| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259 |
- <?xml version="1.0" encoding="UTF-8"?>
- <FrameEvent>
- <buff gender="3" jobBranch="0" jobType="4" name="圣灵召唤" jobStage="1" endFrame="190" id="42307">
- <event type="44" endFrame="90" startFrame="0">
- <param name="animName" valueType="string" value="f_skill11_01">
- </param>
- <param name="hiteffect" valueType="int" value="10673">
- </param>
- <param name="effectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/Common/Chant/FX_Hero_Common_Chant_Nian_01.prefab">
- </param>
- <param name="effectLink" valueType="string" value="Foot_Point">
- </param>
- </event>
- <event type="7" endFrame="123" startFrame="88">
- <param name="buffid" valueType="int" value="42833">
- </param>
- <param name="rate" valueType="int" value="100">
- </param>
- </event>
- <event type="49" affectBySing="true" endFrame="135" startFrame="90">
- </event>
- <event type="5" affectBySing="true" endFrame="129" startFrame="90">
- <param name="animName" valueType="string" value="f_skill11_03">
- </param>
- <param name="animSpeed" valueType="int" value="100">
- </param>
- </event>
- <event type="47" affectBySing="true" endFrame="123" startFrame="90">
- <param name="bulletid" valueType="int" value="10066">
- </param>
- <param name="bulletPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Monster/20714_Ghostring/Skill_02/Fx_20714_Ghostring_Skill_02.prefab">
- </param>
- <param name="bulletLink" valueType="string" value="Weapon_Point">
- </param>
- <param name="bulletTargetLink" valueType="string" value="Hit_Point">
- </param>
- <param name="bulletFlyDuration" valueType="string" value="0.7">
- </param>
- <param name="bulletInitVelocity" valueType="string" value="0;0;7">
- </param>
- <param name="bulletAcceleration" valueType="string" value="0;0;0">
- </param>
- <param name="bulletAccelerationTime" valueType="string" value="0">
- </param>
- <param name="bulletTargetLink" valueType="string" value="Hit_Point">
- </param>
- <param name="range" valueType="string" value="1;1;1">
- </param>
- <param name="hiteffect" valueType="int" value="10507">
- </param>
- <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Monster/20714_Ghostring/Skill_02/Fx_20714_Ghostring_Skill_02_Hit.prefab">
- </param>
- <param name="hitEffectLink" valueType="string" value="Hit_Point">
- </param>
- <param name="buffid" valueType="int" value="0">
- </param>
- <param name="rate" valueType="int" value="0">
- </param>
- <param name="moveType" valueType="int" value="0">
- </param>
- <param name="initSpeed" valueType="int" value="0">
- </param>
- <param name="acceleration" valueType="int" value="0">
- </param>
- <param name="moveDist" valueType="int" value="0">
- </param>
- </event>
- <event type="7" endFrame="132" startFrame="90">
- <param name="buffid" valueType="int" value="42836">
- </param>
- <param name="rate" valueType="int" value="100">
- </param>
- </event>
- <event type="47" affectBySing="true" endFrame="130" startFrame="107">
- <param name="bulletid" valueType="int" value="10067">
- </param>
- <param name="bulletPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Monster/20714_Ghostring/Skill_02/Fx_20714_Ghostring_Skill_02.prefab">
- </param>
- <param name="bulletLink" valueType="string" value="Weapon_Point">
- </param>
- <param name="bulletTargetLink" valueType="string" value="Hit_Point">
- </param>
- <param name="bulletFlyDuration" valueType="string" value="0.7">
- </param>
- <param name="bulletInitVelocity" valueType="string" value="0;0;7">
- </param>
- <param name="bulletAcceleration" valueType="string" value="0;0;0">
- </param>
- <param name="bulletAccelerationTime" valueType="string" value="0">
- </param>
- <param name="bulletTargetLink" valueType="string" value="Hit_Point">
- </param>
- <param name="range" valueType="string" value="1;1;1">
- </param>
- <param name="hiteffect" valueType="int" value="10507">
- </param>
- <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Monster/20714_Ghostring/Skill_02/Fx_20714_Ghostring_Skill_02_Hit.prefab">
- </param>
- <param name="hitEffectLink" valueType="string" value="Hit_Point">
- </param>
- <param name="buffid" valueType="int" value="0">
- </param>
- <param name="rate" valueType="int" value="0">
- </param>
- <param name="moveType" valueType="int" value="0">
- </param>
- <param name="initSpeed" valueType="int" value="0">
- </param>
- <param name="acceleration" valueType="int" value="0">
- </param>
- <param name="moveDist" valueType="int" value="0">
- </param>
- </event>
- <event type="7" endFrame="150" startFrame="107">
- <param name="buffid" valueType="int" value="42836">
- </param>
- <param name="rate" valueType="int" value="100">
- </param>
- </event>
- <event type="47" affectBySing="true" endFrame="150" startFrame="124">
- <param name="bulletid" valueType="int" value="10068">
- </param>
- <param name="bulletPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Monster/20714_Ghostring/Skill_02/Fx_20714_Ghostring_Skill_02.prefab">
- </param>
- <param name="bulletLink" valueType="string" value="Weapon_Point">
- </param>
- <param name="bulletTargetLink" valueType="string" value="Hit_Point">
- </param>
- <param name="bulletFlyDuration" valueType="string" value="0.7">
- </param>
- <param name="bulletInitVelocity" valueType="string" value="0;0;7">
- </param>
- <param name="bulletAcceleration" valueType="string" value="0;0;0">
- </param>
- <param name="bulletAccelerationTime" valueType="string" value="0">
- </param>
- <param name="bulletTargetLink" valueType="string" value="Hit_Point">
- </param>
- <param name="range" valueType="string" value="1;1;1">
- </param>
- <param name="hiteffect" valueType="int" value="10507">
- </param>
- <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Monster/20714_Ghostring/Skill_02/Fx_20714_Ghostring_Skill_02_Hit.prefab">
- </param>
- <param name="hitEffectLink" valueType="string" value="Hit_Point">
- </param>
- <param name="buffid" valueType="int" value="0">
- </param>
- <param name="rate" valueType="int" value="0">
- </param>
- <param name="moveType" valueType="int" value="0">
- </param>
- <param name="initSpeed" valueType="int" value="0">
- </param>
- <param name="acceleration" valueType="int" value="0">
- </param>
- <param name="moveDist" valueType="int" value="0">
- </param>
- </event>
- <event type="7" endFrame="167" startFrame="124">
- <param name="buffid" valueType="int" value="42836">
- </param>
- <param name="rate" valueType="int" value="100">
- </param>
- </event>
- <event type="47" affectBySing="true" endFrame="178" startFrame="140">
- <param name="bulletid" valueType="int" value="10069">
- </param>
- <param name="bulletPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Monster/20714_Ghostring/Skill_02/Fx_20714_Ghostring_Skill_02.prefab">
- </param>
- <param name="bulletLink" valueType="string" value="Weapon_Point">
- </param>
- <param name="bulletTargetLink" valueType="string" value="Hit_Point">
- </param>
- <param name="bulletFlyDuration" valueType="string" value="0.7">
- </param>
- <param name="bulletInitVelocity" valueType="string" value="0;0;7">
- </param>
- <param name="bulletAcceleration" valueType="string" value="0;0;0">
- </param>
- <param name="bulletAccelerationTime" valueType="string" value="0">
- </param>
- <param name="bulletTargetLink" valueType="string" value="Hit_Point">
- </param>
- <param name="range" valueType="string" value="1;1;1">
- </param>
- <param name="hiteffect" valueType="int" value="10507">
- </param>
- <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Monster/20714_Ghostring/Skill_02/Fx_20714_Ghostring_Skill_02_Hit.prefab">
- </param>
- <param name="hitEffectLink" valueType="string" value="Hit_Point">
- </param>
- <param name="buffid" valueType="int" value="0">
- </param>
- <param name="rate" valueType="int" value="0">
- </param>
- <param name="moveType" valueType="int" value="0">
- </param>
- <param name="initSpeed" valueType="int" value="0">
- </param>
- <param name="acceleration" valueType="int" value="0">
- </param>
- <param name="moveDist" valueType="int" value="0">
- </param>
- </event>
- <event type="7" endFrame="183" startFrame="140">
- <param name="buffid" valueType="int" value="42836">
- </param>
- <param name="rate" valueType="int" value="100">
- </param>
- </event>
- <event type="47" affectBySing="true" endFrame="190" startFrame="156">
- <param name="bulletid" valueType="int" value="10070">
- </param>
- <param name="bulletPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Monster/20714_Ghostring/Skill_02/Fx_20714_Ghostring_Skill_02.prefab">
- </param>
- <param name="bulletLink" valueType="string" value="Weapon_Point">
- </param>
- <param name="bulletTargetLink" valueType="string" value="Hit_Point">
- </param>
- <param name="bulletFlyDuration" valueType="string" value="0.7">
- </param>
- <param name="bulletInitVelocity" valueType="string" value="0;0;7">
- </param>
- <param name="bulletAcceleration" valueType="string" value="0;0;0">
- </param>
- <param name="bulletAccelerationTime" valueType="string" value="0">
- </param>
- <param name="bulletTargetLink" valueType="string" value="Hit_Point">
- </param>
- <param name="range" valueType="string" value="1;1;1">
- </param>
- <param name="hiteffect" valueType="int" value="10507">
- </param>
- <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Monster/20714_Ghostring/Skill_02/Fx_20714_Ghostring_Skill_02_Hit.prefab">
- </param>
- <param name="hitEffectLink" valueType="string" value="Hit_Point">
- </param>
- <param name="buffid" valueType="int" value="0">
- </param>
- <param name="rate" valueType="int" value="0">
- </param>
- <param name="moveType" valueType="int" value="0">
- </param>
- <param name="initSpeed" valueType="int" value="0">
- </param>
- <param name="acceleration" valueType="int" value="0">
- </param>
- <param name="moveDist" valueType="int" value="0">
- </param>
- </event>
- <event type="7" endFrame="190" startFrame="156">
- <param name="buffid" valueType="int" value="42836">
- </param>
- <param name="rate" valueType="int" value="100">
- </param>
- </event>
- </buff>
- </FrameEvent>
|