buff_12000_1_4_1_0.xml 2.7 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <FrameEvent>
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  15. <param name="bulletLink" valueType="string" value="Hit_Point">
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  17. <param name="bulletTargetLink" valueType="string" value="Hit_Point">
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  19. <param name="bulletFlyDuration" valueType="string" value="1">
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  21. <param name="bulletInitVelocity" valueType="string" value="0;0;25">
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  23. <param name="bulletAcceleration" valueType="string" value="0;0;0">
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  25. <param name="bulletAccelerationTime" valueType="string" value="0">
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  27. <param name="bulletTargetLink" valueType="string" value="Hit_Point">
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  33. <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/Master/PG/FX_Hero_Magician_102A1_Hit.prefab">
  34. </param>
  35. <param name="hitEffectLink" valueType="string" value="Hit_Point">
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  39. <param name="rate" valueType="int" value="0">
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  41. <param name="moveType" valueType="int" value="0">
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  43. <param name="initSpeed" valueType="int" value="0">
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  45. <param name="acceleration" valueType="int" value="0">
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  47. <param name="moveDist" valueType="int" value="0">
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  53. <param name="effectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/Master/PG/FX_Hero_Magician_102A1_01.prefab">
  54. </param>
  55. <param name="effectLink" valueType="string" value="Foot_Point">
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  57. </event>
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  63. <param name="rate" valueType="int" value="100">
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  67. </FrameEvent>