buff_70097_3_0_0_0.xml 1.8 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <FrameEvent>
  3. <buff gender="3" jobBranch="0" jobType="0" name="怪物普攻" jobStage="0" endFrame="60" id="70097">
  4. <event type="5" endFrame="60" startFrame="0">
  5. <param name="animName" valueType="string" value="f_attack02">
  6. </param>
  7. <param name="animSpeed" valueType="int" value="100">
  8. </param>
  9. </event>
  10. <event type="47" endFrame="60" startFrame="15">
  11. <param name="bulletid" valueType="int" value="10091">
  12. </param>
  13. <param name="bulletPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Monster/Mvp_Guang_Nien/Fx_Mvp_Guang_Nien_Attack_02.prefab">
  14. </param>
  15. <param name="bulletLink" valueType="string" value="RHand_Point">
  16. </param>
  17. <param name="bulletTargetLink" valueType="string" value="Hit_Point">
  18. </param>
  19. <param name="bulletFlyDuration" valueType="string" value="3">
  20. </param>
  21. <param name="bulletInitVelocity" valueType="string" value="0;0;10">
  22. </param>
  23. <param name="bulletAcceleration" valueType="string" value="0;0;0">
  24. </param>
  25. <param name="bulletAccelerationTime" valueType="string" value="3">
  26. </param>
  27. <param name="bulletTargetLink" valueType="string" value="Hit_Point">
  28. </param>
  29. <param name="range" valueType="string" value="1;1;1">
  30. </param>
  31. <param name="hiteffect" valueType="int" value="0">
  32. </param>
  33. <param name="buffid" valueType="int" value="0">
  34. </param>
  35. <param name="rate" valueType="int" value="0">
  36. </param>
  37. <param name="moveType" valueType="int" value="0">
  38. </param>
  39. <param name="initSpeed" valueType="int" value="0">
  40. </param>
  41. <param name="acceleration" valueType="int" value="0">
  42. </param>
  43. <param name="moveDist" valueType="int" value="0">
  44. </param>
  45. </event>
  46. </buff>
  47. </FrameEvent>