buff_14041_3_2_3_1.xml 5.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135
  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <FrameEvent>
  3. <buff gender="3" jobBranch="1" jobType="2" name="黑暗瞬间" jobStage="3" endFrame="120" id="14041">
  4. <event type="44" endFrame="48" startFrame="0">
  5. <param name="animName" valueType="string" value="f_skill32_01">
  6. </param>
  7. <param name="hiteffect" valueType="int" value="10505">
  8. </param>
  9. <param name="effectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/Common/Chant/FX_Hero_Common_Chant_Du_01.prefab">
  10. </param>
  11. <param name="effectLink" valueType="string" value="Foot_Point">
  12. </param>
  13. </event>
  14. <event type="5" affectBySing="true" endFrame="110" startFrame="48">
  15. <param name="animName" valueType="string" value="f_skill32_03">
  16. </param>
  17. <param name="animSpeed" valueType="int" value="100">
  18. </param>
  19. </event>
  20. <event type="4" affectBySing="true" endFrame="119" startFrame="49">
  21. <param name="effect" valueType="int" value="11129">
  22. </param>
  23. <param name="effectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/CrossAssassin/HeiAnShunJian/Fx_HeiAnShunJian_02.prefab">
  24. </param>
  25. <param name="effectLink" valueType="string" value="Foot_Point">
  26. </param>
  27. </event>
  28. <event type="7" affectBySing="true" endFrame="119" startFrame="49">
  29. <param name="buffid" valueType="int" value="14850">
  30. </param>
  31. <param name="rate" valueType="int" value="100">
  32. </param>
  33. </event>
  34. <event type="4" affectBySing="true" endFrame="115" startFrame="54">
  35. <param name="effect" valueType="int" value="11128">
  36. </param>
  37. <param name="effectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/CrossAssassin/HeiAnShunJian/Fx_HeiAnShunJian_01.prefab">
  38. </param>
  39. <param name="effectLink" valueType="string" value="Foot_Point">
  40. </param>
  41. </event>
  42. <event type="7" affectBySing="true" endFrame="120" startFrame="54">
  43. <param name="buffid" valueType="int" value="14869">
  44. </param>
  45. <param name="rate" valueType="int" value="100">
  46. </param>
  47. </event>
  48. <event type="46" affectBySing="true" endFrame="66" startFrame="56">
  49. <param name="hiteffect" valueType="int" value="10084">
  50. </param>
  51. <param name="buffid" valueType="int" value="0">
  52. </param>
  53. <param name="rate" valueType="int" value="0">
  54. </param>
  55. <param name="moveType" valueType="int" value="0">
  56. </param>
  57. <param name="initSpeed" valueType="int" value="0">
  58. </param>
  59. <param name="acceleration" valueType="int" value="0">
  60. </param>
  61. <param name="moveDist" valueType="int" value="0">
  62. </param>
  63. </event>
  64. <event type="46" affectBySing="true" endFrame="68" startFrame="58">
  65. <param name="hiteffect" valueType="int" value="10084">
  66. </param>
  67. <param name="buffid" valueType="int" value="0">
  68. </param>
  69. <param name="rate" valueType="int" value="0">
  70. </param>
  71. <param name="moveType" valueType="int" value="0">
  72. </param>
  73. <param name="initSpeed" valueType="int" value="0">
  74. </param>
  75. <param name="acceleration" valueType="int" value="0">
  76. </param>
  77. <param name="moveDist" valueType="int" value="0">
  78. </param>
  79. </event>
  80. <event type="46" affectBySing="true" endFrame="70" startFrame="60">
  81. <param name="hiteffect" valueType="int" value="10084">
  82. </param>
  83. <param name="buffid" valueType="int" value="0">
  84. </param>
  85. <param name="rate" valueType="int" value="0">
  86. </param>
  87. <param name="moveType" valueType="int" value="0">
  88. </param>
  89. <param name="initSpeed" valueType="int" value="0">
  90. </param>
  91. <param name="acceleration" valueType="int" value="0">
  92. </param>
  93. <param name="moveDist" valueType="int" value="0">
  94. </param>
  95. </event>
  96. <event type="46" affectBySing="true" endFrame="71" startFrame="61">
  97. <param name="hiteffect" valueType="int" value="10084">
  98. </param>
  99. <param name="buffid" valueType="int" value="0">
  100. </param>
  101. <param name="rate" valueType="int" value="0">
  102. </param>
  103. <param name="moveType" valueType="int" value="0">
  104. </param>
  105. <param name="initSpeed" valueType="int" value="0">
  106. </param>
  107. <param name="acceleration" valueType="int" value="0">
  108. </param>
  109. <param name="moveDist" valueType="int" value="0">
  110. </param>
  111. </event>
  112. <event type="46" affectBySing="true" endFrame="73" startFrame="63">
  113. <param name="hiteffect" valueType="int" value="10084">
  114. </param>
  115. <param name="buffid" valueType="int" value="0">
  116. </param>
  117. <param name="rate" valueType="int" value="0">
  118. </param>
  119. <param name="moveType" valueType="int" value="0">
  120. </param>
  121. <param name="initSpeed" valueType="int" value="0">
  122. </param>
  123. <param name="acceleration" valueType="int" value="0">
  124. </param>
  125. <param name="moveDist" valueType="int" value="0">
  126. </param>
  127. </event>
  128. <event type="7" affectBySing="true" endFrame="120" startFrame="65">
  129. <param name="buffid" valueType="int" value="14854">
  130. </param>
  131. <param name="rate" valueType="int" value="100">
  132. </param>
  133. </event>
  134. </buff>
  135. </FrameEvent>