buff_36017_3_0_0_0.xml 1.7 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <FrameEvent>
  3. <buff id="36017" target="Parter_101A1_Swrod" jobBranch="0" caster="Mvp_Huo_Baphomet" name="巴风特竖劈" endFrame="69" jobStage="0" jobType="0" gender="3">
  4. <event type="5" endFrame="53" startFrame="0">
  5. <param name="animName" valueType="string" value="f_attack03">
  6. </param>
  7. <param name="animSpeed" valueType="int" value="100">
  8. </param>
  9. </event>
  10. <event type="2" endFrame="29" startFrame="19">
  11. </event>
  12. <event type="4" endFrame="29" startFrame="19">
  13. <param name="effect" valueType="int" value="10054">
  14. </param>
  15. <param name="effectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Monster/Bafengte_Boss/PG/FX_Boss_PG_Attack03_daoguang_03.prefab">
  16. </param>
  17. <param name="effectLink" valueType="string" value="Foot_Point">
  18. </param>
  19. </event>
  20. <event type="46" endFrame="34" startFrame="24">
  21. <param name="hiteffect" valueType="int" value="10057">
  22. </param>
  23. <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Monster/Bafengte_Boss/PG/FX_Boss_PG_Attack03_Hit_03.prefab">
  24. </param>
  25. <param name="hitEffectLink" valueType="string" value="Foot_Point">
  26. </param>
  27. <param name="buffid" valueType="int" value="0">
  28. </param>
  29. <param name="rate" valueType="int" value="0">
  30. </param>
  31. <param name="moveType" valueType="int" value="0">
  32. </param>
  33. <param name="initSpeed" valueType="int" value="1000">
  34. </param>
  35. <param name="acceleration" valueType="int" value="-300">
  36. </param>
  37. <param name="moveDist" valueType="int" value="50">
  38. </param>
  39. </event>
  40. </buff>
  41. </FrameEvent>