| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249 |
- <?xml version="1.0" encoding="UTF-8"?>
- <FrameEvent>
- <buff name="音速投掷" jobBranch="0" endFrame="90" gender="2" jobStage="1" id="14821" target="Hero_104B2_Acolyte" jobType="2">
- <event type="46" affectBySing="true" endFrame="10" startFrame="0">
- <param name="hiteffect" valueType="int" value="10363">
- </param>
- <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/CrossAssassin/YinSuTouZhi_Skill08/FX_HeroDZ_YSTZ_Skill08_Hit.prefab">
- </param>
- <param name="hitEffectLink" valueType="string" value="Hit_Point">
- </param>
- <param name="buffid" valueType="int" value="0">
- </param>
- <param name="rate" valueType="int" value="0">
- </param>
- <param name="moveType" valueType="int" value="0">
- </param>
- <param name="initSpeed" valueType="int" value="0">
- </param>
- <param name="acceleration" valueType="int" value="0">
- </param>
- <param name="moveDist" valueType="int" value="0">
- </param>
- </event>
- <event type="4" affectBySing="true" endFrame="14" startFrame="4">
- <param name="effect" valueType="int" value="10365">
- </param>
- <param name="effectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/CrossAssassin/YinSuTouZhi_Skill08/FX_Hero_1_Theif_Skill06_YSTZ_02.prefab">
- </param>
- <param name="effectLink" valueType="string" value="Foot_Point">
- </param>
- </event>
- <event type="46" affectBySing="true" endFrame="15" startFrame="5">
- <param name="hiteffect" valueType="int" value="10363">
- </param>
- <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/CrossAssassin/YinSuTouZhi_Skill08/FX_HeroDZ_YSTZ_Skill08_Hit.prefab">
- </param>
- <param name="hitEffectLink" valueType="string" value="Hit_Point">
- </param>
- <param name="buffid" valueType="int" value="0">
- </param>
- <param name="rate" valueType="int" value="0">
- </param>
- <param name="moveType" valueType="int" value="0">
- </param>
- <param name="initSpeed" valueType="int" value="0">
- </param>
- <param name="acceleration" valueType="int" value="0">
- </param>
- <param name="moveDist" valueType="int" value="0">
- </param>
- </event>
- <event type="4" affectBySing="true" endFrame="30" startFrame="11">
- <param name="effect" valueType="int" value="10364">
- </param>
- <param name="effectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/CrossAssassin/YinSuTouZhi_Skill08/FX_Hero_1_Theif_Skill06_YSTZ_01.prefab">
- </param>
- <param name="effectLink" valueType="string" value="Foot_Point">
- </param>
- </event>
- <event type="46" affectBySing="true" endFrame="24" startFrame="14">
- <param name="hiteffect" valueType="int" value="10363">
- </param>
- <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/CrossAssassin/YinSuTouZhi_Skill08/FX_HeroDZ_YSTZ_Skill08_Hit.prefab">
- </param>
- <param name="hitEffectLink" valueType="string" value="Hit_Point">
- </param>
- <param name="buffid" valueType="int" value="0">
- </param>
- <param name="rate" valueType="int" value="0">
- </param>
- <param name="moveType" valueType="int" value="0">
- </param>
- <param name="initSpeed" valueType="int" value="0">
- </param>
- <param name="acceleration" valueType="int" value="0">
- </param>
- <param name="moveDist" valueType="int" value="0">
- </param>
- </event>
- <event type="4" affectBySing="true" endFrame="34" startFrame="16">
- <param name="effect" valueType="int" value="10365">
- </param>
- <param name="effectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/CrossAssassin/YinSuTouZhi_Skill08/FX_Hero_1_Theif_Skill06_YSTZ_02.prefab">
- </param>
- <param name="effectLink" valueType="string" value="Foot_Point">
- </param>
- </event>
- <event type="46" affectBySing="true" endFrame="29" startFrame="17">
- <param name="hiteffect" valueType="int" value="10363">
- </param>
- <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/CrossAssassin/YinSuTouZhi_Skill08/FX_HeroDZ_YSTZ_Skill08_Hit.prefab">
- </param>
- <param name="hitEffectLink" valueType="string" value="Hit_Point">
- </param>
- <param name="buffid" valueType="int" value="0">
- </param>
- <param name="rate" valueType="int" value="0">
- </param>
- <param name="moveType" valueType="int" value="0">
- </param>
- <param name="initSpeed" valueType="int" value="0">
- </param>
- <param name="acceleration" valueType="int" value="0">
- </param>
- <param name="moveDist" valueType="int" value="0">
- </param>
- </event>
- <event type="4" affectBySing="true" endFrame="42" startFrame="23">
- <param name="effect" valueType="int" value="10364">
- </param>
- <param name="effectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/CrossAssassin/YinSuTouZhi_Skill08/FX_Hero_1_Theif_Skill06_YSTZ_01.prefab">
- </param>
- <param name="effectLink" valueType="string" value="Foot_Point">
- </param>
- </event>
- <event type="46" affectBySing="true" endFrame="35" startFrame="24">
- <param name="hiteffect" valueType="int" value="10363">
- </param>
- <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/CrossAssassin/YinSuTouZhi_Skill08/FX_HeroDZ_YSTZ_Skill08_Hit.prefab">
- </param>
- <param name="hitEffectLink" valueType="string" value="Hit_Point">
- </param>
- <param name="buffid" valueType="int" value="0">
- </param>
- <param name="rate" valueType="int" value="0">
- </param>
- <param name="moveType" valueType="int" value="0">
- </param>
- <param name="initSpeed" valueType="int" value="0">
- </param>
- <param name="acceleration" valueType="int" value="0">
- </param>
- <param name="moveDist" valueType="int" value="0">
- </param>
- </event>
- <event type="4" affectBySing="true" endFrame="46" startFrame="28">
- <param name="effect" valueType="int" value="10365">
- </param>
- <param name="effectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/CrossAssassin/YinSuTouZhi_Skill08/FX_Hero_1_Theif_Skill06_YSTZ_02.prefab">
- </param>
- <param name="effectLink" valueType="string" value="Foot_Point">
- </param>
- </event>
- <event type="46" affectBySing="true" endFrame="40" startFrame="29">
- <param name="hiteffect" valueType="int" value="10363">
- </param>
- <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/CrossAssassin/YinSuTouZhi_Skill08/FX_HeroDZ_YSTZ_Skill08_Hit.prefab">
- </param>
- <param name="hitEffectLink" valueType="string" value="Hit_Point">
- </param>
- <param name="buffid" valueType="int" value="0">
- </param>
- <param name="rate" valueType="int" value="0">
- </param>
- <param name="moveType" valueType="int" value="0">
- </param>
- <param name="initSpeed" valueType="int" value="0">
- </param>
- <param name="acceleration" valueType="int" value="0">
- </param>
- <param name="moveDist" valueType="int" value="0">
- </param>
- </event>
- <event type="4" affectBySing="true" endFrame="49" startFrame="35">
- <param name="effect" valueType="int" value="10366">
- </param>
- <param name="effectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/CrossAssassin/YinSuTouZhi_Skill08/FX_Hero_2_Theif_Skill06_YSTZ_03.prefab">
- </param>
- <param name="effectLink" valueType="string" value="Foot_Point">
- </param>
- </event>
- <event type="46" affectBySing="true" endFrame="47" startFrame="36">
- <param name="hiteffect" valueType="int" value="10363">
- </param>
- <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/CrossAssassin/YinSuTouZhi_Skill08/FX_HeroDZ_YSTZ_Skill08_Hit.prefab">
- </param>
- <param name="hitEffectLink" valueType="string" value="Hit_Point">
- </param>
- <param name="buffid" valueType="int" value="0">
- </param>
- <param name="rate" valueType="int" value="0">
- </param>
- <param name="moveType" valueType="int" value="0">
- </param>
- <param name="initSpeed" valueType="int" value="0">
- </param>
- <param name="acceleration" valueType="int" value="0">
- </param>
- <param name="moveDist" valueType="int" value="0">
- </param>
- </event>
- <event type="4" affectBySing="true" endFrame="46" startFrame="39">
- <param name="effect" valueType="int" value="10365">
- </param>
- <param name="effectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/CrossAssassin/YinSuTouZhi_Skill08/FX_Hero_1_Theif_Skill06_YSTZ_02.prefab">
- </param>
- <param name="effectLink" valueType="string" value="Foot_Point">
- </param>
- </event>
- <event type="46" affectBySing="true" endFrame="42" startFrame="40">
- <param name="hiteffect" valueType="int" value="10363">
- </param>
- <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/CrossAssassin/YinSuTouZhi_Skill08/FX_HeroDZ_YSTZ_Skill08_Hit.prefab">
- </param>
- <param name="hitEffectLink" valueType="string" value="Hit_Point">
- </param>
- <param name="buffid" valueType="int" value="0">
- </param>
- <param name="rate" valueType="int" value="0">
- </param>
- <param name="moveType" valueType="int" value="0">
- </param>
- <param name="initSpeed" valueType="int" value="0">
- </param>
- <param name="acceleration" valueType="int" value="0">
- </param>
- <param name="moveDist" valueType="int" value="0">
- </param>
- </event>
- <event type="4" affectBySing="true" endFrame="49" startFrame="45">
- <param name="effect" valueType="int" value="10366">
- </param>
- <param name="effectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/CrossAssassin/YinSuTouZhi_Skill08/FX_Hero_2_Theif_Skill06_YSTZ_03.prefab">
- </param>
- <param name="effectLink" valueType="string" value="Foot_Point">
- </param>
- </event>
- <event type="46" affectBySing="true" endFrame="47" startFrame="46">
- <param name="hiteffect" valueType="int" value="10363">
- </param>
- <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/CrossAssassin/YinSuTouZhi_Skill08/FX_HeroDZ_YSTZ_Skill08_Hit.prefab">
- </param>
- <param name="hitEffectLink" valueType="string" value="Hit_Point">
- </param>
- <param name="buffid" valueType="int" value="0">
- </param>
- <param name="rate" valueType="int" value="0">
- </param>
- <param name="moveType" valueType="int" value="0">
- </param>
- <param name="initSpeed" valueType="int" value="0">
- </param>
- <param name="acceleration" valueType="int" value="0">
- </param>
- <param name="moveDist" valueType="int" value="0">
- </param>
- </event>
- </buff>
- </FrameEvent>
|