.prefab">
  20. </param>
  21. <param name="effectLink" valueType="string" value="Add1_Point">
  22. </param>
  23. </event>
  24. <event type="46" endFrame="60" startFrame="18">
  25. <param name="hiteffect" valueType="int" value="0">
  26. </param>
  27. <param name="buffid" valueType="int" value="0">
  28. </param>
  29. <param name="rate" valueType="int" value="0">
  30. </param>
  31. <param name="moveType" valueType="int" value="0">
  32. </param>
  33. <param name="initSpeed" valueType="int" value="0">
  34. </param>
  35. <param name="acceleration" valueType="int" value="0">
  36. </param>
  37. <param name="moveDist" valueType="int" value="0">
  38. </param>
  39. </event>
  40. <event type="46" endFrame="60" startFrame="22">
  41. <param name="hiteffect" valueType="int" value="0">
  42. </param>
  43. <param name="buffid" valueType="int" value="0">
  44. </param>
  45. <param name="rate" valueType="int" value="0">
  46. </param>
  47. <param name="moveType" valueType="int" value="0">
  48. </param>
  49. <param name="initSpeed" valueType="int" value="0">
  50. </param>
  51. <param name="acceleration" valueType="int" value="0">
  52. </param>
  53. <param name="moveDist" valueType="int" value="0">
  54. </param>
  55. </event>
  56. <event type="46" endFrame="60" startFrame="26">
  57. <param name="hiteffect" valueType="int" value="0">
  58. </param>
  59. <param name="buffid" valueType="int" value="0">
  60. </param>
  61. <param name="rate" valueType="int" value="0">
  62. </param>
  63. <param name="moveType" valueType="int" value="0">
  64. </param>
  65. <param name="initSpeed" valueType="int" value="0">
  66. </param>
  67. <param name="acceleration" valueType="int" value="0">
  68. </param>
  69. <param name="moveDist" valueType="int" value="0">
  70. </param>
  71. </event>
  72. </buff>
  73. </FrameEvent>