buff_36022_3_0_0_0.xml 1.3 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <FrameEvent>
  3. <buff name="怪物普攻" caster="Boss_13_1_Jakk" jobBranch="0" endFrame="32" gender="3" jobStage="0" id="36022" jobType="0">
  4. <event type="5" endFrame="30" startFrame="0">
  5. <param name="animName" valueType="string" value="f_attack01">
  6. </param>
  7. <param name="animSpeed" valueType="int" value="100">
  8. </param>
  9. </event>
  10. <event type="46" endFrame="30" startFrame="13">
  11. <param name="hiteffect" valueType="int" value="10084">
  12. </param>
  13. <param name="buffid" valueType="int" value="0">
  14. </param>
  15. <param name="rate" valueType="int" value="0">
  16. </param>
  17. <param name="moveType" valueType="int" value="0">
  18. </param>
  19. <param name="initSpeed" valueType="int" value="0">
  20. </param>
  21. <param name="acceleration" valueType="int" value="0">
  22. </param>
  23. <param name="moveDist" valueType="int" value="0">
  24. </param>
  25. </event>
  26. <event type="4" endFrame="32" startFrame="13">
  27. <param name="effect" valueType="int" value="10849">
  28. </param>
  29. <param name="effectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Monster/Boss_13_1_Jakk/Fx_Boss_13_1_Jakk_Attack_01.prefab">
  30. </param>
  31. <param name="effectLink" valueType="string" value="Foot_Point">
  32. </param>
  33. </event>
  34. </buff>
  35. </FrameEvent>