buff_70083_3_0_0_0.xml 1.7 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <FrameEvent>
  3. <buff name="怪物普攻" caster="Mvp_Huo_Golem" jobBranch="0" endFrame="50" gender="3" jobStage="0" id="70083" jobType="0">
  4. <event type="5" affectBySing="true" endFrame="32" startFrame="0">
  5. <param name="animName" valueType="string" value="f_attack02">
  6. </param>
  7. <param name="animSpeed" valueType="int" value="100">
  8. </param>
  9. </event>
  10. <event type="7" endFrame="10" startFrame="0">
  11. <param name="buffid" valueType="int" value="79999">
  12. </param>
  13. <param name="rate" valueType="int" value="100">
  14. </param>
  15. </event>
  16. <event type="46" affectBySing="true" endFrame="23" startFrame="13">
  17. <param name="hiteffect" valueType="int" value="10084">
  18. </param>
  19. <param name="buffid" valueType="int" value="0">
  20. </param>
  21. <param name="rate" valueType="int" value="0">
  22. </param>
  23. <param name="moveType" valueType="int" value="0">
  24. </param>
  25. <param name="initSpeed" valueType="int" value="0">
  26. </param>
  27. <param name="acceleration" valueType="int" value="0">
  28. </param>
  29. <param name="moveDist" valueType="int" value="0">
  30. </param>
  31. </event>
  32. <event type="4" affectBySing="true" endFrame="50" startFrame="20">
  33. <param name="effect" valueType="int" value="0">
  34. </param>
  35. <param name="effectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Monster/20105_Golem/Attack_01/Fx_20105_Golem_Attack_01.prefab">
  36. </param>
  37. <param name="effectLink" valueType="string" value="Foot_Point">
  38. </param>
  39. </event>
  40. </buff>
  41. </FrameEvent>